ELIOTT AMBERDAGGER
Male Human Cleric 9
NN Medium Humanoid (Human)
Init +3; Senses Perception +3
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DEFENSE
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AC 22, touch 12, flat-footed 21 (+9 armor, +1 Magic, +1 Deflection)
hp 97
Fort +11, Ref +6, Will +10
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OFFENSE
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Spd 20 ft.
Melee: +10/+5 (PA = Power Attack)
+1 Greatsword +10/+7PA (2d6+8/15PA--/19-20x2)
MW Silver Longspear +10/7PA (1d8+8/15PA/20/x3)
MW Cold Iron Heavy Mace +10/7PA (1d8+8/15PA/20/x2)
Ranged: +9/+4
Ranged Crossbow, Light +8 (1d8/19-20/x2)
Special Attacks
Destructive Smite +4 (5/day)
Destructive Aura +4 (5/day)
Battle Rage +4 (5/day)
Weapon Master (9/Round per Day)
Cleric Spells Prepared (CL 9, 10 melee touch, 9 ranged touch, Concentration +9):
0 (at will) Read Magic (DC 12), Detect Magic, Stabilize, Light
1 Shield of Faith, Bless, Protection From Evil, Divine Favor
2 Spiritual Weapon (2), Lesser Restoration, Delay Poison
3 Prayer, Dispel Magic, Invisibility Purge, Daylight
4 Blessing of Fervor
Domain Spells: True Strike, Spiritual Weapon, Magic Vestiment, Divine Power
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STATISTICS
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Str 18, Dex 12, Con 16 Int 12, Wis 14, Cha 14
Base Atk +; CMB +3; CMD 13
Feats: Toughness, Selective Channel, Power Attack, Combat Reflexes,
Stand Still, Vital Strike
Traits: Reactionary, Sacred Touch
Skills:
Acrobatics +6
Climb +3
Diplomacy +7
Heal +10
Know-Arcana +7
Know-Geography +7
Know-History +7
Know-Nobility +6
Know-Planes +8
Know-Religion +7
Linguistics +11
Sense Motive +8
Spellcraft +8
Languages: Common, Dwarven, Elven, Infernal, Celestial, Tian, Varisian, Thassilonian, Abyssal
Special Abilities:
Cleric Aura: Good
Cleric Channel Positive Energy 7d6 (5/day) (DC 16)
Cleric Domain: Destruction & War
Spontaneous Casting: Cure
Combat/Major Magical Gear: Crossbow, Light, +1 Greatsword, MW Silver Longspear, MW Cold Iron Heavy Mace, Red Dragonhide Full Plate, Ring of Protection +1, Amulet of Nat Armor +1, Belt of Physical Perfection +1, Phylactery of Positive Channeling, Cassock of The Clergy, Cloak of Resistance +2, Boots of Springing and Striding, Lesser Reach Metamagic Rod, Lesser Still Metamagic Rod,
Wands: CLW, Bless, Enlarge Person, Protection from Evil
Scrolls: CLW (6), Bless (2), SOF (4), Rem. Fear (1), Rem. Sickness (1), Comp. Lang (2),Divine Favor (1), Summ Mon I (1)
Potions: CLW (2), SOF (3), Enlarge Person (3)
Lesser Magical/Mundane Gear: Handy Haversack, MW Backpack, Chiurgeon Kit, Healers Kit, Pathfinder's Kit, Dungeoneering Kit, Burst Jar (2), Bottled Lighting (1), Thunderstone (2), Alchemist Fire (2), Alkali Flasks (2), Tangleburn Bags (2), Tanglefoot bags (2)