Nivian Priest

Fuzbizle Nokfijit Bramblequalmy's page

29 posts. Alias of caps.


Full Name

Fuzbizzle Nokfigit Bramblequalmy

Classes/Levels

- INACTIVE - (GM abandoned game)

About Fuzbizle Nokfijit Bramblequalmy

Fuzbizzle Nokfijit Bramblequalmy
Ethnicity:
Nationality:
Birthplace:
Age:
Gender & Pronouns: male, he/him
Physical Appearance:

gnome (fey-touched)
emancipated
bard; Level: 1
small
traits small humanoid gnome
true neutral;
Follower of ???

Languages:
Common
Gnome

____________________
SENSES
Perception: +5 (0 (wis) +5 (prof) + (item)) [E]
Special Senses: low-light vision
____________________
DEFENSES

HP: 17/17 (8 gnome + 8 bard + 1 con)

ARMOR CLASS
AC: 17 (10 +3 (dex) +3 (prof) +1 (item)) [T]
Buckler: +1 Hardness 3 Max HP 6 / BT 3 Current HP 6

Unarmored: [T], Light: [T]

SAVING THROWS
Fortitude: +4 (1 (con) +3 (prof) + (item)) [T]
Reflex: +6 (3 (dex) +3 (prof) + (item)) [T]
Will: +5 (0 (wis) +5 (prof) + (item)) [E]
Notes: (conditional modifiers, reactions, resistances, immunities, etc.)
____________________
OFFENSE

Class DC: 16 (10 + 3 (key stat) + 3 (prof) + (item)) [T]

Speed: 25

Melee Strikes
[Dice=rapier, dex, trained, inspired]1d20 +3 +3+1[/dice]
[Dice={P} (deadly d8, disarm, finesse)]1d6+1[/dice]

Ranged Strikes
[Dice=shortbow, dex, trained, inspired]1d20 +3 +3+1[/dice]
[Dice={P} (deadly d10)]1d6+1[/dice]
40/40 arrows

Weapon Proficiencies
Simple: [T], Bard: [T]
____________________
MAGIC

Magic Traditions
Occult

Spell Attack Roll (occult):
[Dice=spell, cha, trained]1d20 +3 +3[/dice]

Spell DC (occult): 16 = (10 +3 (key) +3 (prof)) [T]

Focus Points: 1/1 (maxiumum)

Spell Slots per Day
1st: 3/3

Spells Known
Cantrips (1): detect magic, light, message, read aura, shield, tanglefoot*
1st: magic weapon, soothe, true strike*
*granted from ancestry heritage, ancestry feat, or bard muse

Composition Spells (Focus Spells)
Cantrips (1): inspire courage
1st: counter performance
____________________
SKILLS
2 skills from background
1 skills from feats
6 skills from class
1 skill from bard muse (bardic lore)
2 skills from intelligence

Acrobatics: +3 = 3 (dex) + (prof) + (item) - (armor) []
Arcana: +5 = 2 (int) +3 (prof) + (item) [T]
Athletics: +0 = (str) + (prof) + (item) - (armor) []
Crafting: +2 = 2 (int) + (prof) + (item) []
Deception: +6 = 3 (cha) +3 (prof) + (item) [T]
Diplomacy: +6 = 3 (cha) +3 (prof) + (item) [T]
Intimidation: +3 = 3 (cha) + (prof) + (item) []
Lore (Bardic): +5 = 2 (int) +3 (prof) + (item) [T]
Lore (Dragons): +5 = 2 (int) +3 (prof) + (item) [T]
Lore (Kintargo): +5 = 2 (int) +3 (prof) + (item) [T]
Medicine: +0 = (wis) + (prof) + (item) []
Nature: +3 = 0 (wis) +3 (prof) + (item) [T]
Occultism: +5 = 2 (int) +3 (prof) + (item) [T]
Performance: +6 = 3 (cha) +3 (prof) + (item) [T]
Religion: +0 = 0 (wis) + (prof) + (item) []
Society: +5 = 2 (int) +3 (prof) + (item) [T]
Stealth: +6 = 3 (dex) +3 (prof) + (item) - (armor) [T]
Survival: +0 = (wis) + (prof) + (item) []
Thievery: +6 = 3 (dex) +3 (prof) + (item) - (armor) [T]
____________________
ABILITY SCORES

STR 10
DEX 16
CON 12
INT 14
WIS 10
CHA 16
____________________
FEATS:

Ancestry Feats and Abilities
Special 1st: low-light vision
Heritage 1st: fey-touched gnome (cast a cantrip from the primal spell list)
1st: gnome obsession (dragons)

Skill Feats
Background: terrain stalker (underbrush)

General Feats
N/A

Class Feats and Abilities
Feature 1st: enigma muse
Feature 1st: composition spells
1st: bardic lore

Bonus Feats
N/A
____________________
EQUIPMENT

Combat Gear:
30 shortbow 1
20 rapier 1
10 buckler L
04 arrows (40) 4L
02 padded armor L

Magic Items:
N/A

Other Gear:
07 adventurer's pack 1
01 grappling hook L
00.1 sheath --

Bulk: 3.7 (Encumbered at: 5 = 5 +0 (str); Maximum at: 10 = 10 +0 (str))

Coins: 9 copper 5 silver 7 gold 0 platinum (7.59gp)

How did Nokfijit become a Bard?
He wants to know everything. And he likes to share what he knows, including poetry, stories, and songs. But also lore and random facts.

What does Nokfijit look like?
He wears glasses, but he refuses to use goggles so they are always sliding down his nose. His brightly colored hair sticks in all directions, as he never combs it down. His limbs and fingers are more spindly than a typical gnome, enhancing his alien and feylike appearance.

How does Nokfijit behave?
He is somewhat flighty in social settings, but years of research has taught him how to settle down and focus on a single task. He is kind hearted when it occurs to him, but he is motivated primarily by knowledge (true neutral).

Why is Nokfijit on this adventure?
To learn more things, of course! Experiences, treasure, etc. Are nice too.

Which nation did Nokfijit grow up in? How did this nation influence them?
He was a bit of a wanderer before he was captured and ended up enslaved in Kintargo.

What does Nokfijit love?
Spicecakes. Books of all kinds. Stories about dragons.

What does Nokfijit hate?
Goggles. Hobgoblins. Chelaxian slavers.

How does the race of Nokfijit influence their views? Is Nokfijit a stereotype of a certain race? How are they different from most characters of their race?
His gnomish, fey heritage gives him an alien perspective and a powerful hunger for new knowledge. Although he seems flighty in conversation, he is actually very steadfast when he sets his mind on something. He does not frequently change his mind, nor rush into things anymore than an average human might. In these ways he is different from other gnomes, who tend to flit from interest to interest.

What is Nokfijit afraid of? Does Nokfijit have any phobias or worries?
He is terrified of being enslaved again. His time as a slave very nearly bleached him.

What is the most treasured possession of Nokfijit?
His freedom.

What are at least 5 background and concept elements for Nokfijit?
Hungry for knowledge of all kinds.
Fascinated and inspired by dragons in particular.
Has a nearly perfect memory for book knowledge, facts, and the like. But he doesn't necessarily remember things about living people around him very well--unless his brain can find a way to store them as facts that might be important on the future.

What are at least two goals for Nokfijit?
Become the most knowledge person alive.
Meet and talk to a dragon and live to talk about it.

What is at least one secret about Nokfijit?

What are at least three people that are tied to Nokfijit?
He is not close with his family.
He is fast friends with a halfling that was a slave with him. She helped him avoid the bleaching by telling him things she knew and sharing poems, stories and songs.
He has traveled in the past with a human fighter.
He is quite upset with a wizard that stole a tome from him before he could finish ingesting the knowledge in it.

What are at least three memories, mannerisms, or quirks that Nokfijit has?
He frequently has to shove his glasses back up his nose. While his hands are there, he will then rub his nostrils with the back of a hand or finger.
He distinctly remembers the moment he was made a slave. He also remembers the moment he learned of his freedom.
He holds a finger up and nods when reciting facts.