Ragnolin Dourstone

Eli Ravenkin's page

133 posts. Alias of GM Netherfire.


Full Name

Eli Ravenkin

Race

Human

Classes/Levels

Ranger 3

Gender

Male

Size

Medium

Age

30

Alignment

NG

Deity

Erastil

Languages

Common, Goblin

Occupation

Huntsman, guide, tracker

Strength 15
Dexterity 14
Constitution 18
Intelligence 10
Wisdom 14
Charisma 8

About Eli Ravenkin

Eli serves as a tracker and guide for the wilds on the fringes of Snyderholm, often directing the way for travelers, merchants, and the "soft city folk". While he has difficulty making friends, past travelers found him invaluable when trouble is found on the road. Growing up in an area constantly in danger of goblin raids, his hatred of the critters boiled over when he came home one day to find his newlywed wife slaughtered in a carefully timed raid. Since then, his mentor was also overcome by a gang of goblins, and Eli's hunger for goblin blood seems insatiable.
4550/6000xp

Total hp 36 (3d10 + 12[CON] + 3[Favored class])
Current hp 36
BAB +3, CMB +5, CMD +16
AC 16 (10 + 3[armor] + 2[DEX] + 1[Deflection]); Touch 13; Flat-footed 13
Initiative +2
Hero Points 3

Saves:
Fortitude: 7, Reflex: 5, Will: 3

Skills:
Handle Animal +3, Heal +7, Knowledge(geography) +6, Knowledge(nature) +6, Linguistics +1, Perception +8, Stealth +8, Survival +9

Feats:
Endurance, Power Attack, Shield of Swings, Diehard, Furious Focus

Class Abilities:
Favored Enemy: Goblin (+2 bonus on Bluff, Knowledge, Perception, Sense Motive, and Survival checks against creatures of his selected type. Likewise, he gets a +2 bonus on weapon attack and damage rolls against them), Favored Terrain: Desert (The ranger gains a +2 bonus on initiative checks and Knowledge (geography), Perception, Stealth, and Survival skill checks when he is in this terrain. A ranger traveling through his favored terrain normally leaves no trail and cannot be tracked), Track, Wild Empathy

Traits:
Resilient (+1 to Fortitude saves) and Poverty-Stricken (+1 to Survival)

Weapons:

Greataxe +5 (1d12 + 6/x3)
Club +5 (1d6 + 4/x2)
Dagger +5 (1d4 + 4/19-20x2)
Shortbow +5 (1d6 /x3) (with 18 arrows)
**Power Attack, Furious Focus factored**

Gear:
studded leather armor, masterwork backpack, bedroll, 2 trail rations, 2 torches, +1 Ring of Protection, one ruby