N Large Animal
Init +2; Senses low-light vision, scent; Perception +7
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DEFENSE
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AC 33, touch 11, flat-footed 31 (+5 armor, +2 dex, +17 nat, -1 size)
hp 52 (8 HD)
Fort +8, Ref +8, Will +3
Defensive Abilities evasion
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OFFENSE
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Speed 30 ft.
Melee tail slap +12/+7 (3d6+6+stun)
Special Attacks stun DC 22
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STATISTICS
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Str 23, Dex 15, Con 14, Int 3, Wis 12, Cha 8
Base Atk +6; CMB +13; CMD 27
Feats Ability Focus (Stun), Combat Reflexes, Improved Natural Attack (tail slap), Weapon Focus (Tail Slap)
Skills & Languages:
Skills 8 Perception +12 (1 points; 2 class, -4 INT)
ACP -0
*ACP applies to these skills
Special Abilities:
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SPECIAL ABILITIES
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Tricks (4 bonus)
—Attack
Stun DC 22 The ankylosaurus’s tail can deliver a powerful, stunning blow. A creature struck by this attack must make a DC (10 + 1/2 HD + Str modifier) Fortitude save or be dazed for 1 round. If the strike is a critical hit and the target fails its save, it is instead stunned for 1d4 rounds.
Gear/Possessions:
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GEAR/POSSESSIONS
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Carrying Capacity Light 0-600 lb. Medium 601-1200 lb. Heavy 1201-1800 lb.
Current Load Carried 145 lb.
Gear pack saddle of giant strength +2, animal feed (10 days), +1 mithral chain shirt eyes, headband, neck