| Full Name | Elan Sunshadow | 
			
			
				
					| Race | Human | 
			
			
				
					| Classes/Levels | Druid 3 | 
			
			
				
					| Gender | Male | 
			
			
				
					| Size | Medium | 
			
			
				
					| Age | 22 | 
			
			
			
				
					| Alignment | NG | 
			
			
				
					| Deity | Nature (an aspect of The Mother) | 
			
			
				
					| Location | Dragonstar | 
			
			
			
			
			
				
					| Strength | 10 | 
			
			
				
					| Dexterity | 13 | 
			
			
				
					| Constitution | 10 | 
			
			
				
					| Intelligence | 14 | 
			
			
				
					| Wisdom | 17 | 
			
			
				
					| Charisma | 12 | 
			
		
	 
	
		About Elan Sunshadow
		HP
Total Hit Points: 24 
Current Damage: 0
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AC 
AC:  13 (10 base + 2 armor + 1 Dex)
Touch: 11
Flat-footed: 12
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Movement/Senses 
Spot +9, Listen +9
Initiative modifier: +1 
Speed: 30 ft. (light/unarmored)
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Saves 
Fortitude save: 3 + 0 + 1 = +4 
Reflex save:  1 + 1 + 1 = +3
Will save:  3 + 3 + 1 = +7
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Attacks 
Base Attack Bonus: +2
Attack (melee):  +2
Attack (ranged):  +3
Grapple check:  +2
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Combat Equipment
Longspear - +2 melee (1d8+0, x3)(10' Reach)
Shortspear (broken-down longspear) - +2 melee (1d6+0, x2)
Shortspear (thrown) - +3 ranged (1d6+0, x2) (20' increment)
Leather Armor (+2 AC, 0 ACP, +6 Max Dex., 10% ASF, 15 lbs.)
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Proficiencies:
Basic
Spears and Lances
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Feats
1st - Track
Race - Spell Focus (Transmutation)
3rd - Greater Spell Focus (Transmutation)
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Skills
Concentration:  +6(6r)
Handle Animal:  +7(6r)
Heal:  +9(6r)
Know(Nature):  +12(6r)
Listen:  +9(6r)
Spot:  +9(6r)
Survival:  +11(6r)
Synergies: +2 on Survival checks in natural aboveground environments.
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Class Features:
+1 CL for no Tech. Proficiency
Turn Undead 1/day (Domain power)
Animal Companion (Hawk)
Nature Sense
Wild Empathy (+6)
Woodland Stride
Trackless Step
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Spell Save DC: 13 + spell level (15 + spell level for Transmutation)
Caster Level: 4
Domain: Sun - Turn Undead 1/day 
Spells Prepared
0-level(5): light x3, read magic, purify food and drink
1st-level(3+1+D): entangle, longstrider, produce flame x2, endure elements (D)
2nd-level(2+1+D): barkskin, resist energy, chill metal, heat metal (D)
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Equipment 
Cloak of resistance +1
wand of cure light wounds (50 charges)
Backpack
Bedroll
Waterskin
Sunrod x 2
Spell Component Pouches
Explorer's Outfit
Rope 50 ft.
Flint and Steel
Scrolls:
pass without trace (CL 4th)
lesser restoration
Total - 32 lbs.
Money: 670 cr
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Languages:
Common, Draconic, Druidic, Elven
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Carrying Capacity 
Light load:  33 lb. or less 
Medium load:  34-66 lb. 
Heavy load:  67-100 lb. 
Lift over head:  100 lb. 
Lift off ground:  200 lb. 
Push or drag:  500 lb.
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Race 
Human:
Extra feat at first level (already included) 
Four extra skill points at first level (already included) 
One extra skill point at each additional level (already included)
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Class HP rolled  - CON mod. = +0
Level 1: Druid 8
Level 2: Druid 8
Level 3: Druid 8
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Animal Companion:  Aeori (Hawk)
Tiny Animal
Hit Dice: 3d8 (11 hp)
Initiative: +4
Speed: 10 ft. (2 squares), fly 60 ft. (average)
Armor Class: 20 (+2 size, +4 Dex, +4 natural), touch 16, flat-footed 16
Base Attack/Grapple: +2/–8
Attack: Talons +7 melee (1d4–2)
Full Attack: Talons +7 melee (1d4–2)
Space/Reach: 2-1/2 ft./0 ft
Special Qualities: Low-light vision, link, share spells, evasion
Saves: Fort +3, Ref +6, Will +2
Abilities: Str 7, Dex 18, Con 10, Int 2, Wis 14, Cha 6
Skills: Listen +4, Spot +18
Feats: Alertness, Weapon Finesse(B), Deflect Arrows
These creatures are similar to eagles but slightly smaller: 1 to 2 feet long, with wingspans of 6 feet or less.
Skills: Hawks have a +8 racial bonus on Spot checks.
Tricks Known: Attack, Fetch, Guard, Heel, Seek, Come, Stay, Perform - "Speak"(B)
Experience Points:  3400