So below are the specifics for the Kineticist ability know as Foe Throw
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Foe Throw
Element(s) aether; Type form infusion; Level 3; Burn 2
Associated Blasts telekinetic
Saving Throw Fort negates; see text
Your telekinetic blast can throw a Large or smaller creature instead of an unattended object; you can increase the burn cost by 1 to affect a creature of a larger size. If the creature you attempt to throw succeeds at a Fortitude save, it negates the blast entirely.
Otherwise, if your blast hits, both the thrown creature and the target take the full amount of damage from your telekinetic blast, and the thrown creature falls prone in the last unoccupied space along its path. If your blast misses, the thrown creature can choose to occupy any space within 30 feet of the target, it doesn't fall prone, and it takes half the normal amount of damage from your blast. The movement doesn't provoke attacks of opportunity.
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I have 2 questions,
(1) what happens if you use the ability on an enemy whom is grappled by someone else and held by them.
(2) what happens if Foe Throw is used on a target creature that is attached to a mount by a harness that prevents being dismounted?
Also for a bonus question
(3) can you target an empty space with For Throw?