Hellknight

Eithrim Navarre's page

149 posts. Organized Play character for garmon.


Full Name

Eithirim Navarre

Race

human| HP: 158/158 | AC: 29/31 |F: +20 R: +14, W: +16[/ooc] | | Perc: +17,

Gender

M Human LN | Fighter 10 | ◆◇↺ |

Size

medium

Strength 20
Dexterity 10
Constitution 19
Intelligence 10
Wisdom 16
Charisma 16

About Eithrim Navarre

About Eithirim Navarre
Eithirim Navarre

Male human fighter 10
LN, Medium, Human, Humanoid
Heritage versatile heritage
Background figther
Perception +17 (+19 for initiative checks., +18 to checks involving sight.)
Languages Common, Varisian, Infernal
Skills Athletics +17, Deception +11, Diplomacy +15,Intimidation +17, Hell Lore +11, Warfare Lore +11,Medicine +11, Nature +11,ocultism +9, Performance +11, Religion +11,Society+15, Stealth +9, Survival +11

Str 20 (+5), Dex 10(0), Con 19 (4+), Int 10 (0), Wis 16 (+3), Cha 16 (+3)
Other Items +1 resiliant hellknigth armor, lesser sturdy shield, +2 striking, ghost touch bardiche, +1 striking scourge, +1 striking, meteor hammer, +1 Striking Composite longbow, moderate dread ampoule, Aeon Stone (Pearly White Spindle), backpack, bag of holding I, bandolier, bedroll, belt pouch, belt pouch, cat’s eye elixir, chalks (10), demon mask, greater, doubling rings, flint and steel, goggles of night, grappling hook, healer's tools, lesser antidote, lesser antiplague, lesser healing potion x3, mug, mug, mug, pendant of the occult, potion of leaping, pup tent, rations (1 week)s (2), repair kit, replacement pick, Potency Crystal (2), rope (foot)s (50), sheath, signal whistle, silversheen, soap, thieves' tools, torchs (5), waterskin, wayfinder, Lesser Acid Flask, winter clothing, writing set
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AC 29 (31 with shield raised); Fort +21(successes are critical successes; Ref +15; Will +18 (Successes vs. fear effects are critical successes instead.)
(bludgeoning, slashing or piercing resistance 6)(mental resistance 7)

HP 158
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Speed 25 feet
Melee [1] +2 striking ghost touch cold iron standard grade bardiche +23 (magical), Damage 2d10+8 s
Melee [1] +1 striking scourge +20 (magical,sweep, finesse, disarm, agile, nonlethal), Damage 2d4+7 s
Melee [1] +1 striking silver meteor hammer +23 (two-hand (1d12)), Damage 2d8+7 b

Ranged [1] moderate dread ampoule +16 (thrown 20 ft., alchemical, bomb, consumable, emotion, fear, mental, poison, splash), Damage 2d6+2 Ment +2 Mental splash
Ranged [1] +1 striking composite longbow +16 (deadly d10, propulsive, volley 30ft, magical), Damage 2d8+5 P

Ancestry Feats Clever Improviser, Natural Ambition, Natural Skill, haugthy obstinacy,
Class Feats Power Attack, Sudden charge, Hellknigth armiger dedication, Ardent armiger,Hellknigth dedication, Mortification, Order training
General Feats Group coercion, Toughness, Ancestral paragon (devil advocate), untrained improvisation, shield block, intimidating glare
Skill Feats intimidating prowess, Diabolic certitude, Powerful leap, Streetwise, Terrified retreat
Combat Flexibility
Other Abilities attack of opportunity, battlefield surveyor, bravery, fighter weapon mastery, Vigilant seal champion, lands of the linnorm kings, shield block, polearms weapon specialization, Juggernaut, Combat Flexibility,fear no law fear no One.

total wealth 6887.8 gastado 3603