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Eirika Fadosdottir's page
8 posts. Organized Play character for TheSuperDodo.
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Full Name |
Eirika Fadosdottir |
Race |
Human |
Classes/Levels |
Swashbuckler (inspired blade) 2 (HP: 18/18) (AC:18 FF:14 T:14) (Fort: +1 Ref: +7 Will: +1) (Init: +6) (Perc: +6) |
Gender |
Female |
Size |
Medium |
Age |
21 |
Alignment |
Neutral Good |
Languages |
Common, Ulfen |
Strength |
7 |
Dexterity |
18 |
Constitution |
12 |
Intelligence |
13 |
Wisdom |
12 |
Charisma |
16 |
About Eirika Fadosdottir
Eirika Fadosdottir
Female Human (Ulfen) swashbuckler (inspired blade) 2
LG Medium humanoid (human)
Init +6, Senses Perception +6
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DEFENSE
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AC 18, touch 14, flat-footed 14 (+3 armor, +4 Dex, +1 shield)
hp 18 ((2d10)+2)
Fort +1, Ref +7, Will +1
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OFFENSE
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Speed 30 ft.
Melee +1 rapier +8 (1d6+5/18-20)
Ranged shortbow +6 (1d6-2/x3)
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STATISTICS
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Str 7, Dex 18, Con 12, Int 13, Wis 12, Cha 15
Base Atk +2; CMB +0; CMD 14
Feats Combat Reflexes, Fencing Grace, Weapon Focus (Rapier)
Skills
Acrobatics +8 (+2 rank, +3 class, +4 DEX, -1 ACP)
Bluff +6 (+1 rank, +3 class, +2 CHA)
Diplomacy +7 (+2 rank, +3 class, +2 CHA)
Intimidate +6 (+1 rank, +3 class, +2 CHA)
Knowledge (Local) +6 (+2 rank, +3 class, +1 INT)
Knowledge (Nobility) +5 (+1 rank, +3 class, +1 INT)
Perception +6 (+2 rank, +3 class, +1 WIS)
Sense Motive +5 (+1 rank, +3 class, +1 WIS)
Traits Glint-Tongued, Reactionary
Languages Common, Draconic, Skald
Other Gear rapier +1, parade armor, uniform (soldier's), masterwork buckler, shortbow, arrows (20), 16 gp
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SPECIAL ABILITIES
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Charmed Life (Ex) The swashbuckler gains a knack for getting out of trouble. 3 times per day as an immediate action before attempting a saving throw, she can add 2 to the result of the save. She must choose to do this before the roll is made.
Deeds Swashbucklers spend panache points to accomplish deeds. Most deeds grant the swashbuckler a momentary bonus or effect, but some provide longer-lasting effects. Some deeds remain in effect while the swashbuckler has at least 1 panache point, but do not require expending panache to be maintained. A swashbuckler can only perform deeds of her level or lower. Unless otherwise noted, a deed can be performed multiple successive times, as long as the swashbuckler has or spends the required number of panache points to perform the deed.
Derring-Do (Ex) At 1st level, a swashbuckler can spend 1 panache point when she makes an Acrobatics, Climb, Escape Artist, Fly, Ride, or Swim check to roll 1d6 and add the result to the check. She can do this after she makes the check but before the result is revealed. If the result of the d6 roll is a natural 6, she rolls another 1d6 and adds it to the check. She can continue to do this as long as she rolls natural 6s, up to 4 times.
Dodging Panache (Ex) At 1st level, when an opponent attempts a melee attack against the swashbuckler, the swashbuckler can as an immediate action spend 1 panache point to move 5 feet; doing so grants the swashbuckler a dodge bonus to AC equal to her Charisma modifier (minimum 0) against the triggering attack. This movement doesn't negate the attack, which is still resolved as if the swashbuckler had not moved from the original square. This movement is not a 5-foot step; it provokes attacks of opportunity from creatures other than the one who triggered this deed. The swashbuckler can only perform this deed while wearing light or no armor, and while carrying no heavier than a light load. This deed's cost cannot be reduced by any ability or effect that reduces the number of panache points a deed costs.
Fencing Grace When wielding a rapier one-handed, you can add your Dexterity modifier instead of your Strength modifier to that weapon’s damage. The rapier must be one appropriate for your size. You do not gain this benefit while fighting with two weapons or using flurry of blows, or anytime another hand is otherwise occupied. In addition, if you have the panache class feature, you gain a +2 bonus to your CMD against attempts to disarm you of your rapier while you have at least 1 panache point.
Opportune Parry and Riposte (Ex) At 1st level, when an opponent makes a melee attack against the swashbuckler, she can spend 1 panache point and expend a use of an attack of opportunity to attempt to parry that attack. The swashbuckler makes an attack roll as if she were making an attack of opportunity; for each size category the attacking creature is larger than the swashbuckler, the swashbuckler takes a -2 penalty on this roll. If her result is greater than the attacking creature's result, the creature's attack automatically misses. The swashbuckler must declare the use of this ability after the creature's attack is announced, but before its attack roll is made. Upon performing a successful parry and if she has at least 1 panache point, the swashbuckler can as an immediate action make an attack against the creature whose attack she parried, provided that creature is within her reach. This deed's cost cannot be reduced by any ability or effect that reduces the number of panache points a deed costs.
Glint-Tongued (Race) You have a gift for poetic turns of phrase and vicious streams of insults. You gain a +1 trait bonus on Charisma-based skill checks made to impress or persuade other Ulfen (or, at the GM’s option, other poetically-minded people), and a +2 trait bonus on Intimidate checks.
Inspired Finesse (Ex) An inspired blade gains the benefits of Weapon Finesse with the rapier (this ability counts as having the Weapon Finesse feat for the purpose of meeting feat prerequisites) and gains Weapon Focus (rapier) as a bonus feat.
Inspired Panache (Ex) Each day, an inspired blade gains 3 panache points. Unlike other swashbucklers, an inspired blade gains no panache from a killing blow. She gains panache only from scoring a critical hit with a rapier. This ability alters the panache class feature.
Reactionary (Combat) You were bullied often as a child, but never quite developed an offensive response. Instead, you became adept at anticipating sudden attacks and reacting to danger quickly. You gain a +2 trait bonus on Initiative checks.
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