Red Dragon

Eepers's page

50 posts. Alias of Andrew L Klein.


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Kobold Draconic Bloodrager 2

As long as there's no more dead ladies, I agree!


Kobold Draconic Bloodrager 2

Point


Kobold Draconic Bloodrager 2

Eepers rushes forward and swipes the white ghoul with his claw Can't tell if I'm flanking with Skrelznit or not

Claw: 1d20 + 4 ⇒ (11) + 4 = 15
Damage: 1d4 + 2 ⇒ (1) + 2 = 3


Kobold Draconic Bloodrager 2

Eepers finds a good hiding place, and draws his bow ready to fire on anyone not coming out peacefully.

Stealth: 1d20 + 4 ⇒ (20) + 4 = 24


Kobold Draconic Bloodrager 2

Eepers draws his bow and prepares for a fight.


Kobold Draconic Bloodrager 2

Eepers facepalms at the absurd, yet sadly amusing joke.

Ok, let's leave then before we have to kill more frogs. They don't look tasty, so is a waste of time.


Kobold Draconic Bloodrager 2

Eepers draws another arrow and launches it towards the frog red

Longbow: 1d20 + 4 ⇒ (17) + 4 = 21
Damage: 1d6 ⇒ 1

DIE DIE DIE


Kobold Draconic Bloodrager 2

Eepers draws his bow, and fires a masterwork arrow at the nearest frog red

Longbow: 1d20 + 4 ⇒ (7) + 4 = 11
Damage: 1d6 ⇒ 2


Kobold Draconic Bloodrager 2

Sorry, it wasn't showing any updates to this game so I didn't pop in.

Aid (Str): 1d20 + 2 ⇒ (3) + 2 = 5


Kobold Draconic Bloodrager 2

Acrobatics: 1d20 + 1 - 1 ⇒ (20) + 1 - 1 = 20

Eepers swings effortlessly across, almost as if he simply flew.


Kobold Draconic Bloodrager 2

Perception: 1d20 + 6 ⇒ (15) + 6 = 21

There's something down there, and you want to SWIM?!?! No, I'm good.

Are the timber platforms tall and close enough to jump across?


Kobold Draconic Bloodrager 2
Skrelznit Stinklaw wrote:
Old trail leading into the swamp. Whatever it leads to probably didn't kill this entire village. C'mon, what could go wrong?

Agreed. I'm sure whoever was in the village probably took the path to go to a really cool party, and just never realized it was time to go home because they were having so much fun. For years. Yup, that's what happened

Eepers reluctantly, and cautiously, follows his allies.


Kobold Draconic Bloodrager 2

Perception: 1d20 + 6 ⇒ (13) + 6 = 19

Be wary of the unknown, but maybe we'll find assistance in that small village on the coast


Kobold Draconic Bloodrager 2

Oh... well... uhhh... yea, that's totally what we meant. We're playing Kobolds, the most noble and honest creatures in all the lands. We would never ever ever consider doing something like stealing a boat from someone we don't like...

In all seriousness though, we forgot to say we were whispering, I didn't think about the fact it was a separate day Sassara was whispering with us. Our bad!


Kobold Draconic Bloodrager 2

For some reason I was thinking we were hiding our conversation, I had no intention of Plugg or anyone else hearing or being a part of this. Since he is, we should at least stop repeatedly talking about taking the ship lol


Kobold Draconic Bloodrager 2

What will Plugg do if we take too long, leave without drinkable water? Helping them can only help us when we return.


Kobold Draconic Bloodrager 2

Hmm... it's hard to take a boat you aren't on. I suppose this new rig is good enough though, we can make it our own, even better than what we leave here today.

To Sassarra

Let's wait till we get to Port Peril, we may even find crew there.


Kobold Draconic Bloodrager 2

I'd like to keep some of the masterwork arrows, maybe half, but yes if we have a bow-wielding character that has more of a focus on range than Eepers, I'll give the rest up. As a Bloodrager, that's all I have for beyond 5ft combat until 4th level.

Sarag, go ahead and take the potion of invisibility if it's all you're wanting. For me it wasn't too big of a deal, really all I'm looking towards is the amulet now that I see it stacks. Like I said though, I'm fine passing on that too if someone needs it more and just taking a higher priority at the next big loot drop.


Kobold Draconic Bloodrager 2

I vote 1, but without balancing it in gold value. Just go for general usage and need. Someone gets the amulet now? Next time they just have lower priority if they want something somebody sense does. I think eyeballing it and using the honor system is good enough. Most, if not all, of us are adults.

As for this one, I say give everyone an even share if the gold and keep it simple with the items. My only request is the potion or amulet, nothing else has much useable value to me. If I have to pass on either for now ave have a little higher priority next time, that's fine too. Being up close and personal in combat though, that +1 AC would be handy since raging drops my AC.


Kobold Draconic Bloodrager 2

Huh, I completely misread the description of that amulet Sassarra. I guess I wouldn't mind it then since Grauchi certainly has me beat on AC. Sounds like Sarag would want the potion of invisibility I initially nabbed.


Kobold Draconic Bloodrager 2
Grauchi wrote:
- Half a kill is dying in the attempt.

Lol I'm gonna hold onto that one

Quote:
For the amulet, I would think it would go to Eepers, but he says it is useless to him, I don't know why?

I already have +1 natural armor and it doesn't stack.

I somehow missed the existence of our individual inventory tabs, I'll get mine updated.


Kobold Draconic Bloodrager 2

The amulet is useless to Eepers so I'm fine with that, and finding out he keeps his cool new arrows and 325gp is almost good enough for him. The potion of invisibility on the other hand... Yea, he wants it!


Kobold Draconic Bloodrager 2

Revel and DRIIIINK!!!!

In the morning

What are we all looking at?


Kobold Draconic Bloodrager 2

Surrender? You're taking the fun out of this! Fine, but I can't promise we won't eat you later.

Eepers' mouth curls into a slight, evil-looking grin.

Delay


Kobold Draconic Bloodrager 2

Sorry had to unexpectedly leave town, this may be my only post today, but I should be able to post again this evening. The map isn't loading, so I'll attack "that guy next to him". If I need to 5ft step, I do.

Claw #1: 1d20 + 7 ⇒ (11) + 7 = 18
Damage: 1d4 + 5 ⇒ (2) + 5 = 7
Claw #2: 1d20 + 7 ⇒ (16) + 7 = 23
Damage: 1d4 + 5 ⇒ (4) + 5 = 9


Kobold Draconic Bloodrager 2

Reflex: 1d20 + 1 ⇒ (15) + 1 = 16

Holding his balance for a moment at the movement of the ship, Eepers heads towards the officer to make sure she does not leave the ship.

Claw #1: 1d20 + 7 ⇒ (6) + 7 = 13
Damage: 1d4 + 5 ⇒ (1) + 5 = 6
Claw #2: 1d20 + 7 ⇒ (8) + 7 = 15
Damage: 1d4 + 5 ⇒ (2) + 5 = 7


Kobold Draconic Bloodrager 2

Perception: 1d20 + 7 ⇒ (9) + 7 = 16

Heh, easier to take a ship with no captain

Eepers does what he should have a long time ago (well, six seconds), and side steps to release another fury of attacks on blue.

Claw #1: 1d20 + 7 ⇒ (19) + 7 = 26
Damage: 1d4 + 5 ⇒ (3) + 5 = 8
Claw #2: 1d20 + 7 ⇒ (20) + 7 = 27
Damage: 1d4 + 5 ⇒ (4) + 5 = 9
Crit Confirm: 1d20 + 7 ⇒ (18) + 7 = 25
Damage: 1d4 + 5 ⇒ (1) + 5 = 6

The dice roller is on!


Kobold Draconic Bloodrager 2

Jesus Skrelznit...


Kobold Draconic Bloodrager 2

Aw crap for some reason I was thinking green bull rushed or I'd have 5 foot stepped and made those two swings on blue... ah, well, heat of battle and all that jazz!


Kobold Draconic Bloodrager 2

AoO: 1d20 + 5 ⇒ (14) + 5 = 19
Damage: 1d4 + 3 ⇒ (2) + 3 = 5

Eepers lets out a deep growl as sparks fly inside his mouth and his back scales split as they have before. Raging

Bloodrage: +4 Str/Con, -2 AC, +2 Will

He releases a menacing set of strikes against the nearby enemy Red with his claws.

Claw #1: 1d20 + 7 ⇒ (1) + 7 = 8
Damage: 1d4 + 5 ⇒ (3) + 5 = 8
Claw #2: 1d20 + 7 ⇒ (10) + 7 = 17
Damage: 1d4 + 5 ⇒ (4) + 5 = 9


Kobold Draconic Bloodrager 2

Ah thanks

Eepers rushes across his rope to reach the ship as quick as possible +5 DC to move half speed (20ft) instead of quarter, to cross his 15ft in one round.

Climb DC10: 1d20 + 5 ⇒ (13) + 5 = 18


Kobold Draconic Bloodrager 2

Just a couple days ago, at the start of this encounter, we hit 2 by milestone.


Kobold Draconic Bloodrager 2

Eepers would rather take a moment to tie up the rope than fall again, especially with sharks being drawn all around!

Profession (sailor): 1d20 + 7 ⇒ (4) + 7 = 11

Ranged Hook: 1d20 + 3 - 6 ⇒ (6) + 3 - 6 = 3

Eepers launches his grappling hook across the water, but it bounces off the side of the ship. He quickly begins reigning it in to try again.

Included +1 to Sailor and BAB from Level 2, will update statblock this afternoon


Kobold Draconic Bloodrager 2

Eepers doesn't like using weapons up close and personal, preferring to use his natural abilities for combat. He does, however, take the six +1 arrows and 14 mwk arrows.


Kobold Draconic Bloodrager 2

Sorry, my page wasn't showing new posts here.

DAY 15

Eepers gets a late start and quickly follows Skrelznit up to work the riggings

Climb: 1d20 + 5 + 2 ⇒ (12) + 5 + 2 = 19
Climb: 1d20 + 5 + 2 ⇒ (3) + 5 + 2 = 10
Climb: 1d20 + 5 + 2 ⇒ (6) + 5 + 2 = 13

Sailor: 1d20 + 6 + 2 ⇒ (17) + 6 + 2 = 25

DAY 16

Eepers decided to get a quick start on his work today, and then go see how his friend Sarag is doing (Ok, maybe not friend, more "kobold coincidently on the same ship", but Eepers is hungry and wants some grub, Sarag or not)

Sailor: 1d20 + 6 + 2 ⇒ (3) + 6 + 2 = 11
Constitution: 1d20 + 2 ⇒ (19) + 2 = 21


Kobold Draconic Bloodrager 2

Eepers spends the evening finding, and silently (not stealthy, just not speaking) following the crew member who marked his beautiful face

Intimidate: 1d20 + 6 ⇒ (7) + 6 = 13


Kobold Draconic Bloodrager 2

Reflex saves? Oh no...

Wait. Yesterday I have to coil rope, today I unravel it across boats? Ugh

No wonder we aren't staying...

Grapple: 1d20 + 2 - 6 ⇒ (13) + 2 - 6 = 9
Climb: 1d20 + 5 ⇒ (6) + 5 = 11
Reflex: 1d20 + 1 ⇒ (12) + 1 = 13
Climb: 1d20 + 5 ⇒ (3) + 5 = 8

GAAAAHH

Eepers hits the water with a large splash and begins swimming back to the boat to try again.

I assume calm waters DC 10 for the Swim checks

Swim: 1d20 + 5 ⇒ (17) + 5 = 22
Climb: 1d20 + 5 ⇒ (10) + 5 = 15
Reflex: 1d20 + 1 ⇒ (14) + 1 = 15
Climb: 1d20 + 5 ⇒ (1) + 5 = 6

Swim: 1d20 + 5 ⇒ (12) + 5 = 17
Climb: 1d20 + 5 ⇒ (8) + 5 = 13
Reflex: 1d20 + 1 ⇒ (5) + 1 = 6
Climb: 1d20 + 5 ⇒ (13) + 5 = 18
Reflex: 1d20 + 1 ⇒ (3) + 1 = 4
Climb: 1d20 + 5 ⇒ (13) + 5 = 18
Reflex: 1d20 + 1 ⇒ (6) + 1 = 7
Climb: 1d20 + 5 ⇒ (3) + 5 = 8

Swim: 1d20 + 5 ⇒ (7) + 5 = 12

Eepers, clearly upset, stands still for a moment. His face twists into a look of anger. It almost looks as if a small wing lifted slightly on his back, and a spark of flame lit in his mouth.

Bloodrage, gives +2 Climb/Swim

Climb: 1d20 + 7 ⇒ (13) + 7 = 20
Reflex: 1d20 + 1 ⇒ (12) + 1 = 13
Climb: 1d20 + 7 ⇒ (17) + 7 = 24
Reflex: 1d20 + 1 ⇒ (10) + 1 = 11
Climb: 1d20 + 7 ⇒ (8) + 7 = 15
Reflex: 1d20 + 1 ⇒ (9) + 1 = 10
Climb: 1d20 + 7 ⇒ (10) + 7 = 17

Soaking wet, Eepers stops a moment to calm himself. His back scales collapse back into his body, and his mouth darkens as the sparks fade.

Once everyone is back on the boat

Sassarra, don't worry. I made sure to drop off the rope a few times so you didn't fail alone.

Bluff: 1d20 + 2 ⇒ (17) + 2 = 19

Yup, it was totally on purpose...


Kobold Draconic Bloodrager 2

Tying rope? Ugh, Eepers is almost disappointed to have such an easy task

Shirking twice. I'd like to explore the armory and... does that say "peppery" laboratory? Is that kitchen? Sure, let's go there!

Profession (sailor): 1d20 + 6 - 4 ⇒ (19) + 6 - 4 = 21


Kobold Draconic Bloodrager 2

Eepers looks around the shop for a few minutes, but leaves quickly as he has no interest in interaction with a possibly dangerous half-orc. Not on his first day, at least!

Eepers goes to find the others from his raft to see what they've learned of the crew.


Kobold Draconic Bloodrager 2

Eepers will use his Shirk exploration time to go to the Quartermaster area. He'll likely skip his night action due to wanting to not cause any ruckus... yet. That may change based on what happens in the QM.


Kobold Draconic Bloodrager 2

Clearly this crew knows my strengths to give me such and easy task

Eepers rubs his claws in eager anticipation, and makes sure to hurry in his work so he can explore his new ship a little.

Taking the Shirk daytime action

Climb 10ft: 1d20 + 5 + 2 - 2 ⇒ (13) + 5 + 2 - 2 = 18
Climb 10ft: 1d20 + 5 + 2 - 2 ⇒ (7) + 5 + 2 - 2 = 12
Climb 10ft: 1d20 + 5 + 2 - 2 ⇒ (4) + 5 + 2 - 2 = 9
Climb 10ft: 1d20 + 5 + 2 - 2 ⇒ (5) + 5 + 2 - 2 = 10
Professional (sailor): 1d20 + 6 + 2 - 2 ⇒ (16) + 6 + 2 - 2 = 22

Off to a quick start, onee of his claws gets stuck halfway up, but he easily gets free and continues his climb. One he gets high enough to make the repairs, Eepers easily breezes through the repairs.

I'll take a look at the map and see where I want to peek around. Can I choose a nighttime action after looking around or does it need to be now?


Kobold Draconic Bloodrager 2

Agreed, Grauchi. We do are jobs, and gain their trust.

And then we take the boat...


Kobold Draconic Bloodrager 2

Eepers whispers at seeing Skrelznit's signal

Oh fine. Sassarra says we don't put up with him for long anyhows.


Kobold Draconic Bloodrager 2

Pointing to himself, Eepers lets out a single word before briefly pausing

Eepers...

Da dragons sent us to save you. Also decided we should stay with you to make sure you get back to your boat safe. Maybe stay longer just in case.

Eepers points to Sarag

If we leave, you will drown.

He quietly begins looking around to make sure no other kobolds "hiding" under the water.


Kobold Draconic Bloodrager 2

Eepers gets the first taste!

Claw: 1d20 + 5 ⇒ (13) + 5 = 18
Damage: 1d4 + 2 ⇒ (2) + 2 = 4


Kobold Draconic Bloodrager 2

Swim: 1d20 + 5 ⇒ (20) + 5 = 25

Eepers hops of the raft and takes a swipe at the totallyalobstereel with his sharp claws

Claw: 1d20 + 3 ⇒ (19) + 3 = 22
Damage: 1d4 + 2 ⇒ (1) + 2 = 3

Unfortunately, while he made contact, he was too busy keeping afloat to put much force into his strike

Would someone please move Eepers diagonal one space so he is left of the yellow creature? For some reason my phone isn't opening the map in a mobile friendly format like it usually does so I can't touch/drag till I'm at a computer.


Kobold Draconic Bloodrager 2

Eepers gets a somewhat sneaky smile on his face

Hehe, honest kobolds? I seen some dumb creatures, but not that believe in imaginary "honest kobolds". Skrelznit knows right, I save them, and they be thankful to help us! Grauchi, if it not lobstereel, can I eats it? We been here a while, getting hungry!"

I'd like to use Prof. (Sailor) to maybe try and speed up paddling the makeshift raft to the not-a-lobstereel

Profession (Sailor): 1d20 + 6 ⇒ (20) + 6 = 26


Kobold Draconic Bloodrager 2

I'm fine swapping to SS, I currently have Precise Strike (flanks deal +1d6)


Kobold Draconic Bloodrager 2

Checking in. Got delayed getting home so I won't be able to give detailed posts (ie fluff story for character) till tomorrow morning, but anything else is fair game


This is Eepers, my (Andrew Klein) Bloodrager Kobold. I can post daily, more as needed.