Race |
Male Grippli Un.Monk 1 | AC 18/18/14 | HP 11/12 | F+3, R+5, W+4 | |
Classes/Levels |
Int +3, Per.+7 | CMD 17 | SM +7 | 30’ movement |
About Eegru
Eegru
Male Grippli Unchained Monk 1
Lawful Good
Height: 2’2”; Weight 30 lbs.
Darkvision 60,
PFS #12445-30
xp 1; Fame/PP 2
Current PP: 0
Init. +3; Perception +7
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Defense
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AC 18 (10 + 0 armor + 3 Dex + 3 Wisdom + 1 size +1 Dodge) Touch 18, Flat Footed 14
HP: 12/12 (1d10 + 1 Con + 1 Favored Class)
Fort: +3, Ref: +5, Will +4
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Offense
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Speed 30’
Melee: +4 Unarmed Strike, 1d4+1, (x2), or
+4/+4 Flurry of Blows, 1d4+1, (x2), or
+4 Dagger, 1d3+1, (19-20/x2), or
+4 Quarterstaff, 1d4+1, (x2)
Ranged: +4 Dagger, 1d3+1 , 10’
+4 Net, special, 10’
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Statistics
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STR 13, DEX 16, CON 12, INT 12, WIS 16, CHA 9
BAB: +1; CMB: +2; CMD: 17
Feats:
1. Weapon Finesse
MB1. Dodge
MB1. Improved Unarmed Strike
MB1. Stunning Fist
Traits:
Indomitable Faith: Benefit: You gain a +1 trait bonus on Will saves.
Anatomist: Benefit: +1 on rolls to confirm critical threats.
Skills: 5 ranks total (4 + 1 Int per level)
Acrobatics +7 (1 rank + 3 Dex + 3 Class)
Know. Religion +5 (1 rank + 1 Int + 3 Class)
Perception +7 (1 rank + 3 Wis + 3 Class)
Sense Motive +7 (1 rank + 3 Wis + 3 Class)
Stealth +11 (1 rank + 3 Dex + 3 Class + 4 Race)
Languages: Common, Draconic, Grippli
Class Abilities:
*Monk weapons, no armor or shield
*Wis bonus to AC (touch and FF) and CMD
*Bonus Feat: Dodge
*Flurry of Blows
*Stunning Fist: takes normal damage, Fort save DC 13 to resist stun.
*Improved Unarmed Strike
Racial Abilities:
*Base speed 30’.
*Small: +1 AC and to hit; -1 CMB and CMD; +4 racial to stealth.
*Weapon familiarity: nets.
*Darkvision: 60’.
*Toxic Skin: 1/day as a swift action, can create a poison that can be delivered by a touch attack. The poison lasts for one hour. The grippli is immune to its own poison. Grippli poison: save DC Fort 10 + 1/2 hit dice + Con mod; frequency 1/round for six rounds; effect 1d2 Dex damage; cure is one save.
Wealth: 513.9 gold.
Gear
Potion of CLW, 50 gold
Wand of CLW (x50), 2 PP
Oil of Magic Weapon, 50 gold
Net, 20 gold
Dagger, 2 gold
Quarterstaff, -
Traveler's Outfit, free
Monk’s kit, 8 gold
*Backpack
*Waterskin
*Belt Pouch
*5 day's rations
*Blanket
*Rope
*Soap
*Torches (x 10)
Sack (empty), 1 sp.
Sunrods (x2), 4 gold
Holy water, 25 gold
Alchemist’s Fire, 20 gold
Scenarios completed:
1. 1-05 Assault on the Kingdom of the Impossible (1 xp, 2 PP, 553 gold)
Boons:
1.