Patrissa Vrakes

Edelle Flexhorn's page

268 posts. Alias of LovesTha.


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Female Human Monk 7

Yeah, it's hard to be bothered when the past month has had just 3 combat rounds. Rounds that had my character doing not very much.


Female Human Monk 7

With the complication of stairs I start using the but of my bardiche as a seeing pole tapping the floor ahead of my self. Continuing along keeping continuous wall to my left.


Female Human Monk 7

I keep moving along with my right hand dragging along the wall.


Female Human Monk 7

This elemental appears to be outside of my abilities, I'm going to try and head off the deer

Withdrawing I step across to the maze wall in front of us and turn left and move along dragging my right hand along the wall.

I can't really move my character for this movement, please help me out


Female Human Monk 7

Woops my cut and paste had extended the north wall to the east :( - fixed

Guys, I'm having trouble touching this thing :(
I 5' step north then prepare to unleash forbidden techniques on it should it come any closer

Attack: 1d20 + 6 ⇒ (2) + 6 = 8, damage: 1d8 + 1 ⇒ (8) + 1 = 9 + Super Special Sauce?


Female Human Monk 7

Initiative: 1d20 + 9 ⇒ (15) + 9 = 24
With my bardiche that I clearly drew while sliding towards this room, I flurry attack the fist attacking Teriwyth:
Attack: 1d20 + 7 ⇒ (7) + 7 = 14 & Damage: 1d10 + 2 ⇒ (4) + 2 = 6
Attack: 1d20 + 7 ⇒ (6) + 7 = 13 & Damage: 1d10 + 2 ⇒ (4) + 2 = 6
Attack: 1d20 + 2 ⇒ (12) + 2 = 14 & Damage: 1d10 + 2 ⇒ (7) + 2 = 9

possible AoOs:
Attack: 1d20 + 7 ⇒ (19) + 7 = 26 & Damage: 1d10 + 2 ⇒ (5) + 2 = 7
Attack: 1d20 + 7 ⇒ (15) + 7 = 22 & Damage: 1d10 + 2 ⇒ (4) + 2 = 6

edit: adjusted 5' before attacking, as shown on map.

edit2: There was no plausible reason why I wouldn't have flurried at the 'fist'


Female Human Monk 7

I'm not sure that I'm up for continuing indefinitely but I'd like to play out to that possible near end point.

I've really enjoyed this experience but I don't think that PBP is a perfect fit for me :)


Female Human Monk 7

Putting my ear plugs back in:
Ear plugs guys, this could get interesting

Then I race off down into the warmth.


Female Human Monk 7

Mumbling: Imprisoned in a palace is still imprisonment


Female Human Monk 7

Being drawn in by the rising argument

Castiel, what value is music if it is kept locked away in this complex?


Female Human Monk 7

Yeah I enjoyed a great sunny (but windy) week down the beach, now I'm back in the office drooling at the sun out side.


Female Human Monk 7

Finding the others enjoying a meal I share what I learned with them. Ensuring the 'natives' can't hear, especially Castiel.

We should look into this eastern tunnel, but only when we are ready to make a full out attempt to leave, we might be destroying some things to get out


Female Human Monk 7

Will: 1d20 + 9 ⇒ (16) + 9 = 25
Perception: 1d20 + 14 ⇒ (7) + 14 = 21


Female Human Monk 7

Sorry, forum was slow on me trying to fix the alias used above :(


Female Human Monk 7

Aniya, could you give me/us the grand tour? I'd hate to accidentally stumble on some sacred spot that I shouldn't be trouncing around in


Female Human Monk 7

Sorry I'd got the impression the place was bigger than that :) And all so that more time had passed


Female Human Monk 7

I was more thinking of wandering around the community chatting with people and trying to suss them out which I believe fits under Knowledge Local.

There are more than those 4 people in Home right


Female Human Monk 7

I try to find anyone who is less than 100% happy with their current arrangements

Knowledge Local: 1d20 + 10 ⇒ (10) + 10 = 20


Female Human Monk 7

Hoping some verse will help:

From above we did arrive,
On on your kindness require.
Out we must now strive,
As things are really very dire.

I'm sorry for this rant,
Death's calls and the world is his dancer.
Turn our backs we can't,
People's suffering needs an answer.


Female Human Monk 7

Can you see a way that this music can help us heal the world?


Female Human Monk 7

Wandering over to a large beaten shield with no way of mounting on the arm hanging from a frame. Picking up what first appeared to be a pair of very small fighting sticks.

Steel Pan Drum :)

To the offer of joining the commune:
Sorry but we are on a quest, we need to figure out what is causing the distress in the wider world and help to prevent it. We'll have to keep moving soon.

Thank you for your offer it does sound attractive, but we aren't sure that staying here will be safe in the long term with the strife that is growing out there.


Female Human Monk 7

And apparently I don't check this forum while still on holiday at home. Completely forgot about it.

So I'm back at work and about to pick an instrument.

I might of skimmed a little bit in the catch up, but essential we are now trained in an instrument of our choice and invited to join a hippie commune?


Female Human Monk 7

I'm going to be AFK for 7 days, helping judge at the mtg GP in Auckland :)


Female Human Monk 7

or more lazily: r-click your avatar, grab the url, put into the cell =image("url")

:)


Female Human Monk 7

Just had a thought: for our next combat do we want to use images in the spreadsheet? I just replaced "Edelle" in the last map with the avatar from the site here. It could make things more visual and is very little effort.


Female Human Monk 7

To my friends: Things seem a bit weird here, but they do appear to want to honestly help us
To our hosts: Excuse my ignorance, but where are we?


Female Human Monk 7

Being wary of strangers offering gifts:

Sense motive: 1d20 + 14 ⇒ (16) + 14 = 30


Female Human Monk 7

Guys, it go forward or die. Let's move it. I'm pretty sure those shadowy techniques I learnt before the rodeo aren't much good against crystal. And I'm out of other options


Female Human Monk 7

Grrr, why can't these forums have default alias per subforum?


Female Human Monk 7

Crazy people, can't they just sleep through the night?
I run to catch up with them, after picking up my weapon.


Female Human Monk 7

Rubbing my hands together I apply the heat to my injuries and heal all but the last of my bruises. no ki left till I wake

woops applied to much ear plug bonus, my save should only be 31, but I think that'll still save :)


Female Human Monk 7

save: 1d20 + 13 ⇒ (20) + 13 = 33


I was thinking that the Cavalier option that adds your mounts strength to your charging damage rolls might have been worthwhile for this PRC :)


Female Human Monk 7

Lets roll some dice :)
Delayed round, using Ki for an extra attack:
Attack: 1d20 + 10 ⇒ (14) + 10 = 24 & Damage: 1d10 + 2 ⇒ (6) + 2 = 8
Attack: 1d20 + 10 ⇒ (20) + 10 = 30 & Damage: 1d10 + 2 ⇒ (1) + 2 = 3 Crit 1
Attack: 1d20 + 10 ⇒ (6) + 10 = 16 & Damage: 1d10 + 2 ⇒ (2) + 2 = 4
Attack: 1d20 + 10 ⇒ (4) + 10 = 14 & Damage: 1d10 + 2 ⇒ (6) + 2 = 8
Attack: 1d20 + 5 ⇒ (10) + 5 = 15 & Damage: 1d10 + 2 ⇒ (4) + 2 = 6

This round the same again:
Attack: 1d20 + 10 ⇒ (20) + 10 = 30 & Damage: 1d10 + 2 ⇒ (9) + 2 = 11 Crit 2
Attack: 1d20 + 10 ⇒ (10) + 10 = 20 & Damage: 1d10 + 2 ⇒ (5) + 2 = 7
Attack: 1d20 + 10 ⇒ (18) + 10 = 28 & Damage: 1d10 + 2 ⇒ (1) + 2 = 3
Attack: 1d20 + 10 ⇒ (12) + 10 = 22 & Damage: 1d10 + 2 ⇒ (4) + 2 = 6
Attack: 1d20 + 5 ⇒ (14) + 5 = 19 & Damage: 1d10 + 2 ⇒ (1) + 2 = 3

Confirming the crits:
Crit 1: 1d20 + 10 ⇒ (2) + 10 = 12 & Damage: 1d10 + 2 ⇒ (8) + 2 = 10
Crit 2: 1d20 + 10 ⇒ (20) + 10 = 30 & Damage: 1d10 + 2 ⇒ (3) + 2 = 5

All attacks at the Red one unless it dies.

Then I take a 5' step back.


Female Human Monk 7
Alric wrote:
5ft step back- possible with nimble steps

Did I miss that this tunnel is difficult terrain?

Delaying till after Teri moves/acts, hopefully allowing me to 5' and flurry.


Female Human Monk 7

Round 5: I move into the tunnel ahead of the others.

Round 6: Attack the devil
Attack: 1d20 + 10 ⇒ (15) + 10 = 25 & Damage: 1d10 + 2 ⇒ (4) + 2 = 6
Attack: 1d20 + 10 ⇒ (10) + 10 = 20 & Damage: 1d10 + 2 ⇒ (6) + 2 = 8
Attack: 1d20 + 10 ⇒ (4) + 10 = 14 & Damage: 1d10 + 2 ⇒ (3) + 2 = 5
Attack: 1d20 + 5 ⇒ (10) + 5 = 15 & Damage: 1d10 + 2 ⇒ (5) + 2 = 7

Then a 5' step further down the tunnel

Any attacks of opportunity:
Attack: 1d20 + 10 ⇒ (13) + 10 = 23 & Damage: 1d10 + 2 ⇒ (8) + 2 = 10
Attack: 1d20 + 10 ⇒ (19) + 10 = 29 & Damage: 1d10 + 2 ⇒ (5) + 2 = 7
Attack: 1d20 + 10 ⇒ (16) + 10 = 26 & Damage: 1d10 + 2 ⇒ (2) + 2 = 4

And crit confirmation & damage for that second AoO:
Crit: 1d20 + 10 ⇒ (3) + 10 = 13 & Damage: 1d10 + 2 ⇒ (6) + 2 = 8


Female Human Monk 7

Let's seek some refuge from that battle down here, maybe we should abandon the cart, and hope the giant's lose and the flying demons have no use for a zombie horse and cart?


Female Human Monk 7

No wall near me to slow against?
Reflex: 1d20 + 8 ⇒ (7) + 8 = 15
Stand up, 5' to the giant, stunning fist:
Attack: 1d20 + 7 ⇒ (7) + 7 = 14 & Damage: 1d8 + 2 ⇒ (5) + 2 = 7


Female Human Monk 7

Taking a 5' step I attack the giant on this side, using a point of ki for another attack:
Attack: 1d20 + 9 ⇒ (2) + 9 = 11 & Damage: 1d10 + 3 ⇒ (9) + 3 = 12
Attack: 1d20 + 9 ⇒ (9) + 9 = 18 & Damage: 1d10 + 3 ⇒ (8) + 3 = 11
Attack: 1d20 + 9 ⇒ (7) + 9 = 16 & Damage: 1d10 + 3 ⇒ (4) + 3 = 7
Attack: 1d20 + 9 ⇒ (11) + 9 = 20 & Damage: 1d10 + 3 ⇒ (2) + 3 = 5
Attack: 1d20 + 4 ⇒ (18) + 4 = 22 & Damage: 1d10 + 3 ⇒ (9) + 3 = 12

Edited to add inspire courage :)


Female Human Monk 7

Even knowing I need to still apply that level up . . .
Ouch I withdraw to E20 I need some health here guys, that really hurt


Female Human Monk 7

The bigger they are . . .
Attacking the giant in front of me:
Attack: 1d20 + 9 ⇒ (7) + 9 = 16 & Damage: 1d10 + 2 ⇒ (7) + 2 = 9
Attack: 1d20 + 9 ⇒ (3) + 9 = 12 & Damage: 1d10 + 2 ⇒ (6) + 2 = 8
Attack: 1d20 + 9 ⇒ (11) + 9 = 20 & Damage: 1d10 + 2 ⇒ (2) + 2 = 4
Attack: 1d20 + 4 ⇒ (10) + 4 = 14 & Damage: 1d10 + 2 ⇒ (8) + 2 = 10

And for attacks of opportunity:
Attack: 1d20 + 9 ⇒ (4) + 9 = 13 & Damage: 1d10 + 2 ⇒ (2) + 2 = 4
Attack: 1d20 + 9 ⇒ (12) + 9 = 21 & Damage: 1d10 + 2 ⇒ (3) + 2 = 5
Attack: 1d20 + 9 ⇒ (9) + 9 = 18 & Damage: 1d10 + 2 ⇒ (3) + 2 = 5


Female Human Monk 7

Hrm, really should look at the map provided before thinking of actions. can I revise slightly:

Move to I20 drawing my Bardiche and tell Bruno to stop. Preparing to attack anything I have the opportunity to attack

Attack of Opportunity 1: 1d20 + 7 ⇒ (6) + 7 = 13 & Damage: 1d10 + 2 ⇒ (6) + 2 = 8
Attack of Opportunity 2: 1d20 + 7 ⇒ (20) + 7 = 27 & Damage: 1d10 + 2 ⇒ (4) + 2 = 6
Attack of Opportunity 3: 1d20 + 7 ⇒ (20) + 7 = 27 & Damage: 1d10 + 2 ⇒ (1) + 2 = 3
Attack of Opportunity 4: 1d20 + 7 ⇒ (17) + 7 = 24 & Damage: 1d10 + 2 ⇒ (5) + 2 = 7

Confirmation of 2 & 3:
1d20 + 7 ⇒ (14) + 7 = 21 & Damage: 1d10 + 2 ⇒ (3) + 2 = 5
1d20 + 7 ⇒ (11) + 7 = 18 & Damage: 1d10 + 2 ⇒ (2) + 2 = 4


Female Human Monk 7

Still have to get around to doing that level up . . .


Female Human Monk 7

Initiative: 1d20 + 9 ⇒ (18) + 9 = 27

Racing up to Bruno I get him to stop and stand between it and the Giant.


Female Human Monk 7

Will: 1d20 + 13 ⇒ (15) + 13 = 28
Perceive: 1d20 + 8 ⇒ (11) + 8 = 19


Female Human Monk 7

Will Save with ear plugs:
1d20 + 13 ⇒ (20) + 13 = 33

Hrm, leveling up later today


Female Human Monk 7

Two sets of ear plugs sounds (haha) good to me as well.

Yeah let's get a cart - Tossing in some coin.


Female Human Monk 7

I've gotta say, Alric, they do appear to be pretty petty. I mean every possible way to defeating the steer was legal and they still decided that rigging the game was worth while.

That's pretty low


Female Human Monk 7

I'm good


Female Human Monk 7

Grapple: 1d20 + 7 ⇒ (4) + 7 = 11
Pin: 1d20 + 10 ⇒ (8) + 10 = 18

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