| Ebon Hawk |
Asking for clarifications/opinions on a scenario involving level 10 Mechanic using the following tricks (see below)
Your comments are much appreciated...
(the following information is quoted as presented in Starfinder Core Rules, Page 68)
Mechanic Tricks
Energy Shield (Ex)
As a standard action, you can use your custom rig to activate an energy shield around yourself. This shield provides you with a number of temporary Hit Points equal to your Intelligence modifier plus your mechanic level. The shield remains active for 1 minute per mechanic level or until all of its temporary Hit Points are depleted, whichever comes first. Once used, you cannot use this ability again until you spend 1 Resolve Point to regain Stamina Points after a 10-minute rest; your shield automatically shuts off during this period of rest.
Boost Shield (Ex)
Your energy shield grants you a number of temporary Hit Points equal to your Intelligence modifier + double your mechanic level. In addition, if you have already used your shield, you can spend 1 Resolve Point to use it again without having to regain Stamina Points first. This replenishes your shield’s temporary Hit Points to full. You must have the energy shield mechanic trick to learn this trick.
Additionally, listing the mechanics referenced above.
Regaining Stamina Points
You can spend 1 Resolve Point to regain lost Stamina Points, up to your normal maximum. Using this ability requires 10 minutes of uninterrupted rest—if you’re interrupted partway through this process, you neither regain your Stamina Points nor lose the Resolve Point. You must take 10 consecutive minutes of uninterrupted rest to use this ability and cannot simply rest in intervals that total 10 minutes.
My questions are as follows:
- Are "Shield" mechanics same as "Force Field" mechanics or is this a special case? (specifically things like immunities/vulnerabilities)
- How exacly does the Shield protects against attacks like Life Leech (see: Garaggakal)
- Does Boost Shield still require 10 minutes cool-down that does not meet Regain Stamina Points condition to be re-used or can it be basically used again and again without cool-down and in combat as long as the mechanic has Resolve Points left (this would give a level 10 Mechanic at least 200 temporary hit points)?
- Does Boost Shield require the Shield to be fully cycled through Hit Points before it is re-charged or can you re-charge the Shield while is is still active with partial pool of Hit Points left and therefore do so without action penalty since Boost Shield does not list any?
Your comments are much appreciated...
Kind Regards
Ebon Hawk