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Hello, a couple of questions.

1. As Leadership Activities are they only usable in conjunction with other Leadership Activities because wording or 'any Kingdom skill check made during the remainder of this Kingdom turn.'?

2. In Creative Solution the new roll must be taken. Is the conversion to xp part wrong?


Paradozen wrote:
the GM sets a DC they find appropriate.

Yes, point is, i am the GM.


Yes, i have. Nothing useful regarding dc.


What if the only purpose of the performance is using the scarf?


Any advice?


If the citadel’s battlements are 25 feet above the courtyard, they can't be 30 feet above ground level, which is already higher than the courtyard.
Is the battlements "just a bit" shorter than those represented in art?


Found something in the grapple maneuver.
After maintaining a grapple you can move and place the defender in a square adjacent to you etc...

And no diagonal bull rush :(

Thank you guys


Reposition says:
You cannot use this maneuver to move a foe into a space that is intrinsically dangerous, such as a pit or wall of fire.


Ok, but my last question was maybe too concise, so:

What kind of maneuver/action can i take to throw someone out of a square wide bridge?


The hero X use shield slam (so bull rush) on the enemy O.

212
_O_
_X_

- Can O land on position 2 or just 1?
- If position 2 is legit and 'inside a wall' did O go prone?
- If position 2 is not legit, how do you throw someone out of a square wide bridge?

(here an old post about the same topic)


Updated version, now more classy.

Grease flowchart.


Make no sense in this specific situation but, reading acrobatics accurately, DC 10 is legit.

Bottom line:
grease is a low level slowing spell, it can be fooled whit some experience.


No, no source. I haven't yet figure out how jump mechanics is.
Anyway, 10 seem turn the entire acrobatic check description in the spell useless.


Knight Magenta wrote:
not sure that you are flat footed when you stand

Me too, i assumed it is, not a big deal.

Lamontius wrote:
stuck in an infinite loop

Happens, till the spell end or you sober up (trust me on the second one).

Avatar-1 wrote:
"recreative"

Go to recreative.

Avatar-1 wrote:
what does No (move) and No (other) mean?

If it's not your first time in the spell area you can move or stay and do some other kind of action (attack, cast, use stuff...); if residue action are available.

The jump DC is calculated from square center to square center.

Sorry for grammar errors (just one is quite an achievement :D), and thanks for the feedback.


Questions are in red, don't be shy and comment.

Grease flowchart.


I was misreading something on the manual, thank for the answer.


It's possible to enchant an old/used item? Or it must be brand new or crafted as part of the enchanting process?