Shoanti Tribesman

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Goblin Squad Member. Organized Play Member. 47 posts. No reviews. No lists. 1 wishlist. 2 Organized Play characters.




okay open...

Now as I said we would be exploring different styles to see which one is the most comfortable.

Hazel, Maekrix can you please elaborate. Is the situation I envisioned based on your background or is it something specific. This is just set up to tie you more to the town. Please let me know it has been a while since I did a PBP and the last one I was in the DM set up was similar.

I will try something else so please comment.

And thanks for letting me know.

dyson


Okay Arythain, you may have one 18(before racial adjust) to place as you like, 20 pt buy for the remainder stats. Add a +1 background bonus to survival and stealth. Also add +1 background bonus to craft woodworking, and you may place perform flute as a class skill, but no bonus point(you are learning:) ).

You may also take a +4 situational bonus for any outdoor skill that involves anything within a 100 mile radius around Ironpoint.

Equipment - anything reasonable for a ranger living off the land as well as winter gear as you spent the winter out of town this year.

You may start the game with one extra feat over the usual 2.

Looking forward to your character.

Dyson


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Looking to start a new campaign.

On Blackened Wing begins in a small village called Ironpoint. The village started as a mining town when an iron mine was found. When the mine dried up the town shrunk. The Trade Road connects the village to the outside world. The village is surrounded by forest and nestled against the Mindspin Mountains.

Characters are to come from the village. Either born and raised or moved there within the last 10 years. Do not include stats with your submission. Submissions should include a background, connections to the village and how they moved towards their chosen classes. Include any hobbies or interests. Bonuses and rewards for good backgrounds.

The adventure will start in the village but has the possibility to span across Galorian.

Races:Core races only, no half orcs.

Classes: Core classes, APG,UM,UC,advanced playtest characters allowed except no ninja, samurai, shaman(advanced playtest), gunslingers, or Cavaliers.

Feats:All core books. You can submit other feats for approval.

Traits:Any two traits. Plus those born in Ironpoint can add Ironpoint Born: +1 trait bonus to Survival plus +1 trait bonus to one of the following - Stealth, Swimming, Climb or Perception

Gods & Divine casters:
The gods in my campaign are fairly active. For the most part they allow those that call on them to set their own spell lists but occasionally a caster may find that the spell she prepared is not the one their God wishes them to have. At other times it is not unheard of for the Gods to withhold healing from those that they deem are not worthy. They have also been know to send aid or omens to their faithful.
Channeling: Each God's granted ability of channeling manifests in unique ways. The channel of Sarenrae is often spoke of as a wave of warmth with an image of the goddess herself looming over the cleric/paladin. Erastil has been spoken of as a riotous growth or a herd of stags leaping forth.

Magic:
High magic campaign and casters (both divine and arcane) have a few homebrew rules attached to them. Mainly the amount of spells available. All spells from the Core, APG, UM and UC are allowed.

Five NPC's of note can be found at On Blackened Wings Obsidian Portal Any or all these can be used in character background.

Every two years The Old Man From the Mountain, comes to Ironpoint and choices five young people and takes them on a journey. The journey usually last from two to five days. When the group returns, the townsfolk treat them as returning heroes.

This spring The Old Man From the Mountain makes his journey to the village of Ironpoint. Who will he choose….