Im a fairly new GM but things have been going basically good. We are nearing the end of my campaign and everyone seems to be enjoying themselves. The biggest problem I am beset with right now is that a player in my group is continuously buffing his dice rolls and I've gently called him out on it more than once yet he persists on doing it. I also have another player who I think is buffing his but I can never catch him in the act. My question to all of you. What are some ways I can gently but Firmly get them to quit without just calling them out and embarrasing them? I like them as people and want them to continue having fun but without ruining my fun as GM.Tonight is the game so the quicker the responses the better. Thanx
Ok normally i have my party have a witness to roll their stats. It dosent have to be me and it keeps them honest. well one of my players lives two hours away so i let him roll them up alone and he showed up with an 18 17 17 16 18 16. I have seen people roll these stats before but this particular person rolls crappy pretty much all the time. I'm almost certain he cheated but i dont know weather to confront him or not. i like having him in the group and dont want to piss him off. What should I do?
Leonal wrote:
Its not that i wouldnt trust him to not use it to his advantage, i know he wouldnt but I want him to enjoy it from a pure player standpoint as much as possible. he deserves it he has been an awesome GM. I will use this forum to my advantage as much as possible. does this site offer PM'ing? and if so do you mind if i contact you personally on ocassion if im in dire need of an answer to a story related quandry?
Leonal wrote:
That sounds good, i just want to be carefull what I ask him because I'm doing this so he can be a player again because we have not had another GM in the party for a long time. I appreciate your insight it seems to be worth taking in. What should I do if I run into a snag that involves information i dont want my GM turned player to know?
Leonal wrote:
Thx for the insight, I would run a simple module istead of a full adventure path but I have a big party, well big for my usuall anyway and i have to make it last long enough for our usuall GM to come up with the second part of his story. on the plus side i have a very experienced GM to ask if I absolutely need help but seeing as he is going to be a player i dont want to ask too much of him. I do know a fare bit about running i've just never done it. theres only a few things that confuse me, like challenge ratings and giving experience and the like. I also have to get over my stage fright lol |