
Race |
| HP: 15/15 | AC: 15 T: 11 FF: 14 | CMB: 4, CMD: 15 | F: 4 R: 1 W: 0 | Init: 3 | Speed 40ft | Active conditions: None |
Classes/Levels |
|
Gender |
CN Male Human Barbarian 1 |
Strength |
16 |
Dexterity |
13 |
Constitution |
14 |
Intelligence |
10 |
Wisdom |
10 |
Charisma |
15 |
About Dreki Valrend
Dreki Valrend
Human (Kellid) barbarian 1
CN Medium humanoid (human)
Init +3; Senses Perception +4
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Defense
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AC 15, touch 11, flat-footed 14 (+4 armor, +1 Dex)
hp 15 (1d12+3)
Fort +4, Ref +1, Will +0
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Offense
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Speed 40 ft.
Melee glaive +4 (1d10+4/×3)
Space 5 ft.; Reach 5 ft. (10 ft. with glaive)
Special Attacks rage (6 rounds/day)
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Statistics
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Str 16, Dex 13, Con 14, Int 10, Wis 10, Cha 15
Base Atk +1; CMB +4; CMD 15
Feats Combat Reflexes, Power Attack
Traits magical knack, reactionary
Skills Acrobatics +3 (+7 to jump), Climb +5, Intimidate +6, Perception +4, Survival +4
Languages Common, Hallit
SQ fast movement
Combat Gear acid; Other Gear chain shirt, glaive, crowbar, flint and steel, grappling hook, silk rope (50 ft.), torch (10), whetstone, 17 gp, 8 sp, 8 cp
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Special Abilities
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Combat Reflexes (2 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Fast Movement +10 (Ex) +10 feet to speed, unless heavily loaded.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Rage (6 rounds/day) (Ex) +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged.
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