Elessia

Madam Scootch Farmi's page

22 posts. Organized Play character for Veniir.


Full Name

Madam Scootch Farmi

About Madam Scootch Farmi

About Madam Scootch Farmi
Human (Skilled) Investigator (Forensic Medicine) 1
Medium
Butcher background

Attributes
Str +1, Dex +3, Con +0, Int +4, Wis +1, Cha +0

Senses
Perception (**) +6
Languages ➤ Common; Draconic; Elven; Undercommon; Gnomish

Defense
AC 18; HP 16
Fortitude (*) +4, Reflex (**) +8, Will (**) +6
Unarmored defense (*); Light armor (*)

Offense
Short sword +6 (1d6+1)
Investigator Class DC 17
Martial Weapons (*), Simple Weapons (*), Unarmed attacks (*)
Speed 25; Bulk 3.5 / 6

Feats
Ancestry - Natural Ambition (Known Weaknesses), Natural Skill (Survival, Herbalism Lore)
Skill - Forensic Acumen, Battle Medicine, Read Lips
Class - Known Weaknesses, Trap Finder

Methodology
Forensic Medicine

Mythic
Caretaker's Calling: You have a deep-seated drive or divine directive to care for others, and your power might one day grow to allow you to heal an unimaginable wound. When you Treat Disease, Treat Poison, Treat Wound, or use Battle Medicine, you can spend a Mythic Point to attempt the check at mythic proficiency. The first time each day that you critically succeed on a check to Treat Wounds, you regain a Mythic Point.
Points: 1

Edicts: give aid to others, heal those who are wounded regardless of where they come from.

Anathema: Deny care to the disadvantaged, refuse to heal the wounds of an enemy who has surrendered.

Skills
Arcana (*) +7
Crafting (*) +7
Medicine (*) +4
Nature (*) +4
Occultism (*) +7
Religion (*) +4
Society (*) +7 (Skilled Heritage skill)
Lore:
Beer (*) +7 (Expert at lvl 2, Master at 7)
Circus (*) +7
Cotton Candy (*) +7 (Expert at lvl 2, Master at 7)
Mercantile (*) +7
Engineering (*) +7
Heraldry (*) +7
Herbalism (*) +7
Underworld (*) +7
Weather (*) +7 (Expert at lvl 2, Master at 7)

Equipment
Studded leather armor
Crossbow with 20 bolts, sap, shortsword
Adventurer's pack, crowbar
Healer's kit, writing set

Money leftover: 6gp, 8 sp

Backstory:

Madam Scootch Farmi was always good at noticing details. She always knew how to spot those with money and those with only flair. She joined the Celestial Menagerie because she was desperate for money. She liked to do the accounting for the sales, so Mistress Dusklight put her in charge of selling things for bloated value, and always to people who could afford them.

Madam Scootch quickly became bitter and always wanted a way out of scamming. She believed herself to be worth more than that. When she heard of the initiative to leave and form a new company, she jumped on board immediately, where she was sure she'd be able to use her thinking and knowledge in better ways.