Spell Sovereign

Dran Cutthral's page

38 posts. Alias of Nasserath.


Full Name

Dran Cuuthral

Race

Drow

Classes/Levels

Fighter 2

Gender

Male

Size

5'9 160lbs ( Medium

Age

33

Special Abilities

Darkvision, Combat Challenge, Combat Superioity (+1), Fighter Weapon Talent ( 1 Hand)

Alignment

Unaligned ( though still has some evil tendecies)

Deity

once Lolth, but now Tempus

Location

Highmoon

Languages

Common, Elven

Occupation

Sword for hire/ Escort

Strength 16
Dexterity 14
Constitution 16
Intelligence 10
Wisdom 12
Charisma 10

About Dran Cutthral

HP: 37/Current: / Temp:
Bloodied: 18
Healing Surge: 7
Surges/ Day: 12

AC: 20
Fort: 16
Reflex: 14
Will: 12

Initiative: 3
Speed: 5
Action Points: 1

Passive Insight: 12
Passive Perception: 12

Feat

Spoiler:

Weapon Proficiency: Bastard Sword
Clutch of Darkness:Cloud of Darkness becomes burst 2 instead of burst 1. Darkfire power becomes ranged15 instead of ranged 10

Basic Attack

Spoiler:

Melee
Bloodclaw Bastardsword: +9
Damage: 1d10+4 Versatile
Power (At-Will): Free Action. Use this power before making a melee attack on your turn. You take damage up to a maximum of the weapon’s enhancement bonus (a +3 weapon deals up to 3 damage to its wielder). This damage cannot be reduced or prevented in any way. If you hit, increase the damage your target takes by double the amount of damage you took

Dagger: +8
Damage: 1d4+3 off-hand

Range
Handcrossbow: +6
Damage: 1d6 Load Free

Dagger: +7
Damage: 1d4+3 Light Thrown

Skills

Spoiler:

3:Acrobatics
1:Arcana
9:Athletics
1:Bluff
1:Diplomacy
2:Dungeoneering
9:Endurance
2:Heal
1:History
2:Insight
8:Intimidate
2:Nature
2:Perception
1:Religion
5:Stealth
1:Streetwise
3:Thievery

At- Will

Spoiler:

Sure Strike- Standard Action- Melee Weapon- Target 1 creature
Attack: +11 vs AC- Damage: 1d10

Tide of Iron- Standard Action- Melee Weapon- Target 1 creature
Requirement: must be using a shield
Attack: +9 vs AC- Damage:1d10+3 and you push the target 1 square if its your size, smaller than you, or one size category larger. You can shift into the space that the target occupied

Encounter

Spoiler:

Race( choose 1 or the other)
Clod of Darkness- Minor Action- Close Burst 1
Effect: The burst creates a cloud of darkness that remains in place until the end of your next turn. The cloud blocks line of sight, squares within it are blinded until they exit. You are immune to these effects
Darkfire- Minor Action- Range: 10- Target 1 creature
Attack: +6 vs Reflex- Hit: Until the end of your next turn all attacks against the target have combat advantage, and the target cannot benefit from invisibility or concealment

Covering Attack-Standard Action- Melee Weapon- Target 1 creature
Attack: +9 vs AC- Damage: 2d10+3 and an ally adjacent to the target can shift 2 squares

Daily

Spoiler:

Comeback Strike-Standard Action- Melee Weapon- Target 1 creature
Attack: +9 vs AC- Damage: 2d10+3 and you can spend a healing surge

Utility

Spoiler:

Boundless Endurance: Daily- Minor Action- Personal- Effect:Gain regeneration2+ 3(con) when bloodied

Equipment

Spoiler:

Scale
Heavy Shield
+1 Bloodclaw Bastard Sword
Dagger
Hand Crossbow
Standard Adventurer's Kit
Crossbow Bolts

Gold: 8
Exp: 1000