Drakkonys
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Hello, everyone!
I've been toying with an idea for a PFS Druid character. Even though I have a lot of experience playing PF, I haven't played PFS before.
So, I've been looking to build a well-rounded character focused on summoning and battlefield control. After going through some threads and guides, this is what I've come up with.
Behr'enn
Male Human Druid 1
N Medium humanoid (human)
Init +6; Senses Perception +7
DEFENSE
AC 16, touch 12, flat-footed 14 (+2 armor, +2 Dex, +2 shield)
hp 10 (1d8+2)
Fort +4, Ref +2, Will +5
OFFENSE
Speed 30 ft.
Melee oak branch +1 (1d6+1)
Ranged sling +2 (1d4+1)
Druid Spells Prepared (CL 1st; concentration +4)
1st — cure light wounds (DC 15), shillelagh
0th (at will) — guidance, light, spark
STATISTICS
Str 12, Dex 14, Con 14, Int 14, Wis 16, Cha 8
Base Atk +0; CMB 11; CMD 13
Feats Improved Initiative, Spell Focus (conjuration)
Skills Diplomacy +4, Handle Animal +3, Heal +7, Knowledge (nature) +8, Perception +7, Sense Motive +8, Spellcraft +6, Survival +9
Languages Common, Druidic, Elven, Sylvan
Traits Insider Knowledge (Diplomacy), Outcast's Intuition
SQ nature bond (animal companion, wolf named Fell'an), nature sense, wild empathy +0
Combat Gear alchemist's fire (2), cold iron sickle, scimitar; Other Gear heavy wooden shield, leather armor, bedroll, belt pouch, blanket, common backpack, compass, crowbar, grappling hook, holly and mistletoe, silk rope (50 ft), smelling salts, sling bullets (10), spell component pouch, trail rations (7), waterskin, 15 GP
I plan on picking up Augment Summoning, Superior Summoning, and possibly Versatile Summon Nature's Ally. Though, I'm not sure how useful VSNA would be. Any thoughts?
Combat-wise, at later levels, I think Wild Shape and my AC will allow me to hold my own or, preferably, support a more martial oriented class. Having never played PFS before, though, I'd appreciate some feedback on it.
I was thinking of going for the Mooncaller archetype, just for the flavor of it. Wolf Shaman gave me the jitters for a second seeing as summoning as a standard action is nice, but after realizing there are no huge canines to wild shape into, it felt kinda underwhelming. Bear or Saurian Shaman might get more use here, but story-wise, it doesn't fit my character.
And one thing I am not clear on is the difference between Come and Heel as tricks. Don't they basically do the same?
So, what do you think, how viable is this character? I'm not looking for a super optimized build as I've played the death kitty druid before, but it looks like this one could do well.
Appreciate the feedback! Thank!
