Tablark Hammergrind

Dr. Savren "Doc" Redforge's page

82 posts. Alias of Seranov.


Full Name

Doctor Savren Redforge

Race

Dwarf

Classes/Levels

Alchemist (Chirurgeon) 1

Gender

Male

Size

Medium (4'7", 200 lbs.)

Age

80

Alignment

Neutral Good

Deity

Kols

Location

Kassen, Nirmathas

Languages

Common, Dwarven, Gnome, Giant, Goblin, Orc

Occupation

Doctor

Homepage URL

http://www.myth-weavers.com/sheetview.php?sheetid=497114

Strength 10
Dexterity 16
Constitution 14
Intelligence 18
Wisdom 12
Charisma 7

About Dr. Savren "Doc" Redforge

Character Sheet:
SAVREN REDFORGE
Male Dwarf
Alchemist (Chirurgeon) 1
NG Medium Humanoid (Dwarf)
Init +3; Senses Darkvision, Perception +5

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DEFENSE
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AC 16, touch 13, flat-footed 13. . (+3 Dex, +3 armor)
HP 11 (1d8+2+1)
Fort +4, Ref +5, Will +1 (+3 vs. poison, spells and spell-like abilities)

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OFFENSE
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Speed 20 ft. (Light Armor)
Melee Walking Stick (Warhammer) +0 (1d8/20/x3)
. . Dagger +0 (1d4/19-20/x2)
Ranged Bomb +3 (1d6+4 fire damage, 5 splash damage, DC15 reflex) OR
. . Bomb +5 (1d6+4 fire damage, 5 splash damage, DC 15 reflex) (with Mutagen) OR
. . Light Crossbow +3 (1d8/19-20/x2) OR
. . Light Crossbow +5 (1d8/19-20/x2) (with Mutagen)
Special Abilities Mutagen (Su) (+4 Dex, +2 NA, -2 Wis, 10 min duration)

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STATISTICS
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Str 10, Dex 16, Con 14, Int 18, Wis 12, Cha 7
Base Atk +0; CMB +0; CMD 13
Feats Point Blank Shot, Brew Potion (Class), Throw Anything (Class)
Traits Accelerated Drinker (Drink held potion as a move action), Glory of Old (+1 vs. poison, spells and spell-like abilities)
Skills Craft (Alchemy) 1 rank (+8), Knowledge (Arcana) 1 rank (+8), Knowledge (Nature) 1 rank (+8), Spellcraft 1 rank (+8), Perception 1 rank (+5), Stealth 1 rank (+3), Heal 1 rank (+2)
Languages Common, Dwarven, Gnome, Giant, Goblin, Orc
Combat Gear -; Other Gear 1pp 2gp 6sp 5cp, light crossbow, walking stick (warhammer), dagger, studded leather armor, crossbow bolts (20), traveler's outfit, satchel, bedroll, winter blanket, candle (5), flint and steel, healer's kit (9/10), oil (1-pint flask) (2), silk rope (50 ft.), alchemist's kit, torch (5), 5 days trail rations, waterskin [Medium Encumbrance]

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SPECIAL ABILITIES
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Favored Class: Alchemist (HP)
Dwarven Racial Traits (Rock Stepper alternate racial trait)
Alchemy (Su)
Bomb (Su) (5/day)
Brew Potion (Ex)
Throw Anything (Ex)
Mutagen (Su)

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SPELLS
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Alchemist (CL 1, Concentration +5)
1- [DC15] 2/day bomber's eye, cure light wounds (1), expeditious retreat, identify, reduce person, shield

Background:
Having come to Kassen in the past decade, Doctor Savren "Doc" Redforge has found himself as someone on the outskirts of the community. Hailing from the Dwarven Sky Citadel of Kraggodan, Savren was trained in alchemy and chirurgy by the finest dwarven minds. However, his lack of experience with humans, in addition to his inborn nature to simply say whatever is on his mind, has left him as one of Kassen's less-favored sons.

Savren took to the path of medicine quite young, and while he has dabbled in working in a smithy, alchemy has always been his passion. After his training in Kraggodan, the dwarven doctor found himself thoroughly intrigued by humans. Though unused to them and their culture, he found the workings of the human body to be quite fascinating. Because of this, Savren traveled to many small human villages in Nirmathas, before finally settling in Kassen. Though they were quite open and welcoming to the dwarf at first, his mouth soon started getting him in trouble. After a year or two, most people would not suffer his presence for very long unless they were bedridden. In all honesty, it seemed that if it weren't for his intelligence and great skill in making potions and medicines, they would have likely run him out of town years ago.

Despite this, however, Savren has found a comrade in his fellow dwarf, Braggar Ironhame. The surly dwarf is prone to bouts of violence, and such events inevitably leave him wounded. It is almost ritual for "Doc," as the dwarven blacksmith likes to call him, to tend to his wounds. Though they don't particularly agree on religious or moral matters, they are close friends, spending many a night over a mug or ten of Savren's home-brewed ale. His ale recipe is actually the result of his attempts to make new medicines, and while it failed at its intended purpose, the alchemist is in no way unhappy with it. He loves his drink, though he tends to partake only infrequently, as it interferes with his work. Still, he has discovered that the especially potent brew can even be used as an explosive when mixed with a certain herb that is often found near Kassen. He tends to keep a few vials full of this ale, ready to be drunk or used as a weapon in case of danger.

Now, because of his effective outcast status among the population of Kassen, Savren Redforge has received permission to participate in the Quest for the Everflame. Hoping to ingratiate himself with the citizenry and earn his place in the town, the doctor has gathered all the equipment he will need for this sojourn, and steeled himself for whatever he may have to face.

Physical Description:
Savren is a friendly-looking dwarf, with neat gray hair and big brown eyes. Though he is physically as large as most of his brethren, standing 4'7" tall and weighing 200 pounds, he is not particularly strong. Instead, he is agile (in both mind and body) and deft with his fingers like few other dwarves can be.

Portrait of Savren.

Personality:
Kind and caring, Savren does his best to be considered a good doctor. His patience for his patients is great, allowing him to help heal even the most stubborn child or cantankerous adult with his chirurgy and potions. However, his oath to "do no harm" does not extend to those who have chosen to openly and unrepentantly do wrong. The undead, bandits and other evils will most certainly not appreciate his bedside manner.

Though friendly and highly intelligent, Savren has a tendency to say the wrong thing at the wrong time. It has gotten so bad that the people of Kassen have pretty much taken to ignoring him during his visits, simply allowing him to treat them. The dwarven man is not particularly happy with this, but as he's the one at fault, he can't really complain about it.

Status:
[ HP: 11/11 | AC: 16 T: 13 FF: 13 | F: +4 R: +5 W: +1 (+3 vs. poison, spells and spell-like abilities) | Init: +3 Per: +5 | 1st: 2/2 | Bombs: 5/5 Mutagen: 1/1 ]