Red Dragon

Dovah's page

30 posts. Alias of TheCadre15.


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Male Dragonborn Fighter

Barphami glares at the drunkard to the upper-left of her and speaks in irritated, threatening growl. She says something about the nature of her bloodline and something about ice dragons coming to eat his family. I'm tired as hell leave me alone.
Intimidate: 1d20 + 11 ⇒ (10) + 11 = 21
She also draws an icicle dagger from her bangle, pointing it at the drunk. If that's something I can do along with the intimidate roll


Male Dragonborn Fighter

Oh, right, Initiative, duh. Sorry.
Initiative: 1d20 + 4 ⇒ (12) + 4 = 16


Male Dragonborn Fighter

As much as Barphami tries to snake her way out of their grasp, the eventually get a good grip on her and drag her outside (CMD=17), Barphami hissing and struggling the entire way.

Would Barphami be able to attempt another Diplomacy roll? Or maybe Bluff?


Male Dragonborn Fighter

I want to talk them down. What would I roll for that? Diplomacy, right?

Barphami stands and offers her palms to the crowd, showing she is unarmed and completely harmless, at least at first glance.

"Fellow tavern dwellers, what has this one Tengu done to deserve your wrath? A sin of the father, so says my friend. Of you among you, has your father committed sin against a living creature? Or his father? This one is clearly too young, she knows not the taint of the sins of her ancestors. Spare her and I am sure she will leave without fuss."

Diplomacy: 1d20 + 5 ⇒ (9) + 5 = 14


Male Dragonborn Fighter

So my friends are saying that you have to roll for the Fort save, Wil? I really am not sure what to do at this point


Male Dragonborn Fighter

Dovah looked down at her, shaken out of his thoughts. He looked down at the beverage she offered him. The drink was an odd colour, he thought; one not common among alcohol.

"I suppose I should not turn down charity. Thank you for the offer, friend."

He takes a swig and swallows, seeing how it sits.
Since the drink seems to be exceptionally strong, I want to roll to see how Dovah takes it. What should I roll for?


Male Dragonborn Fighter

Dovah had been wracking his brain the entire time on how to help. He wasn't much of a speaker, and he couldn't very well whistle to a bird or anything really, as his lips were not exactly made for such a thing.

No one noticed a dark mysterious man? No one knew where the missing bird was? He sat down at the end of the table, offsetting its balance with a creak, staring into its alcohol-stained wood grain. Dovah hated feeling so useless in a party of such able-minded people. At least the purple-skinned creature and the dark elf seemed to be enjoying themselves. He couldn't even afford a pint of the cheapest grog.

He thought over all of the facts they knew. The bad purple-skin poisoned a child and stole an artifact. He hired a group to carouse around. One of the messenger birds was missing. Could one of the bandits have stolen it? No, it wasn't at the camp. He held his head in his hands, growling.


Male Dragonborn Fighter

Dovah didn't exactly know what he should do once he got back to town. The job wasn't over, he hadn't gotten his money yet. Money meant the job was over. He spent most of his time silently following around the party members who looked like they knew what they were doing, until Rica announced to the group that Dovah was going with her. He didn't much mind that no one asked him, doing this was simpler. Besides, he liked the fact that she had called the probably-an-elf sourpuss. That was funny.


Male Dragonborn Fighter

Endurance: 1d20 + 8 ⇒ (9) + 8 = 17


Male Dragonborn Fighter

Dovah hasn't been paying much attention to anything going on around him. He's just looking for food and drink strewn about the camp, because fighting and nearly choking to death makes him hungry. He's happy the whiny elf is alright, though slightly disheartened at the loss of an entire bottle of wine. Finding another one of those would be nice. But not gold. Stealing money is wrong, especially from the dead. Food is okay though, because they can't eat it. Because they are dead.

Perception: 1d20 ⇒ 18

He smiles as he finds some food and drink, and out of the corner of his eye, notices the whiny elf gesturing towards the person that sort of looks like an elf. He smiles and speaks to her. "Hello, person who I think is an elf! How are you feeling after the putrid gas? It was very unpleasant."

He offers her some of the booze he found, hoping that it would not make her vomit, much like the whiny elf had.


Male Dragonborn Fighter

Looks like I have 19 HP left. I'm just leaving this here for my future reference.


Male Dragonborn Fighter

Dovah sidesteps into C11, his Maul drawn. He swings at the bandit between Krengos and himself, flanking him and letting out a mighty roar.
Hit: 1d20 + 9 ⇒ (3) + 9 = 12
He misses spectacularly, and in an irritate growl, spews poison breath at the two bandits beneath him, making sure not to engulf the dark elf.
Hit: 1d20 + 6 ⇒ (9) + 6 = 15
Hit: 1d20 + 6 ⇒ (8) + 6 = 14
Damage: 1d6 + 2 ⇒ (1) + 2 = 3
Damage: 1d6 + 2 ⇒ (4) + 2 = 6


Perception: 1d20 ⇒ 10
Dovah smiles as he oversees almost the entire camp. With any luck, they'd never see him, and he would rain poison all over them. They would never expect that!
If I remember correctly, Dragon Breath can be used at the start of an encounter. Whether that counts a surprise round thing, I am not sure. Also, I have the feat Enlarged Dragon Breath, so Dovah can cover a greater area, since he's so high up, maybe get some kind of fall out effect or something.
Initiative: 1d20 ⇒ 4


Dovah huffs. He could see the tracks, even through all darkness and rain. He slinked down and started to follow the tracks, not the smoke.

Stealth: 1d20 + 2 ⇒ (1) + 2 = 3

Oh. That's a Crit Fail. S@&&.


Dovah spoke up. Perhaps one of the party could help him?
Little ones! The bandits' tracks are most likely filled in with rain, but one with sharp eyes might be able to see the small puddles."
He turned his head to the ground again, trying desperately to find any trace of tracks, wracking his eyes and brain.
Perception: 1d20 ⇒ 15


Dovah remembers searching for food in the desert, and how the wind would obscure tracks. Rain did the same, did it not? He scanned the ground, searching for tracks that could have been washed away or filled in with rain. It was not the same as a windswept track, but by the mighty Titan, he was going to try.

I'm going to count this as a Nature roll, as he's trying to apply desert tracking to this situation.

Nature: 1d20 ⇒ 9


Dovah pounds a fist to his chest, his scale mail clinking.
"I am with the assassin! We should take the fight to them!


I'm gonna see if I can't make a good decision about what to do. Personally, I want to do a search rather than scale dangerous hills and cliff faces IN THE DARK. WHILE IT RAINS.
Nature: 1d20 ⇒ 4
Dovah is very uncomfortable with all the rain; it is so unlike where he hails from. He can't make a good decision about what to do because of it. He just wants to be warm and dry.


At the seizing of his, collar, Dovah grabbed Ildun's torso with his massive hand.

"He stated they were camping in the woods outside of town" he said, almost like something was backed up in his throat, ready to come out.
"And you will not grab me by the collar again. Understood?"


Alright, that sounds like a plan
Intelligence: 1d20 - 1 ⇒ (13) - 1 = 12

"I remember a dwarf telling me about strangers in the tavern... church... place. He said they were walking about the town "casing" places. His dialect made most of what he said hard to understand."


Dovah nods and folds his arms in seeming understanding, when really he has no idea what's going on. He was just waiting for the time to use his massive form.


Dovah is relieved that the tiny and cute woman found him again. He'd really rather not wander about in the rain searching for some elf. He didn't much care for the rain; it was hard to see through, unnecessarily wet, and soaked his clothes. He much rather preferred his native desert. You could see for miles, and it was nice and dry. It still sucked when it rained though.

"Little halfling, my name is Dovah!", he grinned and stated his name, not without a bit of pride. "I hail from the deserts far to the... east? Yes, I believe that the direction the deserts are in is east." He walked and talked with her, doing his best to take small steps so she did not have to run after him. He was very careful around creatures of a smaller size, after the incident in which he mistook a kobold for a stool.
"I travel about in search of wine, fights, gold, and stories! I must say that I am not a follower of your church or god, or even very knowledgeable of them, but the fact that someone would do harm to it, or a person of faith, must be brought to justice by any means necessary! May Titan or whichever deity presiding over healing watch over him."


Dovah's face grows stern when he hears of the plot from the Shadar-kai. He claps his Dwarven brother on the shoulder, strides to the weapon check out, grabs his maul, and steps out into the rain, scanning for the Eladrin.
Perception: 1d20 ⇒ 11
He sees a tall figure in the rain, and thinking it the self-righteous Eladrin from temple, trudges through the mud over to him, maul in his hands.


I think I'm gonna try and notice our Eladrin leaving.
Perception: 1d20 ⇒ 3
Dovah sees that there are many elves in here, so he must still be here. Dovah continues to talk to the dwarf.


Dovah grins at the well-armored dwarf, and speaks a greeting in Draconic, roughly translating to "All-Father Titan keep you, Brother." Then in common, "Tell me brother, did you see anything that might help the tiny boy? Anything suspicious or out of the ordinary?" He looked around, noticing the Shadar-Kai, the Drow, and of course, himself. "Current party not included?"

Diplomacy: 1d20 + 2 ⇒ (9) + 2 = 11


Dovah lets go of the Eladrin, a little shaken. Sitting on him seemed like such a good idea at the time!

He decided to ask some people if they saw anything one of the best ways he knew how: being a giant, scary dragonman.

"You!", he points to a random worshipper. "Do you know anything of this?"

Intimidate: 1d20 + 9 ⇒ (13) + 9 = 22


Dovah's Charisma is also 15, although that hug was really cute. I'll roll for a will save.

Will: 1d20 + 12 ⇒ (1) + 12 = 13

Oh.

As much as Docah feels he should guard the door, he cannot stand the adorable hug from the tiny nun. He opens his mouth in a giant toothy grin.

"I gladly shall!"

With that, he walked away from the door and plopped his burly frame on top of the Eladrin.


Dovah grunts as he holds back the flighty elves, trying his damnedest to stay put and for everyone to do the same. Irritated, he speaks in another booming shout: "EVERYONE STAY BACK OR I SHALL BREAK YOUR TINY BODIES. NO ONE LEAVES UNTIL THE TINY NUN SAYS SO."

Intimidate: 1d20 + 9 ⇒ (20) + 9 = 29


When Dovah heard the small woman say to seal the exits, Dovah immediately goes to the front door, barring it with his huge, red frame. He crosses his arms, looking down at everyone. "As the tiny woman says! No one leaves."


I suppose I should post, seeing as I haven't in awhile. I guess I can roll for religion knowledge to figure out that this is actually a church and not a tavern and therefore calm the frick down or perception to keep looking for any job listings? Religion roll first. I'll be using my own dice, I hope that's okay, as opposed to the e-dice?

Religion -1= (14) -1=13

Perception +0= (4)

So I know that perception check means I don't see any boards, but I'm unsure if the 13 means I figure out it's a church? What should I do here, DM?