82. An adventure sight on the back of a colossal sea turtle.
83. Already mentioned I think, but adventure takes place in the canopy of a rain forest, with vines, rope bridges, and traps set high in the air.
84. Time travel collect the keys type of adventure.
85. Ettercap underground fortress. Hard climbing challenges, with traps and spider guardians.
86. Ancient treasure was buried in purple worm breeding area. Worm tunnels that twist in every direction, crossing in confusing ways.
87. Classic; it is a volcano location.
88. Shadow Town. The enemy can move back and forth to the Shadow Plane. The shadow echos of the homes of the people are used as the enemy's base. The enemy killed all of the shadow people before moving on to kill the prime people.
89. Gear dungeon: The rooms of the dungeon can be shifted by pulling levers. Not all the levers are together, and some traps cause the rooms to shift as well.