Thief

Donovan Krauss's page

25 posts. Alias of Roshan.


Race

Male Human (Varisian)

Classes/Levels

Knife Master 1

About Donovan Krauss

Donovan Krauss
Male Human (Varisian) Rogue (Knife Master) 1
N medium humanoid (human)
Init +4; Senses Perception +4
Languages Common, Hallit, Skald, Varisian
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  DEFENSE
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AC 16, touch 14, flat-footed 12 (+4 Dex, +2 Armor)
hp 8 (1d8)
Fort +0 Ref +6 Will +0
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  OFFENSE
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Speed 30 ft.
Melee dagger +4 (1d4/19-20x2), unarmed strike +4 (1d3/x2)
Ranged shortbow +4 (1d6/x3)
Special Attacks sneak attack 1d8 (knives)/1d4 (other)
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  STATISTICS
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Base Atk +0; CMB +0; CMD 14
Str 10 Dex 18 Con 10 Int 14 Wis 10 Cha 14
Special Qualities Bonus Feat, Hidden Blade, Skilled, Sneak Stab
Feats Two-Weapon Fighting, Weapon Finesse
Skills Acrobatics +8, Appraise +2, Bluff +6, Climb +4, Craft (Untrained) +2, Diplomacy +6, Disguise +6, Escape Artist +8, Fly +4, Intimidate +2, Knowledge (Local) +6, Perception +4, Perform (Untrained) +2, Ride +4, Sense Motive +4, Sleight of Hand +9, Stealth +8, Swim +4
Combat Gear Leather Armor, Daggers x6, Shortbow, Arrows x20
Other Gear Hemp Rope (50 ft), Spring Loaded Wrist Sheaths x2
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  TRAITS
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Child of the Streets You grew up on the streets of a large city, and as a result you have developed a knack for picking pockets and hiding small objects on your person. You gain a +1 trait bonus on Sleight of Hand checks, and Sleight of Hand is always a class skill for you.

Dirty Fighter You wouldn't have lived to make it out of childhood without the aid of a sibling, friend, or companion on whom you could always count to distract your enemies long enough to do a little bit more damage than normal. When you hit a foe you are flanking, you deal an additional 1 point of damage (this damage is added to your base damage, and is multiplied on a critical hit). This additional damage is a trait bonus.
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  SPECIAL ABILITIES
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Hidden Blade A knife master adds 1/2 her level on Sleight of Hand checks made to conceal a light blade. This ability replaces trapfinding.

Sneak Stab (Ex) A knife master focuses her ability to deal sneak attack damage with daggers and similar weapons to such a degree that she can deal more sneak attack damage with those weapons at the expense of sneak attacks with other weapons. When she makes a sneak attack with a dagger, kerambit, kukri, punching daggers, starknife, or swordbreaker dagger, she uses d8s to roll sneak attack damage instead of d6s. For sneak attacks with all other weapons, she uses d4s instead of d6s. This ability is identical in all other ways to sneak attack, and supplements that ability.

Rolls:
[dice=Acrobatics]1d20+8[dice]
[dice=Appraise]1d20+2[dice]
[dice=Bluff]1d20+6[dice]
[dice=Climb]1d20+4[dice]
[dice=Craft(Untrained)]1d20+2[dice]
[dice=Diplomacy]1d20+6[dice]
[dice=Disguise]1d20+6[dice]
[dice=EscapeArtist]1d20+8[dice]
[dice=Fly]1d20+4[dice]
[dice=Intimidate]1d20+2[dice]
[dice=Knowledge(Local)]1d20+6[dice]
[dice=Perception]1d20+4[dice]
[dice=Perception(Trapfinding)]1d20+5[dice]
[dice=Perform(Untrained)]1d20+2[dice]
[dice=Ride]1d20+4[dice]
[dice=SenseMotive]1d20+4[dice]
[dice=SleightofHand]1d20+9[dice]
[dice=Stealth]1d20+8[dice]
[dice=Swim]1d20+4[dice]