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Domwurd's page
134 posts. Organized Play character for J. A. Chapman.
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Full Name |
Domwurd |
Race |
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Classes/Levels |
♥️ 55/55 | ☘️ 1/3 | ☀️ 1/1 | ✋ Staff of Fire | ⚕ Mystic Armor | Spells (Arcane, +15, DC 25): Cantrips (6), 1st (4/4), 2nd (4/4), 3rd (2/2), 4th (4/4) |
Gender |
LG Male Shoony Wizard 7 | Default Exploration: Detect Magic |
About Domwurd
Domwurd
Male shoony wizard 7 (Advanced Player's Guide, Lost Omens Pathfinder Society Guide, Lost Omens World Guide)
Rare, Small, Humanoid, Shoony
Heritage paddler shoony
Background pathfinder hopeful
Perception +12; low-light vision
Languages Common, Diabolic, Draconic, Dwarven, Gnomish, Goblin, Kelish, Petran, Shoony
Skills Acrobatics +11, Arcana +16 (Take only 10 minutes per spell level to learn a spell. In addition, use downtime to learn and inscribe new spells.), Aspis Consortium Lore +17, Athletics +7 (Successes to Swim are critical successes instead.), Crafting +13, Diplomacy +16, Intimidation +12, Nature +12, Occultism +13, Pathfinder Society Lore +15, Religion +14 (Take only 10 minutes per spell level to learn a spell. In addition, use downtime to learn and inscribe new spells.), Shoony Lore +13, Society +13, Survival +12
Str +0, Dex +2, Con +0, Int +4, Wis +3, Cha +3
Items staff of fire, A dog-eared hardback book, backpack, bedroll, chalk (10), flint and steel, hat of the magi, pearly white spindle aeon stone[LOPFS], rations (1 week) (2), rope (foot) (50), soap, torch (5), waterskin, wayfinder, writing set, purse (84 pp, 14 gp, 7 sp, 8 cp)
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AC 22; Fort +9; Ref +13; Will +14; blunt snout
HP 55
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Speed 25 feet, swim 15 feet
Melee [1] [i]staff of fire[/i] +9 (magical, two-hand (1d8), monk, staff), Damage 1d4 B
Arcane Wizard Spells DC 25, attack +15; 4th dispelling globe, fireball, resilient sphere, sudden bolt 3rd aqueous orb, dispel magic, haste 2nd enlarge, invisibility, revealing light, translate 1st command, gentle landing, jump, mystic armor Cantrips (4th) detect magic, frostbite, light, message, read aura, shield
Arcane Wayfinder Resonance Spell DC 24, attack +14; Cantrips (4th) guidance
Focus Spells 1 Focus Point, DC 25; 4th Protective Wards
Ancestry Feats Practiced Paddler, Shoony Lore
Class Feats Pathfinder Agent Dedication[LOWG], Split Slot, Wayfinder Resonance Tinkerer[LOWG]
General Feats Toughness, Untrained Improvisation
Skill Feats Additional Lore, Kreighton's Cognitive Crossover (arcana, pathfinder society lore)[LOPFS], Magical Shorthand, Multilingual
Other Abilities arcane school, arcane thesis, school of ars grammatica, spell blending
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Short, shaggy, and leaning on a staff is a Shoony named Domwurd. A dedicated Pathfinder who has shown a knack for transmutation magic, Domwurd is a notable character in that he's diligent about following the rules and doing the right thing. That said, some agents have noted that his book smarts doesn't always translate into street smarts.
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