Hello, Does anyone know if the Horrific fears supplement rules are any good with this adventure path? But especially, can you use the health optional rules in this adventure path? What I mean is, can I use the health system and so on without making to many alterations to the adventure path and is the adventure path still doable considering they probably didnt incorporate using different rules than core rules? Thanks in advance. Robert
Beltias Arkona wrote:
Book says 4 players. 5 players is possible but exp will lag a bit behind, but this is made up bu the extra player character. 6 players is possible but you will need to field some extra monsters.Bestiaries 1,2 and 3 are used as well as some extra monsters described in the book itself.
First of all. Excellent thread and love the players guide.
Sorry for calling attention to my thread like this and feel free to ask me to remove this reply, but i'm very eager for a reply since I'll be starting the module soon with my players. Thanks in advance.
Hello, I've been wondering. The first quest in the Emerald Spire is the "Friends in the fort" quest.
They can align themselves with either the "Hellknights" or the "seven foxes". What is expected from them if they align themselves with the seven foxes or the hellknights? Did I miss anything or is this just left out of the Emerald spire book? Thanks in advance. Greets,
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