DigiOz's page

Organized Play Member. 2 posts. No reviews. No lists. No wishlists.




I'm about to start an Iron Gods campaign and I came up with a fun concept A Gathlain Pistolero Gunslinger/Skinshaper Druid.

character concept:

Super quick concept sketch for those that want a how does that work:
My character traveled with the witch market as a hanger-on for many years, nothing ever catching the fancy of his young mind. One day he follows a caravan away from the market, the caravan is attacked and everyone is killed, not that he really cared, but what really caught his eye is the magical hand canon that one of the bandits used. Completely enamored he follows the Bandits deeper into woods, soaking in all the info that he can about this wondrous item. Eventually while they are sleeping he flys in and steals the pistol and it's kit. During this time the Witch Market has moved on, leaving him stranded on Golarion. Not that he cares because these mortals have such wonderful toys! As he starts flittering from town to town, trying to gain knowledge about this magnificent device he spy's the light of Torch in the distance. Like a moth to a flame he makes his way there, where he becomes entranced with technology as well. These humanoids really are wonders of Nature!

Couple of character gen notes: I am going with the Symbiotic Imbalance for average flight instead of poor. Traits are Local Ties and Voices of Solid Things (Witch Market). I am also planning on using a medium sized pistol until I can craft my own, taking the -2 to attack.

What I need advice on is the following:

How would you handle firing while flying? or reloading?

Are there any hidden pitfalls of playing a small character?

What issues can I expect being a Fay? any other weird issues?

I am considering just a 4 or 5 level dip into Skinshaper Druid, how would Alter Self work on a fey creature? Would they still be fey, or would they become the humanoid type?

Any other pitfalls or issue that could come up for me and/or my GM? Thought on a build?