Abra Lopati

Dialydd bronzewolf's page

2 posts. Organized Play character for sean erdwin.


About Dialydd bronzewolf

Dialydd Bronzwolf
Male human (Varisian) ranger (wild hunter) 9 (Pathfinder RPG Advanced Class Guide 108)
NG Medium humanoid (human)
Init +8; Senses Perception +12
--------------------
Defense
--------------------
AC 24, touch 16, flat-footed 19 (+7 armor, +1 deflection, +5 Dex, +1 natural)
hp 76 (9d10+18)
Fort +8, Ref +13, Will +7
Defensive Abilities evasion
--------------------
Offense
--------------------
Speed 40 ft.
Melee +1 greatsword +12/+7 (2d6+4/19-20)
Ranged +1 seeking greenwood composite longbow +17/+12 (1d8+3/×3)
Special Attacks combat style (archery)
Ranger (Wild Hunter) Spells Prepared (CL 8th; concentration +11)
2nd—barkskin, wind wall
1st—aspect of the falcon[APG], lead blades[APG], longstrider
--------------------
Statistics
--------------------
Str 14, Dex 22, Con 12, Int 10, Wis 16, Cha 8
Base Atk +9; CMB +11; CMD 28
Feats Boon Companion[UW], Deadly Aim, Endurance, Manyshot, Point-Blank Shot, Precise Shot, Rapid Shot, Snap Shot[UC], Weapon Focus (longbow)
Traits magical knack, reactionary
Skills Acrobatics +8 (+12 to jump), Climb +6, Craft (bows) +5, Disable Device +7, Handle Animal +8, Heal +8, Intimidate +6, Knowledge (dungeoneering) +6, Knowledge (geography) +4, Knowledge (nature) +8, Perception +12, Ride +13, Spellcraft +8, Stealth +14, Survival +11 (+13 to avoid becoming lost), Swim +5, Use Magic Device +0
Languages Common, Varisian
SQ animal focus (9 minutes/day), animal focusess (bat[ACG], bull[ACG], mouse[ACG], tiger[ACG]), favored terrains (forest +4, urban +2), hunter's bond (wolf named Shadow), shared focus, track +4, wild empathy +8
Combat Gear cold iron arrows (100), feather token (tree), pearl of power (1st level), potion of cure serious wounds, potion of fly (2), potion of heroism, potion of magic circle against evil, potion of neutralize poison, potion of protection from energy, potion of remove curse, potion of remove disease, potion of water breathing, ring of invisibility, scroll of carry companion, carry companion, silver arrows (100), wand of comprehend languages (50 charges), wand of cure light wounds (50 charges), wand of gravity bow (50 charges), wand of magic fang (50 charges), oil (3), weapon blanch (adamantine)[APG] (2); Other Gear +1 mithral breastplate, +1 greatsword, +1 seeking greenwood composite longbow (+2 Str), arrows (100), amulet of natural armor +1, belt of incredible dexterity +2, boots of striding and springing, cloak of resistance +1, efficient quiver, handy haversack, headband of inspired wisdom +2, ring of protection +1, wayfinder[ISWG], bedroll, belt pouch, dwarven trail rations[UE] (7), flint and steel, mess kit[UE], sack, waterproof hooded lantern[UE], waterskin, whetstone, 3,689 gp, 2 sp, 8 cp
--------------------
Special Abilities
--------------------
Animal Companion Link (Ex) Handle or push Animal Companion faster, +4 to checks vs. them.
Animal Focus (9 minutes/day) (Su) As a swift action, gain bonuses from emulated animal(s). If no companion, +1 slots.
Bat (90 feet) (Su) When assuming this aspect, gain darkvision with listed range, or blindsense at higher levels.
Boon Companion (Shadow) Companion or familiar abilities are treated as if you were a higher level.
Bull +4 (Su) When assuming this aspect, gain listed enhancement bonus to Str.
Deadly Aim -3/+6 Trade a penalty to ranged attacks for a bonus to ranged damage.
Endurance +4 to a variety of fort saves, skill and ability checks. Sleep in L/M armor with no fatigue.
Evasion (Ex) If succeed on Reflex save for half dam, take none instead.
Favored Terrain (Forest +4) (Ex) +4 to rolls when in forest terrain.
Favored Terrain (Urban +2) (Ex) +2 to rolls when in urban terrain.
Manyshot You can shoot two arrows as the first attack of a full attack action.
Mouse (Su) When assuming this aspect, gain evasion, or improved evasion at higher levels.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Rapid Shot You get an extra attack with ranged weapons. Each attack is at -2.
Share Spells with Companion (Ex) Can cast spells with a target of "you" on animal companion, as touch spells.
Shared Focus (Su) As a swift action, can grant animal focus to hunter's bond target.
Snap Shot Threaten squares within 5 feet of you when wielding a ranged weapon
Tiger +4 (Su) When assuming this aspect, gain listed enhancement bonus to Dex.
Track +4 Add the listed bonus to Survival checks made to track.
Wild Empathy +8 (Ex) Improve the attitude of an animal, as if using Diplomacy.
--------------------
I have live with my Father and Mother and my two sisters
in serves of my Lord Thedi Bronzemark in a keep. On
the outskirts of the Sanos Forestin the land of Varisia. My
father Gisnen Bronzewolf is one of the scout in a hunting
party in the lord serves. My Mother Voldu Bronzewolf was
one of the Priestess at the Temple of Erastil. My younder
sister Sorri and my older Half elf sister Samu help in the
temple. For meany years I have learn how to serve in the
hunting party with my father and from time to time help in
the temple with my Mother and sisters. on my 15 birthday
I was given a pup wolf. My parents said It time to start my
training in the hunting and in the temple. I was going on
the hunter for a waild beast in the forest of Sanos and the
lord came out with a person I have never seen here. I ask
the party and one said that She was from Absalom ,
Some Grand Lodge agent. Pay no minded to here my
father said.Gust Focus on the hunt today.there have
been attackes by a pack of wolves and have now fallen
upon us to stop them. We got on the trail to the den of
the wolves and trak it down to a small pit in the hill at the
far North on the forest. I started to see track of a larger
wolf in with the other wolves. after taking care of the other
wolves, I start to look around and found a entrance to a
cave under some overgrown tree and leaves. Me and
shadow went in and found the end of it and saw a dire
wolf in the there to. before I can get the otheres it saw me
and started attacking us. I got some shotes off and
shadow got between me and the dire wolf. With my
greatsword and shadow fearless attak took it down. As I
and sadow sit down and lick our wounds, I here from the
back of me, That was not a bad kill. I see the woman
from the pathfinder society coming out of the shadows.I
was here for your father, but you show some promise.
Here take this and go where it all started for all of us. I
take the dire wolf back to the keep and show the
parchment to my parents. I got permission from my
parents and the lord of the keep the following week to go
and seek my own way as a adventurer in Golarion.

--------------------

Shadow CR –
Wolf
N Large animal
Init +3; Senses low-light vision, scent; Perception +5
--------------------
Defense
--------------------
AC 26, touch 12, flat-footed 23 (+4 armor, +3 Dex, +10 natural, -1 size)
hp 68 (8d8+32)
Fort +10, Ref +9, Will +5 (+4 morale bonus vs. enchantment effects)
Defensive Abilities evasion
--------------------
Offense
--------------------
Speed 50 ft.
Melee bite +12/+7 (1d8+10 plus trip)
Space 10 ft.; Reach 5 ft.
--------------------
Statistics
--------------------
Str 25, Dex 16, Con 19, Int 3, Wis 12, Cha 6
Base Atk +6; CMB +14; CMD 27 (31 vs. trip)
Feats Combat Reflexes, Iron Will, Light Armor Proficiency, Power Attack
Tricks Attack, Attack, Attack Any Target, Come, Defend, Down, Fetch, Flank, Guard, Heel, Seek, Sneak, Stay, Track
Skills Acrobatics +7 (+15 to jump), Climb +11, Fly +5, Perception +5, Stealth +5, Survival +1 (+5 when tracking by scent), Swim +11; Racial Modifiers +4 Survival when tracking by scent
SQ animal focus, attack, attack any target, come, defend, devotion, down, fetch, flank, guard, heel, seek, sneak, stay, track
Other Gear mithral shirt
--------------------
Special Abilities
--------------------
Animal Focus (Su) As a swift action, gain bonuses from emulated animal(s).
Attack [Trick] The animal will attack on command.
Attack Any Target [Trick] The animal will attack any creature on command.
Bat (90 feet) (Su) When assuming this aspect, gain darkvision with listed range, or blindsense at higher levels.
Bull +4 (Su) When assuming this aspect, gain listed enhancement bonus to Str.
Combat Reflexes (4 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Come [Trick] The animal will come to you on command.
Defend [Trick] The animal will defend you.
Devotion +4 (Ex) +4 morale bonus on Will saves vs. enchantment effects.
Down [Trick] The animal will break off combat on command.
Evasion (Ex) No damage on successful reflex save.
Fetch [Trick] The animal will get a specific object.
Flank [Trick] Attempts to attack and flank indicated enemy.
Guard [Trick] The animal stays in place and prevents others from approaching.
Heel [Trick] The animal will follow you.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Mouse (Su) When assuming this aspect, gain evasion, or improved evasion at higher levels.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Scent (Ex) Detect opponents within 15+ ft. by sense of smell.
Seek [Trick] The animal moves into an area and looks around for anything that is obviously alive or animate.
Sneak [Trick] Creature stays hidden.
Stay [Trick] The animal will stay where it is.
Tiger +4 (Su) When assuming this aspect, gain listed enhancement bonus to Dex.
Track [Trick] The animal will track a scent.
Trip: Bite (Ex) You can make a trip attempt on a successful attack.

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.