Dhost
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My group will be starting CC in the next couple months and I will be playing a Paladin. The party looks like this:
Human Paladin (me)
Dwarf Inquisitor
TBD Caster (hopefully cleric, but maybe arcane)
Given the apparent difficulty of the AP, I am rather nervous about the survivability of our party. I plan to be the tank / face. My guess is that doing more damage is preferable to having a couple extra points in AC, so I'm going to be using a Greatsword (although I expect to switch to whatever spikey/slashy/bashy loot we find along the way). Do you think what I've put together should work well, or are there some tweaks that could improve it?
We're using the standard (4d6) method for ability scores. So far my build looks like this:
Thanks in advance!
