Obherak

Dhardra The Wise's page

16 posts. Alias of Josh Shrader.


Race

Human

Classes/Levels

Desert Druid 5

Gender

Male

Size

M

Age

42

Special Abilities

Nature bond:Fire Domain, nature sense, wild empathy, Desert Native, Sandwalker, Desert Endurance

Alignment

N

Deity

Sarenrae

Languages

Common, Sylvan, Druidic, Ignan

Occupation

Shaman

Strength 9
Dexterity 15
Constitution 14
Intelligence 10
Wisdom 20
Charisma 10

About Dhardra The Wise

Druid 5
N Medium human
Init +6; Senses Perception +9
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DEFENSE
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AC 18, Touch 13, Flat-Footed 15
(+5 armor, +3 Dex)
hp 47 (5d8+15)
Fort +7, Ref +5, Will +10
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OFFENSE
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Speed 20 ft.
Melee Staff +2 (1d6-1)
Ranged Firebolt +5 1d6+2 8/day
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STATISTICS
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Base Atk +3 CMB 2 CMD 15
FeatsImproved Initative, Spell Focus: Conjuration, Augmented Summoning, Natural Spell
Skills Fly +6, Handle Animal +6, Heal +11, Kn:Geography +6, Kn: Nature +9, Linguistics +1, Perception +9, SpellCraft +8, Survival +11, Swim +3
Traits Devotee of the green, Strength of the Sun
Spells per Day 0-4, 1-5+1, 2-3+1, 3-2+1
DomainFire
gear Quarter Staff, Mwk Dagger(302g), Hide armor+1 (1015g), Belt of Dex +2(4000g), Cloak of Resistance +1 (1000g), Rod of Lesser Extend (3000g), Wand of Cure light wounds (31/50 charges, 750g)Mwk Backpack(50g), Belt pouch(10g) Holly and mistletoe(in pouch), Pot of CLW x4 (200g)
Gold 182g

Common Spells Prepared:

*= Domain Spell
0
Create water
Purify Food and Drink
Spark
Stabilize

1st
Cloak of Shade
Cure Light Wounds
Flare Burst
Obscuring Mist
Speak with Animals

* burning hands

2nd
Burning Gaze
Barkskin
Flaming Sphere

*produce flame

3rd
Cure Moderate Wounds
Call Lightning

*Fireball

desert Druid:

Desert Native (Ex):
At 2nd level, a desert druid gains a
bonus on Initiative checks and Knowledge (geography),
Perception, Stealth, and Survival checks equal to 1/2 her
druid level in desert terrain, and she cannot be tracked in
such environments. This ability replaces woodland stride.

Sandwalker (Ex):
At 3rd level, a desert druid suffers no
penalty to speed or on Acrobatics or Stealth checks when
moving through sandy or desert terrain. This ability
replaces trackless step.

Desert Endurance (Ex): At 4th level, a desert druid
ignores the effects of a hot climate as if using endure
elements. She also has a reduced need to eat and drink, as
if wearing a ring of sustenance (though normal sleep is still
required). This ability replaces resist nature’s lure.

Wild Shape (Su):
A desert druid gains this ability at 6th
level, except that her effective druid level for the ability is
equal to her druid level – 2. A desert druid cannot use wild
shape to adopt a plant form. At 10th level she can assume
the form of a Small or Medium vermin, at 12th level a Tiny
or Large vermin, and at 14th level a Diminutive or Huge
vermin. This effect functions as beast shape IV (treating the
vermin as an animal to determine its ability and natural
armor modifiers).

Shaded Vision (Ex):
At 9th level, a desert druid becomes
immune to blinding and dazzling effects and gains a +2
bonus on saving throws against gaze attacks and illusions of
the figment and pattern subschools. This ability replaces
venom immunity.

Dunemeld (Ex): At 13th level, a desert druid can
assume the form of a swirling mass of sand at will. This
is equivalent to gaseous form, but the druid gains a land
and burrow speed of 10 feet rather than a f ly speed. While
in this form, the druid gains a circumstance bonus on
Stealth checks made in desert terrain equal to her druid
level. This ability replaces a thousand faces.

Background:

As the Shaman of a Local Tribe, Dhardra was tasked with protecting his fellow tribesmen. One evening, a Great fire spirit came to him saying that he must Protect and Aid one of his brethern, Quzman Garhani. Dhardar Gathered his things, and Set off for adventure.

Dhardar is getting to an Old age (55 or so, he stopped counting), He is a Hearty old Shaman, Quite, reserved. He stands about 6'2", Dark hair and Eyes, Skin Tanned from being in the Desert.