Shalelu Andosana

Devonalia Crystalwind's page

222 posts. Organized Play character for qwerty1971.


Full Name

Devonalia

Race

Elf

Classes/Levels

Rogue 5 CORE/Pathfinder Chronicler 1 [HP: 44/44][AC: 20 FF: 16, T: 15][Fort: +3, Ref: +10, Will: +4] [Initiative:+6][Perception;+10]

Gender

Female

ATK:
Ranged +7, Melee +6

Size

medium / 5'10' /132lbs/ Honey Blonde hair / Purple eyes

Age

137

Alignment

NG

Deity

Erastil

Languages

Ancient Osiriani, Azlanti, Common, Elven, Sylvan, Tien

Occupation

Perform (oratory) +9,

Strength 14
Dexterity 18
Constitution 12
Intelligence 13
Wisdom 10
Charisma 12

About Devonalia Crystalwind

Devonalia Crystalwind
PFS#114768-16
Female elf pathfinder chronicler 1/rogue 5
NG Medium humanoid (elf)
Init +6; Senses low-light vision; Perception +10
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Defense:

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AC 20, touch 15, flat-footed 16 (+4 armor, +1 deflection, +4 Dex, +1 natural)
hp 44 (6d8+11)
Fort +3, Ref +10, Will +4; +2 vs. enchantments
Defensive Abilities evasion, trap sense +1, uncanny dodge; Immune sleep
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Offense:

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Speed 30 ft.
Melee adamantine short sword +6 (1d6+4/19-20) or
dagger +6 (1d4+4/19-20) or
dagger +6 (1d4+4/19-20) or
light mace +6 (1d6+4) or
light mace +6 (1d6+4) or
mwk cold iron short sword +6 (1d6+2/19-20)
Ranged composite shortbow +7 (1d6+2/×3)
Special Attacks sneak attack +3d6

[dice=TWF+Adamantine Short Sword]1d20+6[/dice] … [dice=DMG]1d6+4[/dice]
[dice=TWF+Cold Iron Short Sword]1d20+6[/dice] … [dice=DMG]1d6+2[/dice]
[dice=Single Adamantine Short Sword]1d20+8[/dice] … [dice=DMG]1d6+4[/dice]
[dice=Composite Shortbow]1d20+7[dice]…[dice=DMG]1d6+2[/dice]
[dice=Sneak DMG]3d6[/dice]

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Statistics:

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Str 14, Dex 18, Con 12, Int 13, Wis 10, Cha 12
Base Atk +3; CMB +4; CMD 20
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Feats and Traits:

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Power Attack, Two-weapon Fighting, Weapon Finesse, Weapon Focus (short sword)
Traits indomitable faith, reactionary
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Skills:

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Acrobatics +11 [dice= Acrobatics]1d20+11[/dice] ,
Appraise +5,
Bluff +7 [dice= Bluff]1d20+7[/dice],
Climb +6 [dice= Climb]1d20+6[/dice],
Diplomacy +7,
Disable Device +17 [dice= Disable Device]1d20+17[/dice],
Escape Artist +8 [dice= Escape Artist]1d20+8[/dice],
[dice=Knowledges]1d20+6[/dice] Knowledge (arcana) +6, Knowledge (dungeoneering) +6, Knowledge (engineering) +6, Knowledge (geography) +6, Knowledge (history) +6, Knowledge (local) +6, Knowledge (nature) +6, Knowledge (nobility) +6, Knowledge (planes) +6, Knowledge (religion) +6,
Linguistics +8,
Perception +10 [dice= Perception]1d20+10[/dice],
Perform (oratory) +9, Profession (scribe) +9,
Sense Motive +4,
Sleight of Hand +8 (+12 to conceal small objects on your person),
Stealth +10 [dice= Stealth]1d20+10[/dice],
Survival +4,
Swim +6;
Racial Modifiers +2 Perception, +2 Spellcraft to identify magic item properties, master scribe

Languages Ancient Osiriani, Azlanti, Common, Elven, Sylvan, Tien
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Gear:

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Combat Gear wand of cure light wounds, acid, alchemist's fire, antitoxin, holy water; Other Gear mithral chain shirt, adamantine short sword, arrows (40), composite shortbow (+2 Str), dagger, dagger, light mace, light mace, mwk cold iron short sword, amulet of natural armor +1, cloak of resistance +1, handy haversack, ring of protection +1, backpack, bread, cheese, fine wine (per bottle), grappling hook, inkpen, masterwork thieves' tools, parchment, scroll case, silk rope (50 ft.), sunrod, trail rations (8), vial, waterskin, winter blanket, 4,178 gp, 8 cp
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Special Abilities:

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Bardic Knowledge +1 (Ex) Add +1 to all knowledge skill checks.
Deep Pockets (100 gp) (Ex) You carry a pool of unspecified gear.
Elven Immunities - Sleep You are immune to magic sleep effects.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Evasion (Ex) If succeed on Reflex save for half dam, take none instead.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Master Scribe +1 (Ex) Bonus on Use Magic Device (written). Can always take 10 on Linguistics & Profession (scribe).
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Sneak Attack +3d6 Attacks deal extra dam if flank foe or if foe is flat-footed.
Trap Sense +1 (Ex) +1 bonus on reflex saves and AC against traps.
Trap Spotter (Ex) Whenever you come within 10' of a trap, the GM secretly rolls for you to find it.
Trapfinding +2 Gain a bonus to find or disable traps, including magical ones.
Uncanny Dodge (Ex) Retain DEX bonus to AC when flat-footed.
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Magic Items:

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Head:
Chest:
Neck: Amulet of NA +1
Shoulders: Cloak of Res +1
Ring1: Ring of Protection +1
Ring2:
Belt:
Headband:
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Background:

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Devonalian is a Kyonin elf trained is the ways of silence and stealth. She joined the Society for adventure after years of working as a Kyonin scout. While in the society she discovered a talent for this pathfinder'ing lifestyle. After refining her skills she decided she needed more training in identifying certain foes and submitted an application to be a Chronicler- a scavenger of lost artifacts and information.
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Planned Progression:

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1-6: Sorcerer
7: Fighter
8-12: Eldritch Knight
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Scenarios:

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tide of morning core gm
rise goblin guild core
first steps core
prince augustana
glass river rescue
Wounded Wisp
Slave Pits of Absalom
Storming the Diamond Gate
Solstice scar A
Scourge of the Farheavans
Hydras Fang
Out of Anarchy
Faithless and Forgotten, Part 1: Let Bygones Be
Valley of Veiled Flame
The Veteran's Vault
TORR
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PP Earned 32/Spent 2:

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1. Wand of CLW
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