| Deth3327 |
Myself and everyone that I have ever played with enjoy's criticals. Especially at low levels. They add an extra dimension of excitement to the game. Yes I have watched characters die, both mine and others, but I have found it's much easier to accept the loss of a character to a crit due to its more intense nature. My group uses the crit rules from the book Torn Asunder. They add some realism to the game not present in most of the bland rules presented from other sources.
Of course I have always been one who thinks the standard HP system is broken. It does all come down to personal and party preference though. If your players enjoy long, drawn, out arcade style battles then that is definitely the way you should play. My personal preference is for tactical deadly combat in which the characters actually fear for their lives from beginning to end.