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I have really enjoyed playing my current magus and I like the class, however I was looking at potential different builds rather than the standard scimitar build. The Following build revolves around elemental touch and how it would work.

Hexcrafter Staff magus

Feats:

1: improved unarmed strike
1: weapon focus (unarmed strike)
3: extend spell
5: hex strike
5: accursed strike
7: hex strike
9: persistant spell

Magical lineage (elemental touch)

Basically it would work like this:

Rd 1: cast elemental touch (choice of debuffs)
Move to opponent
Buff unarmed strike with arcane pool
Rd 2: cast 2nd version of elemental strike
Attack 1d4+2d6+ str. Target must save vs 2 conditions such as staggered/fatigued/sickened. Use swift action to apply slumber/evil eye
Rd 3: cast brand
Attack 1d4+2d6+str target target must save vs 2 conditions twice assuming both attacks hit. Use swift to apply slumber/evil eye as appropiate

the round 3 spell could be a third elemental touch to increase damage to 1d4+3d6+str

Once lvl 8 is reached assuming all attacks hits and using persistant spell does that mean the target will have to save 6 times vs each condition?

Is there anything I am missing with this? would this be an effective build?


I looked through the boards and I apologize but I cannot find any references to the below questions:

If I am riding a mount, any mount, and the mount makes a standard move that provoke's an AoO, does the rider provoke one as well?

If it does, how would this stack if I was riding an elephant companion performing its trample(ex) attack?

If the mount takes improved natural attack (gore), because trample is based on the gore damage as evidenced in the bestiatry books would trample become a 3d6 attack?

Besides ability boost (trample) and increasing str are there any other ways to increase the reflex save for this attack?


Just a couple of quick questions,

If something is "stun immune" does that also make it daze immune?

Ear piercing scream requires a fort save, in contruct traits it says that it is immunity to anything requiring a fort save unless it works on on object. So would ear piercing scream work on golems/undead