Warden Rogard Hammerfell

Derroth Morel Ire's page

9 posts. Alias of MP Ire.


Full Name

Derroth Morel Ire

Race

War Dwarf (Dwarf sub type)

Classes/Levels

Ranger + Fighter 5

Gender

Male

Size

Medium

Age

45

Alignment

Lawful Good

Deity

Torag

Languages

Dwarven, Common, Elven, Sylven, Giant, Under Common

Occupation

Military Police Officeer/ Scout

Strength 17
Dexterity 16
Constitution 14
Intelligence 18
Wisdom 14
Charisma 7

About Derroth Morel Ire

About Derroth Ire

Character:

Derroth Morrel Ire
Male War Dwarf Ranger/fighter 5
NG Medium Humanoid (Dwarf sub type)
Init +3; Perception +10
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Defense
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AC 29, touch 19, flat-footed 21 (+7 armor, +2 sheild, +3 Dex, +5 dodge, +1 natural, +1 deflection)
hp 45 (d10+1) {10+8+5+6+6=35}+(Con 2x5 levels=10)
Fort +9, Ref +6, Will +3
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Offense
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Speed 20 ft.

-Melee one handed with/
Power Attack -2 Damage +4, Combat expertise -2 Dodge +2

Dagger +4 (1d4+7/19-20 x2)
Longsword +4 (1d8+7/19-20 x2)
Warhammer +4 (1d8+7/x3)

-Melee Two Handed with/
Power Attack -2 Damage +6, Combat expertise -2 Dodge +2

Longsword +4 (1d8+10/19-20 x2)
Warhammer +4 (1d8+10/x3)
+1 (str +3) Elf Craft Composite Longbow +5 (1d8+12/x3) 120 ft.

-Ranged with Deadly Aim -2 Damage +4, Comabt Expertise -2 Dogde +2
+1 (str +3) Elf Craft Composite Longbow +5 (1d8+10/x3) 120 ft.

Special Attacks: Favored Enemy (aberations, undead) +4 attack and damage.
Combat Style: Archery - Precise Shot,

spells 2 entangle dc13 vs entanglement dc16 concentration vs casting spell while entangled
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Statistics final, racial, start
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Str 17, +2, 15
Dex 16, - , 15
Con 14, +2, 12
Int 18, - , 18
Wis 14, - , 14
Cha 7, - , 7

Base Atk +5; CMD , CMB
Feats: Dodge, Power Attack, Weapon focus longbow, Combat Expertise, Deadly Aim, Weapon spec. longbow, Track, Improved animal companion

Skills:
Climb +6, (ranks 3) (-3 ACP)
Craft (Bows) +12, (ranks 5)
Handle Animal +5, (ranks 4)
Heal +10, (ranks 5)
Stelth +7, (ranks 5) (-3 ACP)
Acrobatics +0, (ranks 3) (-3 ACP)
K (dungeoneering) +10, (ranks 3)
K (geography) +10, (ranks 3)
K (nature) +10, (ranks 3)
K (enginering) +10, (ranks 3)
Perseption +10, (ranks 5)
Profession, (ranks 0)
Ride +5, (ranks 3) (-3 ACP)
Survival +9, (ranks 5,+2 MW Survival Kiet)
Spellcraft +5, (ranks 5)
Swim +7, (ranks 3) (-3 acp

Languages: Common, Dwarven, Elven, Sylvan, Giant, Under Common
SQ: Dark Vision 60ft, Fast healing +1, Defensive traniing +2 Dodge, Wild Empathy

Amimal:

Female Dog Beziz
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Defense
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AC 10, touch 10, flat-footed 0 (+0 armor, +0 sheild, +0 Dex, + dodge, +1 natural, + deflection)
hp 45 (d10+1) {10+8+5+6+6=35}+(Con 2x5 levels=10)
Fort +9, Ref +6, Will +3
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Offense
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Speed 40 ft.

Bite +4 (1d8+7/x3)

Special Attacks:
--------------------
Statistics final, racial, start
--------------------
Str 10, - ,
Dex 10, - ,
Con 10, - ,
Int 2, - ,
Wis 14, - ,
Cha 6, - ,

Base Atk +5; CMD , CMB
Feats:

Skills:
Climb +6, (ranks 3) (-3 ACP)
Stelth +7, (ranks 5) (-3 ACP)
Acrobatics +0, (ranks 3) (-3 ACP)
Perseption +10, (ranks 5)
Swim +7, (ranks 3) (-3 acp

background:

the back ground will come soon sorry for delay I had problem figureing out this system

Appearance:

4'5" red hair and bearded dwarf, wearing a chain mail suit and mid calf leanght leather coat. green hooded cloak. An aray of weapons including a large bow.

On person:
potion of cure light (1d8+1), good berry wine 4 uses left(1), belt pouch (chalk)(1/2), signal whistle, dagger(1), sling, studded leather (20), cold weather outfit, 20 arrows (3), wooden holy symbol, longbow (3), warhammer (5), small steel mirror (1/2), coins (1) and an everburning torch (1) Total weight: 36

Backpack (2): Bedroll(5), 5 bells, winter blanket(3), 5 candles, fish hook, 5 fishing line, 5 rations (5), 2 sacks(1), waterskin (4), Healer’s kit (1), four tindertwigs, a MW survival Kit (5), silk rope 50 ft.(5), spade (8), bottle of wine(1), 1/2 lb. of soap, fishing kit(3), gear maintenance kit(2), Chronicler’s Kit(4 ½), 3 quivers (20 arrows) (3)
Total weight: will add soon

Gear:

Chronicler’s Kit: This bundle contains a map case, two vials of ink, two inkpens, 10 sheets of paper, two blank journals, a pound of fine powder for drying ink, and a 20-foot measuring cord. The supplies usually suffice for chronicling a single expedition of not more than 2 months' duration. (4 ½ lbs.)

Fishing kit: This kit includes a simple fishing pole and a small box that contains fishing tackle (hooks, lines, sinkers, floats, and lures).(3 lbs.)

Gear maintenance kit: This kit contains metal polish, a small file, a leather paring knife, conditioning oil for leather, two soft cloths, extra leather straps, a sewing needle, and a few buttons.(2 lbs.)

Survival Kit: This kit provides the necessary tools for day-to-day existence in a temperate wilderness. It typically contains a flint and steel, a mess kit, two waterskins (enough to hold water for 1 person for 1 day), very basic maps showing major landmarks, and a small utility knife.

A masterwork survival kit contains higher quality gear and a guide to identifying flora and fauna. It grants you a +2 circumstance bonus on Survival checks to get along in the wild, deal with severe weather, keep from getting lost, avoid natural hazards such as quicksand, and predict the weather.

Mess kit: This kit includes a plate, bowl, cup, fork, knife, and spoon, made of wood, horn, or tin. Each item has a handle or small hole, and can be tied together using the included leather cord.

Master work: articeen tolls for Bow and Arrow

Gear slots
Body: +1 Chain mail suit AB 7 max dex 3 ACP -3 Spell failure 30% 40 lbs
Shield: +1 animated light steel AB 2 ACP 0 5% spell failure 6 lbs
finger: ring of deflection +1