
| Full Name |
Derner Rall |
| Race |
Human |
| Classes/Levels |
Fighter 1 |
| Gender |
Male |
| Size |
Medium |
| Age |
20 |
| Alignment |
Neutral Good |
| Deity |
Iomedae |
| Location |
Magnimar |
| Languages |
Common |
| Occupation |
Pathfinder Society Defender |
| Strength |
18 |
| Dexterity |
12 |
| Constitution |
14 |
| Intelligence |
13 |
| Wisdom |
10 |
| Charisma |
9 |
About Derner Rall
Derner's life of luxury ended on the day his father was arrested for treason. With a mother and two sisters to feed, Derner joined the arena circuit at Serpent's Run. The money was sparse, and the opportunities few, but it paid the bills. Derner's luck turned when a representative of the Pathfinder Society offered him a job after a particularly spectacular performance in the arena. Now with this new opportunity, Derner can put his skills to good use, defending the weaker members of the society from harm...and making good money at the same time.
Skills: Intimidate 3, Knowledge Dungeoneering 5, Climb 8
Feats: Combat Expertise, Shield Focus, Weapon focus: Longsword.
HP: 13
AC: 20 (+5 Scale mail, +1 Dexterity, +2 Heavy Steel Shield, +1 Shield focus, +1 Defender of the society)
Traits: Serpent runner, Defender of the Society
Equipment: Fighters Kit, Scale Mail, Heavy Steel Shield, Long sword, Common Dungeoneering kit, Explorer's outfit.