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About Deputy HopscotchPROFILE Post this to your About section. Put a little backstory and description here! ★ ---- ★ ---- ★ ---- ★ Bot Me!:
(Fill in your own characters information and numbers here, changing the listed proficiency if needed.) Favorite Exploration Activities
Saves
Skills [dice=Perception T]1d20+4[/dice] [dice=Acrobatics T]1d20 +6[/dice]
Pokey
★ ---- ★ ---- ★ ---- ★ Favorite Weapon Attacks and Macros ◈ [dice=Horn (nonlethal)]1d20 +7 [/dice]
◈ [dice=Hoof (agile, finesse)]1d20 +7 [/dice]
★ ---- ★ ---- ★ ---- ★ Favorite Attack Spells ◈◈ [dice=Electric Arc (Reflex DC 17, Electric]2d4[/dice] ◈◈ [dice=Frostbite (Fortitude DC 17, 60 ft., Cold]2d4[/dice] ◈◈ [dice=Gouging Claw (manipulate)]1d20+7[/dice]
◈◈ [dice=Ignition]1d20+7[/dice]
◈◈ [dice=Timber (15 ft line, basic Reflex, Bludgeoning]2d4[/dice] ◈◈ [dice=Needle Darts]1d20+7[/dice]
◈◈ [dice=Heal]1d8+8[/dice]
★ ---- ★ ---- ★ ---- ★ PFS Number:
Nationality:
★ ---- ★ ---- ★ ---- ★ Ancestry (Heritage)
SENSES
Perception:
DEFENSES
HP 20 ____________________ OFFENSE
Class DC: XX [T] Speed: 25 Attacks: Check out 'Bot me!' spoiler at the top! Weapon Proficiencies
MAGIC
Magic Traditions Tradition (Primal):
Focus Points: 2/2 (maximum) Spell Slots per Day
Spells Known / Prepared
1st:
2nd: FOCUS SPELLS:
Cast [two-actions] somatic, verbal Range 100 feet; Targets your eidolon Duration 1 minute You flood your eidolon with power, creating a temporary evolution in your eidolon's capabilities. Choose one of the following effects:
Boost Eidolon Cantrip
Cast [one-action] verbal Range 100 feet; Targets your eidolon Duration 1 round You focus deeply on the link between you and your eidolon and boost the power of your eidolon's attacks. Your eidolon gains a +2 status bonus to damage rolls with its unarmed attacks. If your eidolon's Strikes deal more than one weapon damage die, the status bonus increases to 2 per weapon damage die, to a maximum of +8 with four weapon damage dice.
SKILLS
See Botting Spoiler. ____________________ BACKGROUND
DEPUTY BACKGROUND While your life may have taken some twists and turns in the intervening years, you were once deputized as the lawful protector of a community. While the role was temporary and you've since turned in your badge, that responsibility shaped you. Whenever a community is in trouble, and the sheriff is nowhere to be found, residents call on you to capture a criminal, rescue the mayor's offspring from bandits, or go toe to toe with outlaws. Choose two ability boosts. One must be to Dexterity or Wisdom, and one is a free ability boost. You're trained in the Survival skill and the Hunting Lore skill. You gain the Experienced Tracker skill feat. ____________________ ABILITY SCORES
Ancestry Dromaar Gnome Con, Dex, Cha, -Str
STR -1, DEX +3, CON +2, INT +0, WIS +1, CHA +4 ____________________ EIDOLON
BEAST EIDOLON Your eidolon is a manifestation of the life force of nature in the form of a powerful magical beast that often has animal features, possibly even several from different species. You might have learned the way to connect with the world's life force via a specific philosophy or practice, such as the beliefs of the god callers of Sarkoris, or formed a bond on your own. Regardless, your link to your eidolon allows you both to grow in power and influence to keep your home safe from those who would despoil it. Tradition primal Traits beast, eidolon Home Plane Material Plane Size Medium
Brutal Beast Str 18, Dex 14, Con 16, Int 8, Wis 12, Cha 10; +2 AC (+3 Dex cap) Skills Intimidation, Nature
Beast's Charge Your eidolon can make a ferocious charge or pounce on foes, allowing it to quickly engage. It gains the Beast's Charge activity. BEAST'S CHARGE [two-actions]
Your eidolon rushes forward, using its momentum to increase the power of its attack. Your eidolon Strides twice and then Strikes. If the eidolon moved at least 20 feet away from its starting position and moved entirely in a straight line, it gains a +1 circumstance bonus to this attack roll. ____________________ FEATS:
Ancestry Feats and Abilities Special 1st: Gnome
1st: ORC SIGHT FEAT 1
Special You can take this feat only at 1st level, and you can't retrain out of this feat or into this feat. Details 5th: Feat Name Skill Feats Background: EXPERIENCED TRACKER FEAT 1
Prerequisites trained in Survival
Level 2: Feat name
General Feats
Class Feats and Abilities 1st: EXPANDED SENSES FEAT 1
Your eidolon evolves more acute senses. Your eidolon gains low-light vision and darkvision, as well as scent as an imprecise sense with a range of 30 feet. 2nd: Feat Name or Dedication ____________________ EQUIPMENT
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