Uskara Olym

Denyth "Den" Nilonche's page

4 posts. Alias of Corrik.


Full Name

Denyth "Den" Nilonche

Race

Borderlander

Classes/Levels

Armsmen 10

Gender

Nonbinary

Size

M

Age

25

Languages

Common (Borderlands), Common (Midlander), Trolloc

Occupation

Blacksmith, Warder

Strength 18
Dexterity 16
Constitution 14
Intelligence 14
Wisdom 12
Charisma 10

About Denyth "Den" Nilonche

Den Reference 1

Den Reference 2

Denyth “Den” Nilonche
Warder Trainee • Wolfsister • Shienaran Borderlander
Wolf Name: Shifting Mist
Pronouns: They/She/Any
Height/Build: 6’1”, 185lbs - Tall, broad-shouldered, and powerfully built
Origin: Shienar, near Fal Moran
Role: Warder, smith,

Background Summary:

Denyth “Den” Nilonche was born and raised in the shadow of Fal Moran, in a smithing family that had served Shienar for generations. From the moment she could walk, she rejected the paths expected of her. She hated dresses, mimicked her father at the forge, and forced her way into weapons training with the boys. Though she followed many of the masculine customs of her people, she never claimed to be a man. Instead, Den moved through the rigid roles of the Borderlands with quiet defiance, forging a path that was wholly her own. Never quite a son, never content to be a daughter.

That changed the night she fled into the forest, overwhelmed and directionless. There, in the stillness beneath the trees, the wolves came. They didn’t speak, not really, but they saw her, knew her, and accepted her without question. They gave her a name: Shifting Mist, for the quiet presence that moved between forms. For the first time in their life, Den felt whole, felt like they finally understood themselves. They were brother to man, but sister to wolf.

In the moons that followed, Den discovered that they had become different; Something old, something wild, something no one in Shienar understood. So Den journeyed south, to the White Tower. The only place they knew of that might have answers.
While the Aes Sedai could offer insight, they could not teach Den. The wolf gift was distinct and separate from the one power. Yet they did not turn Den away. Intrigued by her nature, and perhaps seeking to learn how wolfkin might serve the Tower, they allowed her to train as a Warder. For Den, it was not a perfect answer, but it was a path.

Appearance:

Den cuts a striking figure: tall, broad-shouldered, and built like a fortress wall.

She wears a custom-forged brigandine coat, sleeveless and fur-lined, tailored for mobility and survival. Lighter than standard Shienaran armor, it bears reinforced plating on the left shoulder and arm to absorb blows while keeping her sword arm unburdened. They carry a warder’s sword and shortsword slung over the right shoulder, both self-forged and perfectly balanced. At the hilt of each is engraved the Black Hawk of Shienar.

Den’s dark hair is worn in a traditional Shienaran topknot, with the sides shaved clean. Golden eyes, bright and reflective, mark them as a wolfsister. Their face is sharp and androgynous, defined by a crooked nose broken more than once. Their skin bears the marks of a hard life: calloused hands, old burns, and scars from battle, smithing, and years of training.

Personality:

Quiet, intense, and unshakably calm, Den does not seek attention but has a commanding presence. They are respected, though not always understood, especially since their wolfsister nature revealed itself. They are deeply committed to protecting others, particularly those who are overlooked or misunderstood.

Den prefers the company of animals to people, and the silence of steel to the noise of small talk. But when she speaks, her words carry weight. And when she fights, she does so with the strength of a pack behind her.

Statblock:

Init ; Senses Perception: +14 (Scent, Low-light vision, Sense Emotion)
=================================================
DEFENSE
=================================================
AC 24(10 + 4 AC + 2 Shield + 3 Dex + 5 Def), Touch 18, flat-footed 21
Mst Armored Coat
Buckler, Aiel

HP 120

Fort +9, Ref +8, Will +4
=================================================
OFFENSE
=================================================
Speed 30ft

Melee
Masterpiece Warder's Sword: +18/+13 1d10+9 19-20/x2 S

Masterwork Short Sword: +15/+10 1d6+4 19-20/x2 P

Hammer, Smith: +14/+9 1d8+6 x3 B

Dagger: +14+9 1d4+4 19/20/x2 P

Power Attack: -3 atk +6 dmg / +9 dmg 2 Hand

Range

Dagger 10ft +13 1d4+4 19/20/x2 P

Shortbow +13/+8 1d6 x3 P

=================================================
STATISTICS
=================================================
Str 18, Dex 16, Con 14, Int 14, Wis 12, Cha 10
Base Atk +10; CMB 14; CMD 27

TRAITS:

Jacket Training
Armor Training (Serpent Runner)

FEATS:

Background Feat: Miner (+2 Str, -2 Cha)
Armsman Bonus Feat 1: Power Attack
Lv 1 Feat: Latent Wolfbrother / Wolfbrother
Armsman Bonus Feat 2: Weapon Focus Warder's Sword
Lv 3 Feat: Combat Reflexes
Armsman Bonus Feat 4: Shield Focus
Madness Feat: Enhanced Senses
Madness Feat: Wolf Dream
Armsman Weapon Specialization: Warder's Sword
Lv 5 Feat: Martial Focus
Armsman Bonus Feat 6: Unhindering Shield
Lv 7 Feat: Acceptance of Fate
Armsman Bonus Feat 8: Greater Weapon Focus(Warder's Sword)
Lv 9 Feat: Mental Stability
Armsman Bonus Feat 10: Cut from the Air

SKILLS:

acp 0
Acrobatics* 10 = DEX+4+3+0
-------------------------------
Appraise 2 = INT+0+0+0
-------------------------------
Bluff 2 = CHA+0+0+2
-------------------------------
Climb* 10 = STR+3+3+0
-------------------------------
Craft(Weaponsmithing) 17 = INT+10+3+2
-------------------------------
Craft(Armorsmithing) 12 = INT+5+3+2
-------------------------------
Diplomacy -2 = CHA+0+0-2
-------------------------------
Disable Device 3 = DEX+0+0+0
-------------------------------
Disguise -2 = CHA+0+0-2
-------------------------------
Escape Artist 3 = DEX=0+0+0
-------------------------------
Fly 3 = DEX+0+0+0
-------------------------------
Handle Animals 12 =CHA+9+3+0
-------------------------------
Heal 13 = WIS+10+0+2
-------------------------------
Intimidate 6 = CHA+1+3+2
-------------------------------
K (Arcana)† 2 = INT+0+0+0
------------------------------
K (Dungeoneering)† 2 = INT+0+0+0
------------------------------
K (Engineering)† 2 = INT+0+0+0
------------------------------
K (Geography)† 2 = INT+0+0+0
------------------------------
K (History)† 2 = INT+0+0+0
------------------------------
K (Local)† 2 = INT+0+0+0
------------------------------
K (Nature)† 2 = INT+0+0+0
------------------------------
K (Nobility)† 2 = INT+0+0+0
------------------------------
K (Planes)† 2 = INT+0+0+0
------------------------------
K (Religion)† 2 = INT+0+0+0
------------------------------
Linguistics† 2 = INT+0+0+0
------------------------------
Perception 14 = WIS+10+3+0
------------------------------
Perform 0 = CHA+0+0+0
------------------------------
Profession† 0 = WIS+0+0+0
------------------------------
Ride 10 = DEX+4+3+0
------------------------------
Sense Motive 18 = WIS+10+3+4
------------------------------
Sleight of Hand*† 3 = DEX+0+0+0
------------------------------
Stealth* 10 = DEX+4+3+0
------------------------------
Survival 12 = WIS+9+0+2
------------------------------
Swim* 13 = STR+6+3+0
------------------------------
Composure 12 = WIS+8+3+0
------------------------------
Sword Forms 7 = INT+2+3

=================================================
SPECIAL ABILITIES
=================================================

Swordforms

---

Lv 1:

Boar Rushes Downhill: (III: 651) This is a full round action. The attacker makes a charge attack, applying double his Strength bonus for damage, but lowers his Defense bonus by 3. {Requirements - Str 13+}

Moon on the Water: This is an attack action which provides a +2 attack bonus against an opponent who has already acted this round. {Requirements - None}

-

Lv 2:

Courtier Taps His Fan: This is a full attack action. This form features a powerful overhand blow designed to kill
swiftly. The user of this form subtracts 5 from his attack roll, but doubles his Strength bonus for damage and his weapon’s critical threat range. {Requirements - Weapon Focus (any)}

[spoiler=Inventory]Crafted Masterpiece, Warder's Sword 317 mk
Crafted Masterwork, Short Sword 155 mk
Crafted Hammer, Smith's 6mk
Crafted Dagger x2, 2mk
Crafted Buckler, 12 mk

Crafted Masterwork, Armored Coat 100mk

Masterwork Artisan's Tools (Smithing), 55mk
2x Healer's Kit, 100mk
2x Healer's Balm, 30mk
2x Antitoxin, 10gc

Warhourse, light 15gc
Saddle, Pack 5mk

Background gear
Horse, heavy; bit and bridle ; saddle, military; studded leather armor