Male, Human, Unchained Monk 1 | HP: 10/10| AC: 15 (15 Tch, 13 Fl) | CMB: +4, CMD: 18 | F: +2, R: +2, W: +2 | Init: +4 | Perc: +6
Demrakas considers arguing with the half-orc for a moment, before realizing that it was time for action and not discussion. He gives the swordsman a nod... Falcata. Is that his name? I should know...no. It's his weapon...that blade he's wielding. Why can't I remember anything? ...he gives the half-orc a quick nod, "Don't tarry long..." before he hurries off after the young woman with the scarf. perception: 1d20 + 6 ⇒ (15) + 6 = 21 Not sure if it will help, considering the disorientation we're all dealing with, but Demrakas tries to make out any details in the fog, going forward.
Male, Human, Unchained Monk 1 | HP: 10/10| AC: 15 (15 Tch, 13 Fl) | CMB: +4, CMD: 18 | F: +2, R: +2, W: +2 | Init: +4 | Perc: +6
Initiative: 1d20 + 2 ⇒ (7) + 2 = 9 Where? What is this? This can not be real... Dumrakas raises his forearm to his mouth and stifles a cough, disoriented as the sickly-yellow fog rolls around him. The monk blinks away tears brought on by the smoke, and tries to shake off whatever mallady was overwhelming him. The others move past him in the alley... Who are these people? Do I know them? I should know them...I do know them... ...and Demrakas hears the sounds of pursuit. He...they...were being followed. No! We must escape! This is all wrong! Must...Focus. The monk clenches his teeth, angry with himself for not being more in control. For not being able to understand what was happening. "Keep moving. Forward. Go!"
Male, Human, Unchained Monk 1 | HP: 10/10| AC: 15 (15 Tch, 13 Fl) | CMB: +4, CMD: 18 | F: +2, R: +2, W: +2 | Init: +4 | Perc: +6
First of all, much thanks, GM Monty, for the opportunity to play! Looking forward to exploring this story with all of you! Erebus the Slip wrote:
First answer: Play what you want, how you want. Group/skill deficiencies can create fantastic story and roleplaying opportunities. Adding Knowledge (Arcane) would then become a goal of sorts. That said, I'm sure that's not the response you're hoping for, eh? So, as a straight up question, all things being equal, I'd oersonally rather start the game with the Knowledge than the Helpful trait.
Hraak here with the crunch for my Monk submission. Background still underway. The Monk: Male, Human Monk (Unchained) 1
LG Medium humanoid Init +4; Perception +6 --------------------
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Feats
Traits
Adventuring Skills (4)*
Background Skills (2)
Languages Common Gear
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