Damiel

Deldhindon Duskmere's page

71 posts. Alias of Mardigan77.


Full Name

Deldhindon Duskmere

Race

Arcanist(Occultist) 2 | HP 7/14| AC 13 FF 10 Tch 12 | CMD 11 | F+1 R+4 W+3 | Perc +0 | Init +11

Classes/Levels

Per Diem:
Spells 1st 2/5 | Arcane Resevoir: 2/5

Size

5' 7", 143 lbs

Age

144

Alignment

NG

Languages

Common, Elven, Celestial, Draconic, Sylvan, Goblin, Orc, Auran

Strength 7
Dexterity 16
Constitution 12
Intelligence 20
Wisdom 11
Charisma 7

About Deldhindon Duskmere

Deldhindon Duskmere (del-THIN-don)
Arcanist(Occultist) 2
N Medium Elf
Init +11; Senses Perception +0, Low Light Vision
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Defense
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AC 13, touch 13, flat-footed 10 (+0 armor, +3 Dex,)
Conditional Bonus
hp 14 (2d6 + 4)
Fort +1, Ref +4, Will +3
Elven Immunity immune to Sleep, +2 save against Enchantment
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Offense
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Speed 30 ft.
Ranged
Melee

Conditional bonuses:
Special Attacks
Arcane Spells Spontaneous (CL 2, concentration +9, spell penetration +4)

Spells:

Cantrips (5, DC 15):
[x]Daze
[x]Detect Magic
[x]Jolt
[]Light
[]Mage Hand
[]Message
[]Open/Close
[x]Prestidigitation
[x]Read Magic

1st Level (5/Day, Prep 2, DC 16):
[]Color Spray
[x]Enlarge Person
[]Feather Fall
[]Grease
[]Mage Armor
[]Protection from Evil
[]Silent Image
[x]Sleep
[]Obscuring Mist
[]Charm Person

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Statistics
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Str 7, Dex 16, Con 12, Int 20, Wis 11, Cha 7
Base Atk +1; CMB -1; CMD 12
Feats Run, Improved Initiative
TraitsTwitchy, Clever Word Play, Focused Mind, Umbral Unmasking
Skills Craft(Alchemy) +10, Knowledge(Arcana) +10, Knowledge(Dungeoneering) +9, Knowledge(Geography) +9, Knowledge(History) +9, Knowledge(Local) +9, Knowledge(The Planes) +9, Linguistics +9, Spellcraft +10, UMD +10
Languages Common, Elven, Celestial, Draconic, Sylvan, Goblin, Orc, Auran
Gear
Wizard's Kit, Dagger, Spellbook, Journal
Potions:
Scrolls:
Wealth
137 gp

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Special Abilities
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Arcane Resevoir (Su): Max = (3+level), recover (3+1/2level) each day
Expend 1 point as a free action whenever he casts an arcanist spell to choose to increase the caster level by 1 or increase the spell’s DC by 1
Conjuror's Focus (Sp): spend 1 point from his arcane reservoir to cast summon monster I. Cast this spell as a standard action and the summoned creatures remain for 1 minute per level.
Consume Spell (Su): expend an available arcanist spell slot as a move action to add a number of points to his arcane reservoir equal to the level of the spell slot consumed.

Background

Biography:

Description:

Strategy:
Combat:

Attack!:

[dice=Jolt, ranged touch]1d20+3[/dice]
[dice=Damage, electricity]1d3[/dice]

Social: