Teifling

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Just for the record, I for one appreciate everything you have done and keep doing here in the thread, Kevin_video. I don't expect anything official will ever happen, but for as long as my group and I will keep playing our dwarven campaign, I will keep checking this thread to see what's new and how people expanded/added to the AP.


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I am currently still running Throne of Night. Actually started off with two groups (one dwarf, one drow) because I liked both angles and wanted to explore them both (separate versions of the world though, so no pvp). The drow have since fallen into hibernation due to time constrains on my part, but the dwarves are still standing tall, despite the fact that due to people being spread out, we are only able to sit down together every two or three months. Consequently, we are still in part 1.

With the drow, I decided to go with the seven demonic siblings being banished to Vothys. I had the young drow arrive at the outpost as small children, protected by the last influence and wealth of their collapsing house being used to buy them the time to grow up. We then went through the years until they reached maturity in intervals of a decade and used a very simple system to see how well their training was going and how well the seven managed to establish their house in Vothys, basically doing appropriate skill checks in a turn-based resource management game. The main idea was to give the players time to get to know the characters in Vothys (many of them were actually trained by the named drow mentioned in the AP) and allow them a first taste of leading the political entity of a noble house.

All of this took place under the "previous baron" that is mentioned in the AP, so the group was actually there when Satha arrived at the outpost (she too became the teacher of the group's magus, leading to some tension within the house because they were beginning to doubt his loyalties). After dealing with a couple of other outcast houses/families in Vothys and making and breaking some alliances, the prelude eventually ended with the group's rogue being "tested" by Zethra Morgus by being tasked to place some jewels throughout the Baron's tower, which turn out to be the very same fire jewels that are later used in the AP. In the chaos that errupted, the Baron was slain and Satha finally took over Vothys, leaving the group quite angry with her. Sadly that is pretty much where we stopped, with the group being summoned by the new baroness.

As I said, the dwarves managed to keep going. They won the battle of Fasturvalt a couple of sessions ago and are currently about to head into the fungal jungle, while simultaneously trying to navigate their way through the politics of Kladdenvalt, dealing with the conservative religious factions too timid to realise that the drow are a threat that cannot simply be ignored any longer.

So, despite everything that is going on (or not going on) with the AP, I have to say I am still very much enjoying the campaign. Naturally, I have started collecting my own ideas for how things might continue, as well as what is actually going on in Dammerhall. One character in the dwarf party is an oracle with a custom apocalypse/fire mystery that is dealing mostly with the dwarven deity of Dorosdwantar, the lord of the black flame that is the dwarven god of ruin, decline and misfortune and that is strongly connected/associated with the fall of Dammerhall, which made it kind of necessary for me to have a vague notion of what is going on due to the visions the oracle is receiving.