| Dean Roy |
Kyle Olson wrote:Kyle Olson wrote:Dreaming Psion wrote:Was there supposed to be a separate Dual Initiative field? If so, is it supposed to be in the "Other" section. (I see "Prohibited School", "Sorcerer Bloodline", and "Spell Domains" when I click on the "Other" tab in combat manager.I didn't make it editable initially because I created it to fix some bugs. Obviously I just created more bugs.You can give this test build a try. You should be able to edit the dual init under the "Other" tab:
http://combatmanager.com/CMInstallerTest.msiI was able to set everything back without problems (by manually putting a "-" in the dual init field.) I did a little bit of fiddling with a couple of offical monsters by customizing them and things didn't seem to explode their either.
On another note, I found an unrelated glitch (and this is also true for 1.60) was that the newly imported creatures/npc (everything from Iron Gods and the Racial Codex) have a "-" for all their ability scores.
Did this make Dual Initiative editable? I've installed the 1.6.1 build but I don't see the field displayed on the Other tab. Also Dual init doesn't to be displaying the creature twice in the init window.