Hi!
I'm starting a new campaign soon, and the opening few sessions are going to feature an adventure path of sorts where the players are in a city that just cracked in half.
Long story short, the players start the campaign in prison. A cataclysmic magic event (the focus of the campaign) takes place that causes a rift to crack open in the earth. Naturally, this rift goes directly through the center of the city where they're imprisoned.
The plan so far:
The city is a portside border pass, primarily populated by humans and elves, with a large amount of guards/law enforcement. The rift happened almost immediately, and several unfortunate buildings/civilians fell into it. Many more buildings are cracked in half or crumbling from the structural damage. This includes the prison the players are trapped in. The rift is going to function like a bottomless abyss that will be about 350 ft. across. Water will be pouring into it in places where it breaches the ocean. Fire, arcane energy, negative energy, and other suspicious magical things are pouring out of the rift. Fire elementals are forming alongside the rift and aggressively attacking survivors.
The players' goal at this point is to rescue survivors and move them away from the rift until more substantial help arrives (the Pathfinder Society).
I'm working on building the specifics for this adventure right now, and thought maybe I should mine you guys for ideas.
Does anyone know of any adventure paths/modules similar to this concept?
Does anyone have ideas for encounters/monsters that would work well for this? My players are starting at level 2.
Really just any ideas/thoughts people have on this in general. I've never built an adventure path 100% from scratch before so I'm looking for any help I can get.
Thanks for reading!