A young powerfully built dwarf with lean features, cladded in elegant but practical looking dark clothes. Even his relaxed movements show skill and grace uncharacteristic among his peers.
The symbol of one of the most noble dwarven houses is discreetly positioned on the front of his black leather vest.
Character Sheet:
Davros Spiritforged
Male Dwarf Rouge 1
TN Medium humanoid (dwarf)
Init +4; Perception +5
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Defense
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AC 20, touch 15, flat-footed 15
(+4 armor, +1 shield, +4 dex, +1 dodge)
HP 10
Fort +2, Ref +6, Will +0
+3 vs spells, spell-like abilities, and poison
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Offense
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Speed 20ft.
Melee Battleaxe +2 (d8+2; x3)
Ranged Javelin +4 (d6+2; x2)
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Statistics
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Str 14, Dex 18, Con 14, Int 10, Wis 10, Cha 7
Base Atk +0; CMB +2; CMD 16
Feats Dodge
Skills Acrobatics +7(8-1), Appraise +4, Climb +5(6-1), Disable Device +7(8-1), Knowledge(Dungeoneering)+4, Perception +5, Stealth +7(8-1), Use Magic Device +4
Languages Common, Dwarven
Other Gear MW chain shirt, MW buckler, battleaxe, javelin x5, longspear, backpack, flint and steel, rations x 10, bedroll, torches x5, waterskin, hemph. rope, grappling hook, manacles
Money 87 gp
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Special Abilities
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Sneak attack +1d6 Trapfinding
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Traits
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Dwarven Nobility Within your veins flows the true blood of dwarven nobility.
Benefit: You receive a +1 trait bonus on saving throws against spells, spell-like abilities, and poison.
Coin Hoarder (Dwarf) Benefit: Your starting cash increases to 500 gp
Clever Hands You are born artisan, cunning and quick with your hands. Whether you have chosen to use these gifts for noble pursuits or becoming a thief does not matter, you are mistrusted regardless by your fellow dwarves.
Benefit: +2 Dexterity, +2 Intelligence, -2 Charisma
Ancient Enmity Dwarves have long been in conflict with elves, especially the hated drow. Dwarves with this racial trait receive a +1 racial bonus on attack rolls against humanoid creatures of the elf subtype. This racial trait replaces hatred. Artifact Hunter (Story feat) Benefit(s): You gain a +2 bonus on Use Magic Device checks when emulating a class feature, ability score, race, or alignment. If you have 10 or more ranks in Use Magic Device, this bonus increases to +4. In addition, once per day, instead of attempting a Use Magic Device check normally, you can choose to determine the result as if you had rolled a 15. If you have 10 or more ranks in Use Magic Device, you can use this ability twice per day.
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Background:
For many years warriors of the clan Spiritforged were entrusted with the defense of dwarven settlements and important members of society. Long ago, Storrund Spiritforged, a fighter of great renown, along with every man in his brigade, gave his life defending the breach that stood between a small dwarven town and large orc horde. His heroic fight and sacrifice gave a neighboring dwarven town enough time to send reinforcements and save the lives of a great number of women and children.
Today, in this part of the world one cannot easily find a dwarven settlement without at least one son or daughter of the noble clan Spiritforged standing on the battlements, keeping a watchful eye. The numerous exploits, acts of bravery and even sacrifice performed by these young warriors ensured the great renown and prosperity of the house Spiritforge.
Born with uncanny speed and agility, young Davros found himself acting as a scout and hunter from his early years. Now, he feels most at home while on a scouting mission, advancing silently through the dark, always watching. Years spent during hard training and solo missions afterwards have left him somewhat lacking when it comes to social skills and conversing with strangers.