About 'Dash' Ursool'Dash' Ursool
--------------------
Fort +0, Ref +4, Will +3 --------------------
Melee
Ranged
Special Attacks
Bard (Arcane Healer) Spells Known (CL 1st; concentration +2)
--------------------
Feats Expanded Arcana (1st Spell), Lingering Performance Traits poverty-stricken, ruin delver (campaign), voice of velvet, drawback: family ties Skills
Languages Abyssal, Common, Elven; telepathy 20 ft. SQ bardic knowledge +1, draconic heritage, family ties, psychometabolic (Stage 1, ML 1, endless echoes) Gear
Gittern
belt pouch
Special Abilities:
Bardic Knowledge +1 (Ex) Add +1 to all knowledge skill checks. Bardic Performance (standard action, 7 rounds/day) Your performances can create magical effects. > Lingering Performance Bardic Performances last 2 rds after you stop concentrating. Draconic Heritage (Ex) Ignore Cha pre-reqs of Eldritch heritage chain of feats.
Family Ties Not fulfilling family requests: -2 penalty on all Wis and Cha based ability & skill checks (DC 20 Will negates).
20 Questions:
1. What is your character’s name?
‘Dash’ Ursool. Dash is kind of a stage name. Sounds good for a bard, right? Kinda ‘dashing’. 2. How old is your character?
3. What would somebody see at first glance (i.e. height, weight, skin color, eye color, hair color, physique, race, and visible equipment)?
4. What additional attributes would be noticed upon meeting the character (i.e. Speech, mannerisms)?
5. Where was your character born? Where were you raised? By who?
6. Who are your parents? Are they alive? What do they do for a living?
7. Do you have any other family or friends?
8. What is your character’s marital status? Kids?
9. What is your character’s alignment?
10. What is your character’s moral code?
11. Does your character have goals?
12. Is your character religious?
13. What are your character’s personal beliefs?
14. Does your character have any personality quirks (i.e. anti-social, arrogant, optimistic, paranoid)?
15. Why does your character adventure?
16. How does your character view his/her role as an adventurer?
17. Does your character have any distinguishing marks (birth-marks, scars, deformities)?
18. How does your character get along with others?
19. Is there anything that your character hates?
20. Is there anything that your character fears?
Background:
When asked about himself, Dash always says he’s ‘salt-seasoned and flame-kissed’… which kind of makes him sound edible and delicious. Given the prevalence of hunger, it’s probably a bad expectation to set. In this case, Dash is just acknowledging a couple points of pride – that he grew up on the Low Docks and now works with the Flame Seekers delving into the darkness below the bastion.
Dash’s journey from dockrat to the middle class was not entirely his own doing. His parents (along with some other Lowdockers who wanted to see one of their own get OUT of the docks) invested in educating the promising boy from his early days. To their (and his) credit he was able to largely wash off his saltcrusted exterior and become an acknowledged member of the merchant class. That said, Dash has never forgotten his roots and still weaves tales, odes, and songs in all but the loftiest section of the stronghold. Every person and every area (below High Ember) contribute to the survival of the populace and is of value. The least he can do is provide a little entertainment to those that want it. Those are the highlights. Now, we need to talk about… It. ‘Ruin Runs’ with the Flame Keepers can be dangerous. And the further down you go, the higher the risk. On one such run, Dash’s crew went too deep or wasn’t careful enough. The undead came out of every crack and crevice – shadows, ghouls, all manner of horrors. The Flame Keepers broke and ran, scattering like mice before undead cats. The hope was that most of them would make it to one of their rally points where the crew could re-group. Hanging at the back of the team, Dash was one of the lucky ones. He didn’t draw the attention of the worst of the undead when they had other victims closer at hand. So, he ran and dodged and tried to lose any undead that may have been chasing him. But, to be honest, he didn’t look back to see if he was being followed. In his panic to escape a horrible death, he managed to get lost. Rather than get himself even more lost, he found a good hiding spot and hunkered down. It was a simple plan. Hide and wait until the undead left. If any of the crew survived, they’d regroup and come looking for the lost sheep. If they were all dead, he’d wait as long as he could stand it, and then try to find his way to a known area and then up top. His thinking was right. A couple of his mates did survive. And one of them saw him run and thought it possible he was still alive. And they did come searching. And they did find him alive. The only problem was… It found him first. What’s it like when another mind insinuates itself into yours? What’s it like when a mind is so alien that there is no common ground on which to build an understanding? Where what you think is akin to ‘satisfaction’ feels like a horrid mix of lust and despair? Where its senses and world are nothing like yours to give context to what it is forcing you to see? Where taste and touch are somehow one sense? Where emotions are perceived only as patterns of vibration? Where sight (if it is that at all) is a fragmented jangle of discordant sounds? And what do you do when it worms through your psyche like a parasite sampling parts of your existence by triggering pathways in your mind? Pray you never find out like Dash did. The creature violated the sanctity of his mind, broke parts of him, and left its slimy mental residue in his skull. When his crew found him, he was curled in a ball in a tight crawlspace, whimpering. They thought the undead had broken his spirit, but it was something far worse. |