Name: Darror Knotwik
Sex: Male Alignment: LG
Race: Halfling (15 pt buy)
Class: Cleric 3 (Crusader)/ Barbarian 1 (Urban) / Fighter 1 Level: 3/1/1
Init: +6 Senses: Keen Senses(+2 perc) Perception: +15
Favored Class: Cleric
FC bonus: +1 hp per level
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Defense
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AC 20 , touch: 15 , flat-footed: 16 (+ armor, + Dex)
hp (32 / 32 )
Fort + 8 Ref + 6 Will + 6
Defensive Abilities: Red Catching Cape (20% miss chance for 1 min then destroyed as part of swift action to activate)
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Offense
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Speed: 15ft
Melee
Scimitar Attack: + 5, Scimitar Damage: 1d4
Ranged
Longbow Attack: + 12, Longbow Damage: 1d6+5
Longbow Attack: + 10/+ 10, Longbow Damage: 1d6+5
Special Attacks: Controlled Rage (+4 to Dex) +2 to hit, Point Blank Shot +1 to hit close range: 30ft, Spell Divine Favor (+2 hit and damage), Bracers of Falcon's Aim (+1 to hit), Crowd Control +1 att and +1 Dodge (When Next to two or more enemies ) -4 when shooting into melee
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Statistics
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Stats:Str: 11 (3), Dex: 18 (10), Con: 11 (1), Int: 10 (0), Wis 14 (3), Cha: 10 (-2)
Racial Bonus: Dex +2, Cha +2, Str -2 Level Adjustments 4th: Wis +1
Base Atk +4; CMB +3; CMD +17
Feats: Cleric Bonus Feat(Weapon Focus Longbow), Fighter Bonus Feat(Rapid Shot), Level Feat(1st: Point Blank Shot, 3rd: Extra Rage, 5th: Deadly Aim)
Traits: Helpful (Halfling) +4 on Aid another, Reactionary (+2 Init)
Skills: Acrobatics +4, Heal +6, Knowledge(religion) +6, Perception +15, Spellcraft +6, Stealth +7
Languages: Common, Halfling
SQ: Perception breakdown: +2 Wis, +3 Class skill, +3 Bracers of Falcon's Aim, +2 Halfing, +5 ranks = 15, Channel energy 2d6 (3/day), Controlled Rage(+4 to one ability (common Dex), 10 Rounds/day )
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Inventory
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Starting Money: 10500 gp
Combat Gear: Long Bow +1(2375g), Bracers of Falcon’s Aim (+3 Perception, +1 Comp Bonus Range attack, Bow crit Becomes 19-20/x3)-(4,000g)
Defense: Chain Shirt +1(1250g), x5 Red Catching Capes(1,000g)
Offense: 2 Quivers and Arrows x40(8gp)
Other gear: Kit, cleric's(backpack, a bedroll, a belt pouch, candles (10), a cheap holy text, a flint and steel, an iron pot, a mess kit, rope, soap, a spell component pouch, torches (10), trail rations (5 days), a waterskin, and a wooden holy symbol.), Hand of the mage (mage Hand at will), Cap of light (light spell at will)
Spare money:
PP:
GP 51
SP:
CP:
Other valuables: n/a
Carried weight: 37 lbs
Encumbrance: Light (38 lbs), Medium( 76 lbs), Heavy (115 lbs)
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Magic
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Channel energy 2d6 3/day
Fire Domain
Firebolt 5/day 1d6+1/2 cleric level (1)- (30ft, range touch attack)
Diminished Spellcasting(-1 domain spell per day of each spell level)
Memorized spells:
Orisons DC 12
Create Water
Detect Magic
Stabilize
Purify Food and Drink
1st Level Spells DC 13
(Spon)Cure Light Wounds
Divine Favor (+2 luck att and dmg rolls)
Obscuring Mist
Shield of Faith
2nd level Spells DC 14
(Spon)Cure Moderate Wounds
Ironskin (+4 Natural Armor AC)
Protection from Evil, Communal
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Background
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Looks & Personality
Background