Bard Worshipper of Desna

Darlene Moawan's page

18 posts. Alias of Terquem.


Full Name

Darlene Moawan

Race

Maetaur

Classes/Levels

Bard/1 | AC 14 , t 13 , ff 11 |HP: 19/ (18) | f +2, r +6, w +3| Init +3, P +2 |CMD

Gender

NPC: F

Size

medium

Age

19

Alignment

CG

Location

Mingary bend

Occupation

Harper

Strength 10
Dexterity 16
Constitution 14
Intelligence 15
Wisdom 10
Charisma 17

About Darlene Moawan

Darlene Moawan, the Piper of Mingary Bend

Initiative: +3
Senses: Normal Vision
Perception: +2
Intuition: +0

---Movement---
Speed: 30'

---Defense---
Hit Die 2d8+4| HP, 19 | Damage Taken: 1
Armor Class: 14 (+3 dex, +1 armor (Rafgham))
Touch AC: 13
Flat Footed AC: 11

Combat Maneuver Defense:

Saves: Fort +2, Ref +6, Will +3

---Offense---
BAB: +1
Strength Modifier: +0
Dexterity Modifier: +3

Combat Maneuver:

---Melee---
Spear, +1, d6
Light mace, +1, d4

---Ranged---
Short Bow +4, d4

---Character Sheet Details---
---Skills---
12(+4, +2) Ranks
Acrobatics: +8 (2 ranks, +3 class skill, +3 dex)
Diplomancy: +8 (2 ranks, +3 class skill, +3 chr)
Knowledge geography: +7 (2 ranks, +3 class skill, +2 int)
Knowledge History (Maetaur); +7 (2 ranks, +3 class skill, +2 int)
Perform (Sing): +8 (2 rank, +3 class skill, +3 chr)
Perform (Dance): +8 (2 rank, +3 class skill, +3 chr)
Perform (Pipes): +8 (2 rank, +3 class skill, +3 chr)
Spellcraft: +7 (2 ranks, +3 class skill, =2 int)
Use magic Device: +8 (2 rank, +3 class skill, +3 chr)

---Feats---
Extra Performance: +6 rounds of bardic performance per day

---Traits---

---Special Qualities---

Racial Abilities – Maetaur

Class Abilities –Bard
Bardic Knowledge
Bardic Performance: 4 (+3) round/day
Countersong
Distraction
Fascinate
Inspire Courage (+1)
Cantrips
Versatile Performance (Acrobatics, Fly | Bluff, Sense Motive | Diplomacy, Handle Animal)
Well Versed: +4 to saves versus other Bardic performances, Sonic and Language dependent effects

Spells
Cantrips Known (5) – Daze, Ghost Sound, Know Direction, Read Magic, Summon Instrument
First Level Spells Known (3) – Cure Light Wounds, Summon Monster 1, Identify
Spells per day – 0/Unl, 1st/2+1

Favored Class Bonus: Bard, +1 Skill Rank at level 1
Progression
Level 1: Bard
Level 2: Bard
Level 3:

---Equipment---
Weapons
Spear, d6
Light mace, d4
Shortbow, d4 (20 arrows)

Armor
Rafgahm (cloth barding) +1 AC

Gear
---Accessories---
---Description---

Racial Build: (standard – 12 points):

---Racial Qualities---
Type: Monstrous Humanoid (3 RP)
Even though Maetaur are Monstrous Humanoids, they lack Darkvision, and instead have Keen Hearing, granting them a +2 racial bonus to Perception checks. Maetaur have Normal Vision

Size: Small (0 RP)
Due to being Quadrupeds, Maetaur are medium sized creatures. They are required to use small sized weapons and armor (worn on their human-like torso).

Base Speed: Slow Speed (-1 RP)
Maetaur have a base speed of 20 feet, which is improved to 30 feet because they are quadrupeds.

Ability Score Modifiers: Standard (0 RP)
+2 Dexterity, +2 Wisdom, -2 Intelligence

Language: Standard Language Quality (0 RP)
Maetaur speak Common

---Racial Traits---
Advance Charisma (4 RP)
Maetaur are considered attractive and well mannered by almost all intelligent races, and receive a +2 racial bonus to their Charisma Score

Skill Bonus, Empathetic (2 RP)
+2 to Intuition* Skill checks to Sense Motives

Quadruped (2 RP)
Increase size to medium
Increase Base Speed to 30’
+4 racial bonus to CMD against trip attempts

Sure-Footed (Quadruped) (1 RP)
+2 to Skill Checks or Saving Throws that involve balance or footing

Pack (Quadruped) (1 RP)
A Maetaur can carry, pull, or drag +20% of weight allowed by its strength, but is limited to normal strength ratings when attempting to lift