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I have been playing finder of the righteous a lot recently and I got inspired to create a variant of the mythic paths from this game in finder second edition. I currently only started working on angel. But this is the earliest draft of what I have been able to create so far. I am looking forward to see other people's opinions on balancing these rules, but it is okay if it is a bit strong. Considering this is a mythic path. I a veteran of both dnd 5th edition and the first edition, but my group only recently started playing Pathfinder second edition.

These work in a similar way to the archetype dedication feats and can be taken instead of a class feat once a character has fulfilled certain requirements in'story.

Angelic Dedication Feat 2
Prerequisites: Trained in Religion, the character has been exposed to both a Nalhyndrian crystal and energies from the upper planes.
You gain angelkin, celestial eyes and halo aasimar ancestry feats. You cast spells like an oracle and gain the Cast a Spell activity. You gain a spell repertoire with two cantrips, either common divine cantrips or other divine cantrips you learn or discover. You're trained in divine spell attack rolls and divine spell DCs. Your key spellcasting ability for mythic angel archetype spells is Wisdom or Charisma (your choice), and they are divine angel spells.

Sword of Heaven Feat 4
You gain the sword of heaven ability.

Sword of Heaven (1 action)
You grant a weapon you touch the bane(fiends), disrupting or pacifying property rune for 1 minute. Only one of them may be active at a time.

Angelic Spellcasting Feat 4
Prerequisites: expert in Religion
You gain the basic spellcasting benefits. When you gain a spell slot of a new level from the mythic angel archetype, add a common divine spell or another divine spell you have learned or discovered to your repertoire, of that spell level.

Holy Aura Feat 6
You gain the holy aura ability.

Holy Aura (abjuration, aura, divine) 20 feet
Allies in your aura gain a 2+ status bonus to AC against evil creatures and a 2+ status bonus to saves against effects from evil creatures.

Lesser Angelic Blood Feat 6
You gain a single ancestry feat available to angelkin aasimar with a maximum required level of 5.

Elemental Sword Feat 8
Prerequisite: Sword of Heaven
When using the sword of heaven ability, you may also apply the, flaming, frost, shock or thundering weapon property rune. You can only have one elemental weapon property at the same time.

Burning Bright Feat 8
Prerequisite: Holy Aura
any undead or fiend that starts its turn within the Angel’s holy aura suffer 2d6 points of holy damage each round.

Blinding Light Feat 10
Prerequisite: Holy Aura
an enemy that attacks the Angel first time in a round must pass a Fortitude saving throw (DC = 10 + Angel's Spellcasting proficiency) or be blinded for 1d4+1 rounds. On a successful saving throw, the enemy becomes dazzled for 1 minute.

Angelic Blood Feat 10
You gain a single ancestry feat available to angelkin aasimar with a maximum required level of 9. You may take this feat any number of times

Sword of Light Feat 12
Prerequisite: Sword of Heaven
When using the sword of heaven ability, you may also apply the holy or brilliant weapon property rune. You can only have one light weapon property at the same time.

Expert Angelic Spellcasting Feat 12
Prerequisites:Angelic Spellcasting, master in Religion
You gain the expert spellcasting benefits.

Greater Angelic Blood Feat 14
You gain a single ancestry feat available to angelkin aasimar with a maximum required level of 13. You may take this feat any number of times

Aura of Righteousness Feat 14
Prerequisite: Holy Aura
any evil creature treats the area covered by the angel’s holy aura as difficult terrain

Greater Elemental Sword Feat 16
Prerequisite: Elemental Sword
When using elemental sword, you can apply the greater motion of the flaming, frost, shock or thundering weapon property runes

Aura of Protection Feat 16
Prerequisite: Blinding Light
blinding light triggers when an enemy takes any ally within the angel’s holy aura. The AC and saving throw bonus from the holy aura increases to +4 against control by evil creatures attacks from summoned evil creatures

Superior Angelic Blood Feat 18
You gain a single ancestry feat available to angelkin aasimar with a maximum required level of 17. You may take this feat any number of times

Master Angelic Spellcasting Feat 18
Prerequisites: Expert Angelic Spellcasting, legendary in Religion
You gain the master spellcasting benefits.

Supreme Holy Aura Feat 20
Prerequisites: Holy Aura
the radius of the angel’s holy aura increases to 50 feet

Superior Sword of Heaven Feat 20
Prerequisites: Sword of Heaven, Holy Aura
when you use sword of heaven, in the unwieldy an ally within your holy aura benefits from the weapon property runes from sword of heaven