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Quick question, is launching a grenade from a grenade launcher 1 or 2 actions? Its inconsistent in the rules so I am seeking clarity. What I mean is throwing a grenade is a single action as defined in the grenade trait, launching one with an undermounted GL is also a single action, but then the grenade launcher conflicts, first in the description saying, "Grenades can be launched from grenade launchers, instead of thrown, using the grenade launcher's range instead of the usual range of 70 feet" which strongly implies its the same as throwing a grenade (single action) just with the launcher's range. Then goes on to list the following:

"GRENADE LAUNCHER ITEM 0+
TECH
Usage held in 2 hands; Bulk 3
Activate [two-actions] Area Fire
The rotating barrel of this...

Thanks


Couple of clarifying questions about how some soldier feats interact:

Can I use feats like Bullet Hell and Terror-Forming in conjunction with Fan The Hammer and Brutal Barrage? More specifically does the Area/Auto Attack that is embedded within Bullet Hell and Terror-Forming satisfy the requirements in Fan the Hammer and Brutal Barrage that read, "If your next/last action was to Area/Auto Fire".

Also, can Fan The Hammer be combined with Bullet Typhoon to get 2 Area/Auto Fire actions and then Fan the Hammer as a third action? Or does the limit imposed by Bullet Typhoon prevent that? Basically is Fan the Hammer its own bespoke action that happens to contain a sub-action Area/Auto Fire and therefore not in conflict with Bullet Typhoon's limit, or does it get treated as an Area/Auto attack?

Thanks