Active Spells: Usable/Situational: HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images
Arcane Pool 13/13(+4), +10 to Crit Confirms Can you close the thread please? Since the changes to the website I can't figure out how to hide threads anymore.
Active Spells: Usable/Situational: HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images
Arcane Pool 13/13(+4), +10 to Crit Confirms Darius has to pay 3k to get Shirley #2 back.. He does so. Im fine with trying to find others to play or taking a break etc.. I do wish to finish the last part some day though. Question GM, the chronicle discusses the Shadow Touched, but does not mention the Wretched Pain ability that came with it. Does he retain that or no? I've spoiled the abilities below how I was given them in the game. Spoiler:
Something from the Shadow Plane or beyond offered you power, and you accepted. You are now corrupted by the Shadow. The corruption manifest as follow: Your eyes change, adapting to a life in the shadows. Gift: You gain darkvision to a range of 60 feet. If you already have darkvision, the range of your darkvision increases by 30 feet instead. You also gain a +2 bonus on Perception and Stealth checks. At manifestation level 3rd, the bonuses increase to +4. Stain: Your eye color fades to a dull gray and your eyes overreact to light. You gain light sensitivity, causing you to be dazzled in areas of bright light. Wretched Pain
Also, aren't these 3 xp modules not 1?
Active Spells: Usable/Situational: HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images
Arcane Pool 13/13(+4), +10 to Crit Confirms "I think we learned what we was supposed to. Let's report back and see how the other groups did." When everyone is ready Darius teleports back to report in..
Active Spells: Usable/Situational: HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images
Arcane Pool 13/13(+4), +10 to Crit Confirms That name rings a bell right? "So Suliji Peshar is the mastermind behind all this? DO you know what the next step in the plan was?"
Active Spells: Usable/Situational: HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images
Arcane Pool 13/13(+4), +10 to Crit Confirms "Why were you helping the Korholm Agenda? What information did you provide them? What did the Aspis take from your other facility? What other plans, if any, have you already set into motion?"
Active Spells: Usable/Situational: HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images
Arcane Pool 13/13(+4), +10 to Crit Confirms Had to roll back to June 6th for info on why we are even here lol.. Long module to say the least. "Ask her about any plans she has already set in motion before her death. She obviously got in over her head here."
Active Spells: Usable/Situational: HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images
Arcane Pool 13/13(+4), +10 to Crit Confirms Darius will move 5' and attack the creature. He will use spell combat/spellstrike auto combat casting vamp touch with the extra attack. Swift action for arcane accuracy. Attack SS: 1d20 + 28 ⇒ (5) + 28 = 33
SR Check, using Dweomer Essence: 1d20 + 14 + 5 ⇒ (7) + 14 + 5 = 26.. Dam SS: 2d6 + 21 ⇒ (1, 4) + 21 = 26
Damage is +5 magic Ill roll damage in case that vamp touch went through 7d6 ⇒ (2, 5, 1, 6, 1, 5, 3) = 23 Also was I suppose to take my delayed standard last round? If so, 2 hand attack: 1d20 + 24 ⇒ (11) + 24 = 35
Hover Check: 1d20 + 17 ⇒ (18) + 17 = 35 Natural Attacks: Bite: 1d20 + 18 ⇒ (18) + 18 = 36 Gore: 1d20 + 18 ⇒ (20) + 18 = 38 Claw: 1d20 + 18 ⇒ (6) + 18 = 24 Claw: 1d20 + 18 ⇒ (3) + 18 = 21 Dam Bite: 1d8 + 14 ⇒ (1) + 14 = 15
Damage is Non-Magical
Active Spells: Usable/Situational: HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images
Arcane Pool 13/13(+4), +10 to Crit Confirms Darius uses spell combat to cast Monstrous Physique II shifting into a Four Arm Gargoyle.
Attack: 1d20 + 22 ⇒ (20) + 22 = 42 has 10’ reach now
Dam: 2d6 + 28 ⇒ (4, 5) + 28 = 37 Dam is +5 slashing If for some reason its an evil outsider its an extra 2d6+2 dam. He auto makes his fly check to hober btw..
Active Spells: Usable/Situational: HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images
Arcane Pool 13/13(+4), +10 to Crit Confirms Sry folks my internet is horrible where i am till Sunday. I curremtly cant look at the map so i will try my best to post. Do i have to move to attack or?
Active Spells: Usable/Situational: HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images
Arcane Pool 13/13(+4), +10 to Crit Confirms What is the Will saves for? If it's the Mind Fog you only save once for that spell if you pass. Will: 1d20 + 17 ⇒ (1) + 17 = 18 I'll wait till I see what's up before acting.
Active Spells: Usable/Situational: HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images
Arcane Pool 13/13(+4), +10 to Crit Confirms Will: 1d20 + 17 ⇒ (6) + 17 = 23 Darius pulls a scroll from his pack and reads it.. UMD: 1d20 + 22 ⇒ (12) + 22 = 34 success Everyone gains water breathing for 65mins..
Active Spells: Usable/Situational: HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images
Arcane Pool 13/13(+4), +10 to Crit Confirms Knowing the difficulty of the fights we have had down here I think I woulda just wasted one of my 6 smite evils for the day and found out lol.. No matter. And no I don't think slashing arrows are a thing, but I'm not sure Darius would know that.
Active Spells: Usable/Situational: HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images
Arcane Pool 13/13(+4), +10 to Crit Confirms "Do you have slashing arrows Faldoc? If not pull a sword!" Darius enchants his weapon to +5 as a swift action and casts Haste targeting his party members.. He then moves 5' down the stairs to give himself an unobstructed line of sight to the creature.
Active Spells: Usable/Situational: HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images
Arcane Pool 13/13(+4), +10 to Crit Confirms Arcana: 1d20 + 23 ⇒ (12) + 23 = 35 Will: 1d20 + 17 ⇒ (13) + 17 = 30 Know Dung: 1d20 + 23 ⇒ (13) + 23 = 36 Immunities plz
Active Spells: Usable/Situational: HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images
Arcane Pool 13/13(+4), +10 to Crit Confirms "Well this looking inviting.. I would suggest not falling into that water." Darius casts extended Mirror Image and Displacement on himself.. Images: 1d4 + 4 ⇒ (3) + 4 = 7
Active Spells: Usable/Situational: HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images
Arcane Pool 13/13(+4), +10 to Crit Confirms "Well that could be arranged a lot of ways.. What about The Lurker shall be at the mine threshold? Let's try that."
Active Spells: Usable/Situational: HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images
Arcane Pool 13/13(+4), +10 to Crit Confirms "Faldoc, come in here and see if you can find something!" Use the scroll we found on Faldoc, he has the best chance at finding something I think..
Active Spells: Usable/Situational: HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images
Arcane Pool 13/13(+4), +10 to Crit Confirms Darius casts Extended Heroism, Shield, and Cat's Grace. Stoneskin as well before entering.. We have to clear all that stuff again GM?
Active Spells: Usable/Situational: HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images
Arcane Pool 13/13(+4), +10 to Crit Confirms Im all good. I've got one teleport to get us to Absalom and Kurik is going to teleport us back I believe. I will be casting some buff spells before reentering the Groto of Death though..
Active Spells: Usable/Situational: HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images
Arcane Pool 13/13(+4), +10 to Crit Confirms If there's no time limit we can rest and I can teleport back with him.. Also is Darius's buffs from the Owb's permanant or just temp for this mission?
Active Spells: Usable/Situational: HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images
Arcane Pool 13/13(+4), +10 to Crit Confirms Cool, so we head back and get Kurik rezzed and return to finish on normal mode. Also for the last adventure in the series I vote we go normal lol..
Active Spells: Usable/Situational: HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images
Arcane Pool 13/13(+4), +10 to Crit Confirms "We got our asses handed to use by some sort of amalgamation of an Owb.. Kurik and Shirley are dead, but we manage to kill them all. Now we must regroup and figure out what to do next."
Active Spells: Usable/Situational: HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images
Arcane Pool 13/13(+4), +10 to Crit Confirms Shirley get's no rez, I will have to pay 3k to get another familiar.. Kurik, how much do you need to get your rez? "Well that was rediculous.. Let's try and get Dudley up." He goes and retrieves Shirley and her gear and begins to heal Dudley with her wand. Heals: 5d8 + 5 ⇒ (7, 6, 3, 5, 5) + 5 = 31 Not sure what Dudley has in healing options, but he is welcome to use her wand to heal to full.
Active Spells: Usable/Situational: HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images
Arcane Pool 13/13(+4), +10 to Crit Confirms Do we have an option to downgrade this to normal from hardmode before continuing? Because if not perhaps we should just call it before more people get killed. Edit: If we can reduce the difficulty and get people alive, I am willing to try and finish this. There can't be much left and a lot is down the drain if we stop now..
Active Spells: Usable/Situational: HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images
Arcane Pool 13/13(+4), +10 to Crit Confirms Assuming one of those arrows hit Darius will attack the square the "thud" came from.. Using arcane mark for spellstrike attack.. Attack SS: 1d20 + 21 ⇒ (3) + 21 = 24
and for some, thanks moto, continues his poor rolls.. Miss Chance for #1: 1d100 ⇒ 50 And apparently cannot hit with most of his magics gone for the day..
Active Spells: Usable/Situational: HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images
Arcane Pool 13/13(+4), +10 to Crit Confirms Since Darius cannot make that check he will try to locate Faldoc instead.. Perc: 1d20 + 16 ⇒ (17) + 16 = 33 move towards him if that's good enough..
Active Spells: Usable/Situational: HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images
Arcane Pool 13/13(+4), +10 to Crit Confirms Darius feels his connection with his Familiar fade, Shirley falls to the dark ground, dead. Enraged, Darius attacks the one next to him furiously.. "You bastard ass son of a b%~$~!" Reflex: 1d20 + 18 ⇒ (16) + 18 = 34 take 13.. He uses spell combat/spellstrike for an extra attack with arcane mark.. Attack SS: 1d20 + 21 ⇒ (6) + 21 = 27
but apparently is to angered to do much.. Miss: 1d100 ⇒ 16 and is just to out of it to hit anything..
Active Spells: Usable/Situational: HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images
Arcane Pool 13/13(+4), +10 to Crit Confirms Darius hears his familiar being torn apart beside him and with her adjacent to him swings in the only place the fiend can be.. He uses arcane mark for spell strike attack. His last arcane point for arcane accuracy. Also his last round of haste.. Haste: 1d20 + 27 ⇒ (14) + 27 = 41
Miss: 4d100 ⇒ (56, 93, 73, 32) = 254 3 hit Confirm SS: 1d20 + 37 ⇒ (1) + 37 = 38
Dam Haste: 1d6 + 19 ⇒ (4) + 19 = 23
Crit Dam: 1d6 + 19 ⇒ (2) + 19 = 21 plus a DC 20 Fort or be staggered for Rounds: 1d4 ⇒ 3 or 1 round if you save.
Active Spells: Usable/Situational: HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images
Arcane Pool 13/13(+4), +10 to Crit Confirms That was my fault Dudley.. I rushed to find a replacement for Lithrac.. If we don't make it I will pay for your body recovery and raise dead..
Active Spells: Usable/Situational: HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images
Arcane Pool 13/13(+4), +10 to Crit Confirms Gm, as a reminder Darius has a full stoneskin active. I count 14 damage taken and 30 off of stoneskin leaves him at -23 hp not 53. Will: 1d20 + 17 ⇒ (10) + 17 = 27 Darius attacks back using shocking grasp for spell strike and arcane accuracy as a swift action. Haste: 1d20 + 27 ⇒ (13) + 27 = 40
Miss: 4d100 ⇒ (71, 27, 48, 80) = 226 two hits Dam: 1d6 + 19 ⇒ (2) + 19 = 21 Shock: 5d6 ⇒ (3, 5, 3, 2, 1) = 14
On the subject of hardmode we probably should have reconsidered when we lost our 5th and then our replacement was 12th level too..
Active Spells: Usable/Situational: HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images
Arcane Pool 13/13(+4), +10 to Crit Confirms When a fight is looming towards a TPK, as a Gm I will always edge towards the players when it comes to any doubts. Although I Gm to have fun with the players not do my best to kill them. So I suppose it's however the Gm wants to play it.
Active Spells: Usable/Situational: HP 143/143 | AC 32 | T 21 | FF 23 | CMD 39 | Fort +19 | Ref +12 | Will +15 | Init +9 | Perc +16(18) | Images
Arcane Pool 13/13(+4), +10 to Crit Confirms The first crit didnt down pink? The damage is cold? Because Shirley resists 10. Reflex: 1d20 + 18 ⇒ (15) + 18 = 33 Darius keeps attacking deep blue auto defensive casting corrosive consumption for a spellstrike. Arcane Accuracy as a swift action. Attack Haste: 1d20 + 27 ⇒ (8) + 27 = 35
Miss: 4d100 ⇒ (95, 31, 43, 71) = 240 two misses Dam Haste: 1d6 + 19 ⇒ (4) + 19 = 23 Plus 15 Acid damage
Note that it can spend a full round action to scrap off the acid or it will spread for two more rounds
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