| Full Name |
Darien Lightstep |
| Race |
Half-Elf |
| Classes/Levels |
Rogue (scout) 2 |
| Gender |
Male |
| Size |
Medium |
| Age |
22 |
| Special Abilities |
Hp: 10/10 |
| Alignment |
CG |
| Location |
En route to Ravengro |
| Languages |
Common, Elven, Kellid |
| Occupation |
Tracker and guide for hire |
| Strength |
10 |
| Dexterity |
17 |
| Constitution |
12 |
| Intelligence |
12 |
| Wisdom |
12 |
| Charisma |
12 |
About Darien Lightstep
Darien is a guide for hire, with some small skill at arms, but largely is a wanderer at heart. While outsiders are often shunned in Ustalav, Darien has worked for several years becoming more and more known among the highways and byways of Ustalav, travelling, bringing messages, and escorting peddlars from hamlet to hamlet.
One day, as Darien was
Base attack: +1
Attack:
Shortsword +2/+2 1d6
Shortbow +4 1d6
AC 15 2+3
Fort: 1 + 0
Reflex: 3+3 = +6
Will: 1+0
Initiative +5
Feats:
Weapon Finesse (Rouge)
Skill Focus: Stealth (racial)
Two Weapon fighting
Traits:
Chance Savior +2 Initiative
Friend in Every Town +1 Knowl (local), +1 Diplomacy
Skills:
Stealth: 2+3+3+3 = +11
Perception: 2+1+3+2 = +8
Disable Device: 2+3+3 = +8
Intimidate: 2+1+3 = +6
Knowledge (local) 2+1+3+1 = +7
Bluff: 2+1+3 = +6
Acrobatics 2+3+3 = +8
Sense Motive 1+1+3 = +5
Diplomacy 1+1+3+1 = +6
Climb 1+0+3 = +4
Use Magic Device 1+1+3 = +5
Appraise 1+1+3 = +5
SA:
Sneak Attack + 1d6
Trapfinding +1
Evasion
Equipment: Leather Armor, Short Sword x2, Dagger Cold Iron, Dagger Alchemical Silver (-1 DMG), shortbow, 20 arrows, backpack, a bedroll, a belt pouch, caltrops, chalk (10), a flint and steel, a grappling hook, an iron pot, a mess kit, a mirror, pitons (10), rope, soap, thieves' tools, torches (10), trail rations (5 days), and a waterskin.
Treasure:
11 GP, 18 SP, 20 CP