Shiyara the High Mediator

DaraWhy's page

*** Venture-Agent, Netherlands—Zeist 2 posts (36 including aliases). No reviews. No lists. 1 wishlist. 20 Organized Play characters.


RSS

1/5 Venture-Agent, Netherlands—Zeist

Hey Wolf, I can't seem to get the pop up you mentioned to add my location to the map,s orry. Could you add it instead?

Name: Stichting Spel en Dans
Location: Thorbeckelaan 5, 3705 KJ Zeist, Netherlands

Thank you!!


1 person marked this as a favorite.

I just found out about this thread yesterday evening, and figured I ought to weigh in, seeing as my rogue is the rogue in question.

First of all, I don’t mind not being the best in combat, that is not my role as rogue after all. Of course I like to be useful, and doing damage is loads of fun, but combat has never been my main focus. What OP is referring to were a handful of scenarios where I barely got to do anything, which was a bit more frustrating, and I vented about a bit. I’ve been looking into solutions for this myself, but generally I don’t see it as an issue. It’s more important to have fun, and that I do, especially when there’s opportunity for hijinks.

Second of all, it is true that my rogue is not very optimized. She’s not bad though (in my opinion), just regular. She’s one of my first characters, so I started out not really knowing what to do with her (mostly visible through my choice of feats). It fits though, because she didn’t know what she was doing back then either. She’s more serious now and I’ve started planning out some more for her as well, and I have the feeling I’m on the right track. However, some feedback is on this is always helpful, so I’ll share my build/stats here.

~~~~~~~~

Race: Gnome (with Darkvision (60) & Gift of tongues)
Class: Unchained Rogue (Chameleon)/8, Brawler (Snakebite Striker)/3

Str 8, Dex 22, Con 14, Int 8, Wis 12, Cha 17
AC 25 (touch 18, flat 19); HP 83
Saves: Fort +9, Ref +17, Will +6
BAB +9, CMB +7, CMD 24
Melee: Daggers +17/+12 (1d3+7 or 1d3+6), Shortbow +17/+12 (1d4), Unarmed strike +16/+11 (1d4-1).
Sneak Attack: +5d6+1

Skills: Acrobatics +18, Bluff + 20, Climb +3, Diplomacy +12, Disable Device +19, Disguise +10, Escape Artist +11, Handle animal +7, Linguistics +9, Perception +15, Sense motive +10, Sleight of hand +19, Stealth +21, Swim +3

Languages: Common, Gnome, Sylvan, Dwarven, Elven, Giant, Undercommon, Draconic, Abyssal, Celestial, Lipreading, Tien, Kellish, Osiriani, Infernal, Terran, Auran.

Feats: Two Weapon Fighting, Deft Palms, Alertness, Casual Illusionist, Combat Expertise, Gang Up, Improved Feint.
Rogue talents: Underhanded, One of many faces, Fast stealth, Stand up

Significant items: Darkleaf cloth studded leather armour (+3), Pickpocket’s outfit, Sleeves of many garments, Cloak of resistance (+2), Belt of Dex (+4), Amulet of natural armour (+1), Gloves of the cheating apprentice, Ring of protection (+1), Spring-loaded wrist sheaths (with daggers), Eyes of the Eagle, Boots of Speed (plus of course tools and traps).
Main dagger: Mithral, +1, Merciful, Sneaky
Secondary dagger: Mithral, +1

~~~~~~~~

Due to the Chameleon Rogue archetype I can take 10 on stealth in my favourite terrains (Urban & Underground), and I have pool of points I can add to stealth checks (currently 13). Due to the Snakebite Striker archetype I can feint for free as long as I use a move action to move (Snake Feint + Improved Feint). This gives me reliable access to Sneak Attack.

From here on out I plan to put all my levels in Rogue again. This means that the changes at lvl 12 will be an extra Sneak Attack die, a new favourite terrain, and better skills (mainly Stealth up to +25). Also ability increase for Cha. For items before then I plan to buy a circlet of persuasion, a ring of invis (yes it’s not the most useful, but a rogue with ring of invis is just FUN), a ring of protection upgrade to +2, and a bunch of consumables (potions and alchemical weapons and tools).
For further build the advanced rogue talents I’m planning on are: Double debilitation, Hunter’s surprise, and Unwitting Ally. I have some ideas for feats, but haven’t made my mind up about that yet. Probably Iron Will is not a bad idea XD.

Any suggestions or tips are welcome!